Dezaemon, RPG Maker, NScripter: Exploring and classifying game ‘produsage’ in 1990s Japan (original) (raw)
ISSN: 1757-191X
E-ISSN: 1757-1928
Source: Journal of Gaming & Virtual Worlds,Volume 11, Issue 3, Oct 2019, p. 215 - 230
Language: English
- Published online: 01 Oct 2019
Abstract
Abstract
The article examines three tools used for hobbyist game development in 1990s Japan: the Dezaemon series of user-customizable shoot ‘em up games, the RPG Tsukūru (RPG Maker) series of tools for creating Japanese-style role-playing games and the NScripter scripting engine for visual novels. In doing so, it aims to highlight the diversity, but also to bring out the commonalities, of game ‘produsage’: producing video games by using dedicated software. The focus on a non-western historical context is an attempt to challenge assumptions about the locales and platforms of game produsage prevalent in English-language scholarship. The article concludes with a two-axis typology of game produsage, based on the degree of expressive freedom their functionality enables and the limitations they impose on users’ distributing their games.
© 2019 Intellect Ltd
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2019-10-01
2024-11-15
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