Summary Reporting for a Linked Interaction Design-Scrum Approach: How Much Modeling Is Useful? (original) (raw)
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Abstract
Identifying the minimum beneficial modeling to support an agile development team is crucial. Often, story cards arranged on wall charts or spontaneously drawn diagrams provide sufficient detail to allow a team to understand an emerging problem. However, what is beneficial when a new stakeholder joins a team after development has commenced and needs to have project background and progress reported? This poster reports on the models produced by a process combining aspects of Interaction Design (ID) and Scrum for internet development in such a scenario.
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- Dundalk Institute of Technology, Dundalk, Co. Louth, Ireland
Frank Keenan, Namgyal Damdul, Sandra Kelly & David Connolly
Authors
- Frank Keenan
- Namgyal Damdul
- Sandra Kelly
- David Connolly
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- Department of Computer Science, University of Helsinki, P.O.Box 68, 00014, Helsinki, Finland
Pekka Abrahamsson - DIEE Department of Electrical and Electronic Engineering, University of Cagliari, Cagliari, Sardinia, Italy
Michele Marchesi - Agile Software Engineering/e-Business Engineering (ase/ebe) group, University of Calgary, Calgary, Canada
Frank Maurer
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© 2009 Springer-Verlag Berlin Heidelberg
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Keenan, F., Damdul, N., Kelly, S., Connolly, D. (2009). Summary Reporting for a Linked Interaction Design-Scrum Approach: How Much Modeling Is Useful?. In: Abrahamsson, P., Marchesi, M., Maurer, F. (eds) Agile Processes in Software Engineering and Extreme Programming. XP 2009. Lecture Notes in Business Information Processing, vol 31. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01853-4\_51
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- DOI: https://doi.org/10.1007/978-3-642-01853-4\_51
- Publisher Name: Springer, Berlin, Heidelberg
- Print ISBN: 978-3-642-01852-7
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