Issue 29711: When you use stop_serving in proactor loop it's kill all listening servers (original) (raw)

Issue29711

Created on 2017-03-03 14:54 by noplay, last changed 2022-04-11 14:58 by admin. This issue is now closed.

Pull Requests
URL Status Linked Edit
PR 431 merged noplay,2017-03-03 15:06
Messages (3)
msg288894 - (view) Author: Julien Duponchelle (noplay) * Date: 2017-03-03 14:54
If you stop a server when you use the proactor loop all other servers will be killed.
msg288895 - (view) Author: Julien Duponchelle (noplay) * Date: 2017-03-03 14:55
I will provide a patch for this
msg308633 - (view) Author: Yury Selivanov (yselivanov) * (Python committer) Date: 2017-12-19 12:23
New changeset 319c0345cdd8fddb49d235462e71883f1dd51b99 by Yury Selivanov (Julien Duponchelle) in branch 'master': bpo-29711: Fix stop_serving in proactor loop kill all listening servers (#431) https://github.com/python/cpython/commit/319c0345cdd8fddb49d235462e71883f1dd51b99
History
Date User Action Args
2022-04-11 14:58:43 admin set github: 73897
2019-01-15 12:15:04 vstinner link issue33837 superseder
2017-12-19 12:23:48 yselivanov set status: open -> closedresolution: fixedstage: resolved
2017-12-19 12:23:19 yselivanov set messages: +
2017-03-03 19:04:56 gvanrossum set nosy: - gvanrossum
2017-03-03 15:06:53 noplay set pull_requests: + <pull%5Frequest357>
2017-03-03 14:55:06 noplay set messages: +
2017-03-03 14:54:46 noplay create