Issue 33269: InteractiveConsole behaves differently on terminal, within script (original) (raw)

on terminal push and runcode accepts indentation where required (like for loop etc), within script gives error message

on terminal import works properly and objects can be found as normal, within script you may need to add module name upfront

simple example import code ii = code.InteractiveConsole() ii.push("for ii in range(3):") ii.push(" print('i', i)")

you will get normal expected output on terminal, but indentation error within script

ii.push("from time import sleep") ii.push("sleep(1)") will sleep 1 sec on terminal, but will give name error

[For future reference, if I were not closing this, I would ask the following: Does 'on terminal mean that you started Python in interactive mode and then entered lines in response to the '>>> prompt'? If so, did you start Python from an actual (non-Python) terminal or console? or from an icon or start menu? What OS? When you ran a script, did you run it from the system console or from the file itself? However, I now consider this a moot point.]

The test for the code module is test.test_code_module, as test_code tests code objects. It created a code.InteractiveConsole and calls .interact. There are no direct unittests of any of the other methods, but most, if not all, including .push, are called directly or indirecty within .interact. This is all within a script, which you say has problmes. Input is fed to the interact loop with lines such as

    self.infunc.side_effect = ["try: ham\nexcept: eggs\n",
                                EOFError('Finished')]

I cannot see that you have identified a real problem. Your iitests.py fails because it is buggy. It creates a new interactive console for each line. When " print('i', i)" is pushed to a new console, in response to >>>, there should be an indentation error. Similarly, 'sleep(1)' in a new console should fail with a NameError.

In iiteswok.py, which you say works, only one console is created. After adding 'ii.push("")', to tell the console that the statement is complete, and removing unneeded code, the following works for me when run as a script

import code ii = code.InteractiveConsole() ii.push("for i in range(3):") ii.push(" print ('i', i)") ii.push("")

prints

i 0 i 1 i 2

Adding

ii.push("from time import sleep") ii.push("print('start')") ii.push("sleep(1)") ii.push("print('stop')")

prints 'start' and 'stop' with a one second delay.