SpringBoneCollisionSphere3D (original) (raw)

Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

Checking the stable version of the documentation...

Inherits: SpringBoneCollision3D < Node3D < Node < Object

A sphere shape collision that interacts with SpringBoneSimulator3D.

Description

A sphere shape collision that interacts with SpringBoneSimulator3D.

Properties


Property Descriptions

bool inside = false 🔗

If true, the collision acts to trap the joint within the collision.


float radius = 0.1 🔗

The sphere's radius.