Summary Reporting for a Linked Interaction Design-Scrum Approach: How Much Modeling Is Useful? (original) (raw)

Abstract

Identifying the minimum beneficial modeling to support an agile development team is crucial. Often, story cards arranged on wall charts or spontaneously drawn diagrams provide sufficient detail to allow a team to understand an emerging problem. However, what is beneficial when a new stakeholder joins a team after development has commenced and needs to have project background and progress reported? This poster reports on the models produced by a process combining aspects of Interaction Design (ID) and Scrum for internet development in such a scenario.

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Authors and Affiliations

  1. Dundalk Institute of Technology, Dundalk, Co. Louth, Ireland
    Frank Keenan, Namgyal Damdul, Sandra Kelly & David Connolly

Authors

  1. Frank Keenan
  2. Namgyal Damdul
  3. Sandra Kelly
  4. David Connolly

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Editors and Affiliations

  1. Department of Computer Science, University of Helsinki, P.O.Box 68, 00014, Helsinki, Finland
    Pekka Abrahamsson
  2. DIEE Department of Electrical and Electronic Engineering, University of Cagliari, Cagliari, Sardinia, Italy
    Michele Marchesi
  3. Agile Software Engineering/e-Business Engineering (ase/ebe) group, University of Calgary, Calgary, Canada
    Frank Maurer

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© 2009 Springer-Verlag Berlin Heidelberg

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Keenan, F., Damdul, N., Kelly, S., Connolly, D. (2009). Summary Reporting for a Linked Interaction Design-Scrum Approach: How Much Modeling Is Useful?. In: Abrahamsson, P., Marchesi, M., Maurer, F. (eds) Agile Processes in Software Engineering and Extreme Programming. XP 2009. Lecture Notes in Business Information Processing, vol 31. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01853-4\_51

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