Daniela Bertol | Deakin University (original) (raw)
Papers by Daniela Bertol
An exhibition and performance within the icosahedron, a human scale structure made of 3D printed ... more An exhibition and performance within the icosahedron, a human scale structure made of 3D printed parts and PVC pipes. The "movement infrastructure" a system for fitness practices, integrating the human body with geometric configurations.
Movement happens in three-dimensional space: an interaction is established with the body as agent... more Movement happens in three-dimensional space: an interaction is established with the body as agent of movement and the space surrounding the movement. The doctoral study "Form Mind Body Space Time: The Geometry of Human Movement" explores this interaction focusing on human movement and the geometry of space as defining and defined by the moving human body. Forms are produced by the moving body as space-time configurations and geometry is both a framework and source of inspiration. This creative practice-led research demonstrates the ways in which human movement embodies and expresses geometry and how movement exists in relationship with three-dimensional space. The project presents theoretical explorations in design, making and movement, through a phenomenological firstperson practice approach, where designing, making and moving are the methodological actions. The researcher’s body is the primary source of investigation and data collection. The geometry-inspired movement pr...
"Being, Vitruvian" is the catalog accompanying the first of two exhibitions enc... more "Being, Vitruvian" is the catalog accompanying the first of two exhibitions encompassing the visual narrative of Daniela Bertol’s creative research "Form Mind Body Space Time." In "Being, Vitruvian" practices of ‘making’ intersect practices of ‘moving’ and "Form Mind Body Space Time" is an interdisciplinary approach to the art and science of human movement: ‘making movement’ is inspired by geometric configurations which are also archetypical shapes and symbols in several cultures and are deeply embedded in the human psyche. A multimedia interactive version is available from https://itunes.apple.com/us/book/being-vitruvian/id1439489651?mt=11
International Journal of Rapid Manufacturing, 2016
Geometry is a source of inspiration in the design and making of the manmade world. Computing tech... more Geometry is a source of inspiration in the design and making of the manmade world. Computing techniques provide tools to explore complex forms: the research question is how computational tool can be systemised to assist with the translation of geometric concepts into physical objects. The purpose is to describe computational/manufacturing methods for creating digital models and physical objects from regular geometric configurations. The methods are based on parametric design, assisting from ideation to the generation of digital models with material specifications - using the five regular convex polyhedra as a case study. The results are comprised of digital models used for prototyping with 3D printing technologies and hybrid fabrication processes: the products are built geometric shapes ranging from body ornaments to sculptures. These procedures can be extended to generate designs based on irregular geometric shapes. Parametric-based methods are recommended in the digital modelling and fabrication of any geometric form.
matematica e cultura 2008
This book's uniqueness lies in its approach to the subject matter, that is, combining a d... more This book's uniqueness lies in its approach to the subject matter, that is, combining a deep understanding of the theoretical underpinnings of design and form (geometries), with an understanding and treatment of Computer Aided Design (CAD) techniques to enable readers and users to gain a more global working perspective in any field where the implementation of 2- and 3-dimensional design is necessary, from engineering, architecture, art, and a wide variety of computer-related fields and industries. While many books are currently published on "how to" use a spectrum of CAD-related software, this book is significantly different in that it makes one ask why we use the software to produce a certain form, look or design. It makes us focus on the geometries of design.
Procedia Technology, 2015
An exhibition and performance within the icosahedron, a human scale structure made of 3D printed ... more An exhibition and performance within the icosahedron, a human scale structure made of 3D printed parts and PVC pipes. The "movement infrastructure" a system for fitness practices, integrating the human body with geometric configurations.
Movement happens in three-dimensional space: an interaction is established with the body as agent... more Movement happens in three-dimensional space: an interaction is established with the body as agent of movement and the space surrounding the movement. The doctoral study "Form Mind Body Space Time: The Geometry of Human Movement" explores this interaction focusing on human movement and the geometry of space as defining and defined by the moving human body. Forms are produced by the moving body as space-time configurations and geometry is both a framework and source of inspiration. This creative practice-led research demonstrates the ways in which human movement embodies and expresses geometry and how movement exists in relationship with three-dimensional space. The project presents theoretical explorations in design, making and movement, through a phenomenological firstperson practice approach, where designing, making and moving are the methodological actions. The researcher’s body is the primary source of investigation and data collection. The geometry-inspired movement pr...
"Being, Vitruvian" is the catalog accompanying the first of two exhibitions enc... more "Being, Vitruvian" is the catalog accompanying the first of two exhibitions encompassing the visual narrative of Daniela Bertol’s creative research "Form Mind Body Space Time." In "Being, Vitruvian" practices of ‘making’ intersect practices of ‘moving’ and "Form Mind Body Space Time" is an interdisciplinary approach to the art and science of human movement: ‘making movement’ is inspired by geometric configurations which are also archetypical shapes and symbols in several cultures and are deeply embedded in the human psyche. A multimedia interactive version is available from https://itunes.apple.com/us/book/being-vitruvian/id1439489651?mt=11
International Journal of Rapid Manufacturing, 2016
Geometry is a source of inspiration in the design and making of the manmade world. Computing tech... more Geometry is a source of inspiration in the design and making of the manmade world. Computing techniques provide tools to explore complex forms: the research question is how computational tool can be systemised to assist with the translation of geometric concepts into physical objects. The purpose is to describe computational/manufacturing methods for creating digital models and physical objects from regular geometric configurations. The methods are based on parametric design, assisting from ideation to the generation of digital models with material specifications - using the five regular convex polyhedra as a case study. The results are comprised of digital models used for prototyping with 3D printing technologies and hybrid fabrication processes: the products are built geometric shapes ranging from body ornaments to sculptures. These procedures can be extended to generate designs based on irregular geometric shapes. Parametric-based methods are recommended in the digital modelling and fabrication of any geometric form.
matematica e cultura 2008
This book's uniqueness lies in its approach to the subject matter, that is, combining a d... more This book's uniqueness lies in its approach to the subject matter, that is, combining a deep understanding of the theoretical underpinnings of design and form (geometries), with an understanding and treatment of Computer Aided Design (CAD) techniques to enable readers and users to gain a more global working perspective in any field where the implementation of 2- and 3-dimensional design is necessary, from engineering, architecture, art, and a wide variety of computer-related fields and industries. While many books are currently published on "how to" use a spectrum of CAD-related software, this book is significantly different in that it makes one ask why we use the software to produce a certain form, look or design. It makes us focus on the geometries of design.
Procedia Technology, 2015
This book's uniqueness lies in its approach to the subject matter, that is, combining a deep unde... more This book's uniqueness lies in its approach to the subject matter, that is, combining a deep understanding of the theoretical underpinnings of design and form (geometries), with an understanding and treatment of Computer Aided Design (CAD) techniques to enable readers and users to gain a more global working perspective in any field where the implementation of 2- and 3-dimensional design is necessary, from engineering, architecture, art, and a wide variety of computer-related fields and industries. While many books are currently published on "how to" use a spectrum of CAD-related software, this book is significantly different in that it makes one ask why we use the software to produce a certain form, look or design. It makes us focus on the geometries of design.
Networked environments are becoming a common presence in urban spaces, extending from billboards ... more Networked environments are becoming a common presence in urban spaces, extending from billboards to media façades. Nevertheless, the content is mainly centered on advertisement, news or other events of public nature. In this paper we outline different modalities of interaction between digital space and physical space, based on content of private nature extending to the public realm: from the individual use of smartphones to collective viewing on large displays.
Virtual space is explored from a historical perspective, beginning from non-digital creations of ... more Virtual space is explored from a historical perspective, beginning from non-digital creations of visually illusionary environments and arriving to a movement practice in virtual reality. The tenet that the world exists in—and is transformed by—our perceptions is explored by the author's creative practice, which is here outlined in the evolution from the early series of installations " Architecture of Images " to her recent doctoral research " Form Mind Body Space Time ". This text presents excerpts from the methodology of this creative research, where early nineteenth century theories and practice of movement — the Bauhaus geometrical ballet and the Laban icosahedron— are further developed with contemporary digital technologies of representation and visualization, including virtual environments. Movement—time-based configuration of a body in space—is an agency of transformation of virtual space, which provides a reference system for the moving body. The representation and visualization of the spatial characteristics of movement practices can in turn influence the making of the space-container of the movement. The space interacting with movement is not a passive static construct but becomes dynamic and experiential, with the involvement of the moving body of the observer in the act of viewing. Biographical notes: Daniela Bertol is a trans-disciplinary research artist, designer and author, exploring the convergence between art, science, mathematics and technology. Her work uses multiple media in the analog, digital and physical world, at scales ranging from land and performance art to computational design and video. She has published scholarly articles, multimedia interactive publications and books, including Form Geometry Structure: from Nature to Design (2011) and Designing Digital Space (1996), the first book on virtual reality in architecture. She is based in New York and Rome, currently pursuing the doctoral practice-based research Form Mind Body Space Time at Deakin University.
Movement happens in three-dimensional space: an interaction is established with the body as agent... more Movement happens in three-dimensional space: an interaction is established with the body as agent of movement and the space surrounding the movement. The doctoral study "Form Mind Body Space Time: The Geometry of Human Movement" explores this interaction focusing on human movement and the geometry of space as defining and defined by the moving human body. Forms are produced by the moving body as space-time configurations and geometry is both a framework and source of inspiration. This creative practice-led research demonstrates the ways in which human movement embodies and expresses geometry and how movement exists in relationship with three-dimensional space. The project presents theoretical explorations in design, making and movement, through a phenomenological first person practice approach, where designing, making and moving are the methodological actions. The researcher’s body is the primary source of investigation and data collection. The geometry-inspired movement practice is established in urban or natural places as well as in a specifically designed framework. Drawing on the seminal work of Rudolph Laban, the research investigates the interaction between mover, movement and a built structure, called 'movement infrastructure', which supports and enables the production of movement defined by the human body’s symmetry and proportions. Practice in the 'movement infrastructure' induces meditative states which promote relaxation, focus and creative thinking; in the author's experience, such practice aids in dealing with the negative emotions caused by bullying and social rejection.
"Being, Vitruvian" is the catalog accompanying the first of two exhibitions encompassing the visu... more "Being, Vitruvian" is the catalog accompanying the first of two exhibitions encompassing the visual narrative of Daniela Bertol’s creative research "Form Mind Body Space Time." In "Being, Vitruvian" practices of ‘making’ intersect practices of ‘moving’ and "Form Mind Body Space Time" is an interdisciplinary approach to the art and science of human movement: ‘making movement’ is inspired by geometric configurations which are also archetypical shapes and symbols in several cultures and are deeply embedded in the human psyche.
A multimedia interactive version is available from https://itunes.apple.com/us/book/being-vitruvian/id1439489651?mt=11