offset_of in std::mem - Rust (original) (raw)
Macro offset_of
1.77.0 · Source
pub macro offset_of($Container:ty, <span class="katex"><span class="katex-mathml"><math xmlns="http://www.w3.org/1998/Math/MathML"><semantics><mrow><mo stretchy="false">(</mo></mrow><annotation encoding="application/x-tex">(</annotation></semantics></math></span><span class="katex-html" aria-hidden="true"><span class="base"><span class="strut" style="height:1em;vertical-align:-0.25em;"></span><span class="mopen">(</span></span></span></span>fields:expr)+ $(,)?) {
...
}
Expand description
Expands to the offset in bytes of a field from the beginning of the given type.
Structs, enums, unions and tuples are supported.
Nested field accesses may be used, but not array indexes.
If the nightly-only feature offset_of_enum
is enabled, variants may be traversed as if they were fields. Variants themselves do not have an offset.
Visibility is respected - all types and fields must be visible to the call site:
mod nested {
#[repr(C)]
pub struct Struct {
private: u8,
}
}
// assert_eq!(mem::offset_of!(nested::Struct, private), 0);
// ^^^ error[E0616]: field `private` of struct `Struct` is private
Only Sized fields are supported, but the container may be unsized:
#[repr(C)]
pub struct Struct {
a: u8,
b: [u8],
}
assert_eq!(mem::offset_of!(Struct, a), 0); // OK
// assert_eq!(mem::offset_of!(Struct, b), 1);
// ^^^ error[E0277]: doesn't have a size known at compile-time
Note that type layout is, in general, subject to change and platform-specific. If layout stability is required, consider using an explicit repr attribute.
Rust guarantees that the offset of a given field within a given type will not change over the lifetime of the program. However, two different compilations of the same program may result in different layouts. Also, even within a single program execution, no guarantees are made about types which are similar but not identical, e.g.:
struct Wrapper<T, U>(T, U);
type A = Wrapper<u8, u8>;
type B = Wrapper<u8, i8>;
// Not necessarily identical even though `u8` and `i8` have the same layout!
// assert_eq!(mem::offset_of!(A, 1), mem::offset_of!(B, 1));
#[repr(transparent)]
struct U8(u8);
type C = Wrapper<u8, U8>;
// Not necessarily identical even though `u8` and `U8` have the same layout!
// assert_eq!(mem::offset_of!(A, 1), mem::offset_of!(C, 1));
struct Empty<T>(core:📑:PhantomData<T>);
// Not necessarily identical even though `PhantomData` always has the same layout!
// assert_eq!(mem::offset_of!(Empty<u8>, 0), mem::offset_of!(Empty<i8>, 0));
§Examples
#![feature(offset_of_enum)]
use std::mem;
#[repr(C)]
struct FieldStruct {
first: u8,
second: u16,
third: u8
}
assert_eq!(mem::offset_of!(FieldStruct, first), 0);
assert_eq!(mem::offset_of!(FieldStruct, second), 2);
assert_eq!(mem::offset_of!(FieldStruct, third), 4);
#[repr(C)]
struct NestedA {
b: NestedB
}
#[repr(C)]
struct NestedB(u8);
assert_eq!(mem::offset_of!(NestedA, b.0), 0);
#[repr(u8)]
enum Enum {
A(u8, u16),
B { one: u8, two: u16 },
}
assert_eq!(mem::offset_of!(Enum, A.0), 1);
assert_eq!(mem::offset_of!(Enum, B.two), 2);
assert_eq!(mem::offset_of!(Option<&u8>, Some.0), 0);