User-defined conversion function - cppreference.com (original) (raw)

Enables implicit conversion or explicit conversion from a class type to another type.

[edit] Syntax

Conversion function is declared like a non-static member function or member function template with no parameters, no explicit return type, and with the name of the form:

operator conversion-type-id (1)
explicit operator conversion-type-id (2) (since C++11)
explicit ( expression ) operator conversion-type-id (3) (since C++20)

conversion-type-id is a type-id except that function and array operators **[]** or **()** are not allowed in its declarator (thus conversion to types such as pointer to array requires a type alias/typedef or an identity template: see below). Regardless of typedef, conversion-type-id cannot represent an array or a function type.

Although the return type is not allowed in the declaration of a user-defined conversion function, the decl-specifier-seq of the declaration grammar may be present and may include any specifier other than type-specifier or the keyword static, In particular, besides explicit, the specifiers inline, virtual, constexpr(since C++11), consteval(since C++20), and friend are also allowed (note that friend requires a qualified name: friend A::operator B();).

When such member function is declared in class X, it performs conversion from X to conversion-type-id:

struct X { // implicit conversion operator int() const { return 7; }   // explicit conversion explicit operator int*() const { return nullptr; }   // Error: array operator not allowed in conversion-type-id // operator int()3 const { return nullptr; }   using arr_t = int[3]; operator arr_t() const { return nullptr; } // OK if done through typedef // operator arr_t () const; // Error: conversion to array not allowed in any case };   int main() { X x;   int n = static_cast(x); // OK: sets n to 7 int m = x; // OK: sets m to 7   int* p = static_cast<int*>(x); // OK: sets p to null // int* q = x; // Error: no implicit conversion   int (*pa)[3] = x; // OK }

[edit] Explanation

User-defined conversion function is invoked in the second stage of the implicit conversion, which consists of zero or one converting constructor or zero or one user-defined conversion function.

If both conversion functions and converting constructors can be used to perform some user-defined conversion, the conversion functions and constructors are both considered by overload resolution in copy-initialization and reference-initialization contexts, but only the constructors are considered in direct-initialization contexts.

struct To { To() = default; To(const struct From&) {} // converting constructor };   struct From { operator To() const {return To();} // conversion function };   int main() { From f; To t1(f); // direct-initialization: calls the constructor // Note: if converting constructor is not available, implicit copy constructor // will be selected, and conversion function will be called to prepare its argument   // To t2 = f; // copy-initialization: ambiguous // Note: if conversion function is from a non-const type, e.g. // From::operator To();, it will be selected instead of the ctor in this case   To t3 = static_cast(f); // direct-initialization: calls the constructor const To& r = f; // reference-initialization: ambiguous }

Conversion function to its own (possibly cv-qualified) class (or to a reference to it), to the base of its own class (or to a reference to it), and to the type void can be defined, but can not be executed as part of the conversion sequence, except, in some cases, through virtual dispatch:

struct D;   struct B { virtual operator D() = 0; };   struct D : B { operator D() override { return D(); } };   int main() { D obj; D obj2 = obj; // does not call D::operator D() B& br = obj; D obj3 = br; // calls D::operator D() through virtual dispatch }

It can also be called using member function call syntax:

struct B {};   struct X : B { operator B&() { return *this; }; };   int main() { X x; B& b1 = x; // does not call X::operatorB&() B& b2 = static_cast<B&>(x); // does not call X::operatorB& B& b3 = x.operator B&(); // calls X::operatorB& }

When making an explicit call to the conversion function, conversion-type-id is greedy: it is the longest sequence of tokens that could possibly form a conversion-type-id (including attributes, if any)(since C++11):

& x.operator int * a; // error: parsed as & (x.operator int*) a, // not as & (x.operator int) * a   operator int [[noreturn]] (); // error: noreturn attribute applied to a type

The placeholder auto can be used in conversion-type-id, indicating a deduced return type: struct X { operator int(); // OK operator auto() -> short; // error: trailing return type not part of syntax operator auto() const { return 10; } // OK: deduced return type operator decltype(auto)() const { return 10l; } // OK: deduced return type }; Note: a conversion function template is not allowed to have a deduced return type. (since C++14)

Conversion functions can be inherited and can be virtual, but cannot be static. A conversion function in the derived class does not hide a conversion function in the base class unless they are converting to the same type.

Conversion function can be a template member function, for example, std::auto_ptr::operator auto_ptr. See member template and template argument deduction for applicable special rules.

[edit] Keywords

operator

[edit] Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
CWG 296 C++98 conversion functions could be static they cannot be declared static
CWG 2016 C++98 conversion functions could not specify return types,but the types are present in conversion-type-id return types cannot be specified in thedeclaration specifiers of conversion functions
CWG 2175 C++11 it was unclear whether the [[noreturn]] inoperator int [[noreturn]] (); is parsed as a part ofnoptr-declarator (of function declarator) or conversion-type-id it is parsed as a part ofconversion-type-id