On the core of routing games (original) (raw)
Abstract
A repairman makes a round-trip along a set of customers. He starts in his home location, visits each customer exactly once, and returns home. The cost of his trip has to be shared by the customers. A cooperative cost game, called_routing game_, is associated with this allocation problem, and anO(n 2) algorithm is given which computes a core element of a routing game if the core is non-empty. The non-emptiness of the core depends on the tour which is traversed by the repairman. Several procedures are given to construct tours which guarantee the non-emptiness of the core.
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Authors and Affiliations
- Department of Mathematics, Faculty of General Sciences, University of Limburg, P.O. Box 616, 6200, MD Maastricht, The Netherlands
Jean Derks & Jeroen Kuipers
Authors
- Jean Derks
- Jeroen Kuipers
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Derks, J., Kuipers, J. On the core of routing games.Int J Game Theory 26, 193–205 (1997). https://doi.org/10.1007/BF01295848
- Received: 15 May 1993
- Revised: 15 May 1994
- Issue date: June 1997
- DOI: https://doi.org/10.1007/BF01295848