Thread pool work scheduling - libuv documentation (original) (raw)
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libuv provides a threadpool which can be used to run user code and get notified in the loop thread. This thread pool is internally used to run all file system operations, as well as getaddrinfo and getnameinfo requests.
Its default size is 4, but it can be changed at startup time by setting theUV_THREADPOOL_SIZE
environment variable to any value (the absolute maximum is 1024).
Changed in version 1.30.0: the maximum UV_THREADPOOL_SIZE allowed was increased from 128 to 1024.
Changed in version 1.45.0: threads now have an 8 MB stack instead of the (sometimes too low) platform default.
Changed in version 1.50.0: threads now have a default name of libuv-worker.
The threadpool is global and shared across all event loops. When a particular function makes use of the threadpool (e.g. when using uv_queue_work()) libuv preallocates and initializes the maximum number of threads allowed byUV_THREADPOOL_SIZE
. More threads usually means more throughput but a higher memory footprint. Thread stacks grow lazily on most platforms though.
Note
Note that even though a global thread pool which is shared across all events loops is used, the functions are not thread safe.
Data types#
type uv_work_t#
Work request type.
typedef void (*uv_work_cb)(uv_work_t *req)#
Callback passed to uv_queue_work() which will be run on the thread pool.
typedef void (*uv_after_work_cb)(uv_work_t *req, int status)#
Callback passed to uv_queue_work() which will be called on the loop thread after the work on the threadpool has been completed. If the work was cancelled using uv_cancel() status will be UV_ECANCELED
.
Public members#
Loop that started this request and where completion will be reported. Readonly.
See also
The uv_req_t members also apply.
API#
int uv_queue_work(uv_loop_t *loop, uv_work_t *req, uv_work_cb work_cb, uv_after_work_cb after_work_cb)#
Initializes a work request which will run the given work_cb in a thread from the threadpool. Once work_cb is completed, after_work_cb will be called on the loop thread.
This request can be cancelled with uv_cancel().
See also
The uv_req_t API functions also apply.