DRM protocol documentation (original) (raw)
DRM protocol documentation
EncryptionConfig
Details required to encrypt a stream.
Field | Type | Label | Description |
---|---|---|---|
encryption_keys | EncryptionKey | repeated | List of encryption keys and associated information. |
EncryptionKey
A single encryption key and associated information.
Field | Type | Label | Description |
---|---|---|---|
key_id | string | Unique identifier for the key, as identified by your DRM provider, represented as 32 hexadecimal digits in UUID 8-4-4-4-12 format (for example, d569cb35-bd05-48c7-a99d-92feb381df13) or plain 32 hexadecimal digits (for example, d569cb35bd0548c7a99d92feb381df13). | |
key_uri | string | URI of the key. This URI is inserted into the M3U8 header. | |
key | string | 128-bit encryption key represented as 32 hexadecimal digits (for example, f828863735a2d93fd538f4b8e9b8bd80). | |
iv | string | 128-bit encryption IV represented as 32 hexadecimal digits (for example, 217719cae3ffc905b62a248956c9321f). | |
matchers | EncryptionKeyMatcher | repeated | A list of rules indicating which muxStream(s) in your channel should use this key. A muxStream will use the first matching key it finds. If this field is omitted, all muxStreams will treat the key as a match. |
EncryptionKeyMatcher
A single rule indicating which muxStream(s) in your channel should use the key.
Field | Type | Label | Description |
---|---|---|---|
mux_streams | string | repeated | A list of muxStream IDs which should use the key. |
Scalar Value Types
.proto Type | Notes | C++ | Java | Python | Go | C# | PHP | Ruby |
---|---|---|---|---|---|---|---|---|
double | double | double | float | float64 | double | float | Float | |
float | float | float | float | float32 | float | float | Float | |
int32 | Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. | int32 | int | int | int32 | int | integer | Bignum or Fixnum (as required) |
int64 | Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. | int64 | long | int/long | int64 | long | integer/string | Bignum |
uint32 | Uses variable-length encoding. | uint32 | int | int/long | uint32 | uint | integer | Bignum or Fixnum (as required) |
uint64 | Uses variable-length encoding. | uint64 | long | int/long | uint64 | ulong | integer/string | Bignum or Fixnum (as required) |
sint32 | Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. | int32 | int | int | int32 | int | integer | Bignum or Fixnum (as required) |
sint64 | Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. | int64 | long | int/long | int64 | long | integer/string | Bignum |
fixed32 | Always four bytes. More efficient than uint32 if values are often greater than 2^28. | uint32 | int | int | uint32 | uint | integer | Bignum or Fixnum (as required) |
fixed64 | Always eight bytes. More efficient than uint64 if values are often greater than 2^56. | uint64 | long | int/long | uint64 | ulong | integer/string | Bignum |
sfixed32 | Always four bytes. | int32 | int | int | int32 | int | integer | Bignum or Fixnum (as required) |
sfixed64 | Always eight bytes. | int64 | long | int/long | int64 | long | integer/string | Bignum |
bool | bool | boolean | boolean | bool | bool | boolean | TrueClass/FalseClass | |
string | A string must always contain UTF-8 encoded or 7-bit ASCII text. | string | String | str/unicode | string | string | string | String (UTF-8) |
bytes | May contain any arbitrary sequence of bytes. | string | ByteString | str | []byte | ByteString | string | String (ASCII-8BIT) |
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Last updated 2025-06-13 UTC.