ColorPickerButton (original) (raw)

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Inherits: Button < BaseButton < Control < CanvasItem < Node < Object

A button that brings up a ColorPicker when pressed.

Description

Encapsulates a ColorPicker, making it accessible by pressing a button. Pressing the button will toggle the ColorPicker's visibility.

See also BaseButton which contains common properties and methods associated with this node.

Note: By default, the button may not be wide enough for the color preview swatch to be visible. Make sure to set Control.custom_minimum_size to a big enough value to give the button enough space.

Tutorials

Properties

Methods

Theme Properties


Signals

color_changed(color: Color) 🔗

Emitted when the color changes.


picker_created() 🔗

Emitted when the ColorPicker is created (the button is pressed for the first time).


Emitted when the ColorPicker is closed.


Property Descriptions

Color color = Color(0, 0, 0, 1) 🔗

The currently selected color.


bool edit_alpha = true 🔗

If true, the alpha channel in the displayed ColorPicker will be visible.


Method Descriptions

ColorPicker get_picker() 🔗

Returns the ColorPicker that this node toggles.

Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their CanvasItem.visible property.


Returns the control's PopupPanel which allows you to connect to popup signals. This allows you to handle events when the ColorPicker is shown or hidden.

Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their Window.visible property.


Theme Property Descriptions

Texture2D bg 🔗

The background of the color preview rect on the button.