HTMLMediaElement: playing event - Web APIs | MDN (original) (raw)
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The playing event is fired after playback is first started, and whenever it is restarted. For example it is fired when playback resumes after having been paused or delayed due to lack of data.
This event is not cancelable and does not bubble.
Syntax
Use the event name in methods like addEventListener(), or set an event handler property.
js
addEventListener("playing", (event) => { })
onplaying = (event) => { }
Event type
A generic Event.
Examples
These examples add an event listener for the HTMLMediaElement's playing event, then post a message when that event handler has reacted to the event firing.
Using addEventListener():
js
const video = document.querySelector("video");
video.addEventListener("playing", (event) => {
console.log("Video is no longer paused");
});
Using the onplaying event handler property:
js
const video = document.querySelector("video");
video.onplaying = (event) => {
console.log("Video is no longer paused.");
};
Specifications
| Specification |
|---|
| HTML # event-media-playing |
| HTML # handler-onplaying |
Browser compatibility
- The HTMLMediaElement waiting event
- The HTMLMediaElement seeking event
- The HTMLMediaElement seeked event
- The HTMLMediaElement ended event
- The HTMLMediaElement loadedmetadata event
- The HTMLMediaElement loadeddata event
- The HTMLMediaElement canplay event
- The HTMLMediaElement canplaythrough event
- The HTMLMediaElement durationchange event
- The HTMLMediaElement timeupdate event
- The HTMLMediaElement play event
- The HTMLMediaElement pause event
- The HTMLMediaElement ratechange event
- The HTMLMediaElement volumechange event
- The HTMLMediaElement suspend event
- The HTMLMediaElement emptied event
- The HTMLMediaElement stalled event