Business Value Game (original) (raw)

Abstract

Agile teams want to deliver maximum business value. That’s easy if the on-site Ccstomer assigns business value to each story. But how does the customer do that? How can you estimate business value? This workshop is run as a game, where teams have to make tough business decisions for their ”organizations”. Teams have to decide which orders to take and what to deliver first in order to earn more. The session gives the participants basic business value estimation techniques, but the main point is to make people live through the business situation and to help them feel the consequences of various choices.

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Authors and Affiliations

  1. Nokia, Visiokatu 3, FIN-33720, Tampere, Finland
    Artem Marchenko
  2. Nokia, Kaj Franckin Katu 1A 8, FIN-00560, Helsinki, Finland
    Vasco Duarte

Authors

  1. Artem Marchenko
  2. Vasco Duarte

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Editors and Affiliations

  1. Department of Computer Science, University of Helsinki, P.O.Box 68, 00014, Helsinki, Finland
    Pekka Abrahamsson
  2. DIEE Department of Electrical and Electronic Engineering, University of Cagliari, Cagliari, Sardinia, Italy
    Michele Marchesi
  3. Agile Software Engineering/e-Business Engineering (ase/ebe) group, University of Calgary, Calgary, Canada
    Frank Maurer

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© 2009 Springer-Verlag Berlin Heidelberg

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Marchenko, A., Duarte, V. (2009). Business Value Game. In: Abrahamsson, P., Marchesi, M., Maurer, F. (eds) Agile Processes in Software Engineering and Extreme Programming. XP 2009. Lecture Notes in Business Information Processing, vol 31. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01853-4\_39

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