Advanced API Performance: Sampler Feedback (original) (raw)

This post covers best practices for using sampler feedback on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced API Performance tips.

Sampler feedback is a DirectX 12 Ultimate feature for capturing and recording texture sampling information and locations. Sampler feedback was designed to provide better support for streaming and texture-space shading. This post covers best practices and caveats for sampler feedback usage on NVIDIA GPUs.

Acknowledgments

Thanks to Rahul Sathe and Adam Moss for their advice and feedback.

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