ArcadeData/arcadedb | REUSE API (original) (raw)
REUSE compliance of ArcadeData/arcadedb
Unfortunately, github.com/ArcadeData/arcadedb is not REUSE compliant and does not fully adopt the recommendations to make software licensing easy for humans and machines alike. Have a look at our tutorial to learn about the three simple steps to become REUSE compliant.
Badge
To add the badge to your project's README.md file, use the following snippet:
Machine-readable information
The API provides machine-readable artifacts for automatic analysis.
- All information about the latest compliance check can also be accessed via a machine-parsable JSON file.
- You can gather the automatically generated SPDX SBOM in Tag:Value format, based on the
reuse spdxcommand.
Last lint output
Commit 23708139356aaf985d89942975c869fba6de3358 was checked on 17 Jun 2026 00:27:00 UTC with the following result:
MISSING COPYRIGHT AND LICENSING INFORMATION
The following files have no copyright and licensing information:
- bindings/python/scripts/Dockerfile.build
- bindings/python/scripts/jar_exclusions.txt
- e2e-csharp/.gitignore
- e2e-csharp/run-tests.sh
- ha-raft/config/mcp-config.json
- ha-raft/config/server-users.jsonl
The following files have no licensing information:
- e2e-csharp/ArcadeDB.E2ETests/ArcadeDB.E2ETests.csproj
- e2e-csharp/ArcadeDB.E2ETests/ArcadeDbFixture.cs
- e2e-csharp/ArcadeDB.E2ETests/PostgresE2ETests.cs
SUMMARY
- Bad licenses: 0
- Deprecated licenses: 0
- Licenses without file extension: 0
- Missing licenses: 0
- Unused licenses: 0
- Used licenses: Apache-2.0
- Read errors: 0
- Invalid SPDX License Expressions: 0
- Files with copyright information: 4173 / 4179
- Files with license information: 4170 / 4179
Unfortunately, your project is not compliant with version 3.3 of the REUSE Specification :-(
RECOMMENDATIONS
- Fix missing copyright/licensing information: For one or more files, the tool cannot find copyright and/or licensing information. You typically do this by adding 'SPDX-FileCopyrightText' and 'SPDX-License-Identifier' tags to each file. The tutorial explains additional ways to do this: https://reuse.software/tutorial/