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Hey, if nobody wants to spend money or go to a lot of trouble, there's a person who is seriously thinking of making a game that would serve as a multi-Pern game nexus typa thingy. This may save us some troubles--like recruitment, and trying to appeal to a large number of people. Given the nature of the setup, a big place for a bunch of little, individual, not really related areas (sure does sound like what they were going to do, but never did, with SS--thank god?, though I like the idea by itself), we don't have to be responsible for catering to every player type, but we'd be on a busy street (so to speak) that passerbys could stop and take a look.
This way, we could spend our time creating specific little plotlines within our desired over-arcing theme; we wouldn't have to worry over basic upkeep or code (I think they'd be offering like a dragon parent, clutch/hatch/Search code, etc), we wouldn't be paying for the server or worrying over equipment. My ideal suggestion was to use it more like a table-top setup, where we tailor one Big Idea to be played over the course of weeks or some odd months, either pre-planish the end or allow it to come to a logical conclusion. From there, we can either fast forward to another Big Idea with those same characters--or set them aside and rename/redesc for a new Big Idea.
Alongside regularly scheduled RP, we could also write short story-type thingums to fill in the gaps and build up the character personalities... maybe we could get a discussion board on invisionplus.net to organize that kind of stuff once we get around to it, if we get around to it.
It's just that... for me, I so don't have the time to actively help with an ENTIRE GAME, but one small area, with a specific direction... sure! I don't know how y'all feel about this method, I'm just tired of keeping one character until they're old and gray. I run out of things to do with them, or ways to enhance or change their personality/attitude, and I totally get bored playing in the context of "day to day" life. I don't have the attention span nor the imagination for that anymore, but I do have it for "quick" adventures and "feature" characters.
Maybe I've degenerated into a total twink--gah!