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Free DOS emulator

DOSBox

The icon is a tan square crate with a medium brown framework containing five yellow letters perpendicularly arranged to form two words: DOS horizontally and BOX vertically. Passing behind the 'O' are two darker tan struts diagonally placed in the framework.DOSBox icon
A command-line interface with a blue text box, followed by a command line. The text box contains text welcoming the user, providing DOSBox instructions, and linking the URL to the official website.DOSBox 0.74-3 opening screen
Original author(s) Peter "Qbix" Veenstra, Sjoerd "Harekiet" van der Berg
Developer(s) The DOSBox Team
Initial release January 31, 2002; 22 years ago (2002-01-31)[1]
Stable release 0.74-3[2] Edit this on Wikidata / 26 June 2019; 5 years ago (26 June 2019)
Repository sf.net/p/dosbox/code-0/ Edit this at Wikidata
Written in C++
Operating system BeOS, FreeBSD, Linux (Debian, Fedora, Gentoo), macOS, RISC OS, Solaris, Windows
Available in English (but allows for alternative keyboard layouts)[3]
Type Virtual machine, emulator
License GPL-2.0-or-later[4]
Website www.dosbox.com Edit this at Wikidata

DOSBox is a free and open-source emulator which runs software for MS-DOS compatible disk operating systems—primarily video games.[5] It was first released in 2002, when DOS technology was becoming obsolete. Its adoption for running DOS games is widespread, with it being used in commercial re-releases of those games as well.

Before Windows XP, consumer-oriented versions of Windows were based on MS-DOS. Windows 3.0 and its updates were operating environments that ran on top of MS-DOS, and the Windows 9x series consisted of operating systems that were still based on MS-DOS.[6] These versions of Windows could run DOS applications. Conversely, the Windows NT operating systems were not based on DOS. A member of the series, Windows XP, debuted on October 25, 2001, and became the first consumer-oriented version of Windows to not use DOS. Although Windows XP could emulate DOS, it could not run many of its applications as they ran only in real mode to directly access the computer's hardware, and Windows XP's protected mode prevented such direct access for security reasons.[7][8] MS-DOS continued to receive support until the end of 2001,[9] and all support for any DOS-based Windows operating system ended on July 11, 2006.[10]

The development of DOSBox began around the launch of Windows 2000—a Windows NT system[11]—when its creators,[12] Dutch programmers Peter Veenstra and Sjoerd van der Berg, discovered that the operating system had dropped much of its support for DOS software. The two knew of solutions at the time, but they could not run the applications in windowed mode or scale the graphics. The project was first uploaded to SourceForge and released for beta testing on July 22, 2002.[13]

DOSBox is a command-line program, configured either by a set of command-line arguments or by editing a plain text configuration file. For ease of use, several graphical front ends have been developed by the user community.[12]

While the DOSBox project hopes that one day the emulator will run all programs ever made for the PC, the goal is not yet reached,[14] and as of the latest version the primary focus has been on DOS gaming. The basic version does not support long filenames, most versions of DOS do not support them, and filenames must follow the 8.3 name.extension pattern: a maximum of 8 characters for the name and up to 3 characters for the extension. Otherwise, filenames will be altered to fit the pattern.[15][16]

There are versions available on the DOSBox website that support long filenames, at the cost of possible incompatibility with some older programs.[17]The focus of the vanilla version is on gaming, and features such as support for Ctrl-Break[18] may be missing.[19] Some of the alternative versions support features not present in the vanilla version such as APM power off, direct parallel port passthrough for printing, and support for East Asian characters.[17]Because DOSBox accesses the host computer's file system, there thus is a risk of DOS malware exploiting the emulator's security vulnerabilities and causing damage to the host machine, although these vulnerabilities continue to be patched with new DOSBox updates.[20]

Users can also capture screenshots and record videos of DOS sessions, although a codec is required to play the videos.[4] It is also possible to record OPL sound card and MIDI commands, as well as save sound output on a WAV file.[21] Keyboard keys and the buttons of a game controller can be mapped to other keys and combinations thereof.[22]

DOSBox is a full-system emulator that provides BIOS interrupts[23] and contains its own internal DOS-like shell. This means that it can be used without owning a license to any real DOS operating system. Most commands that are found in COMMAND.COM are supported,[24] but many of the more advanced commands found in the latest MS-DOS versions are not.[25] In addition to its internal shell, it also supports running image files of games and software originally intended to start without any operating system.[24] Besides emulating DOS, users can also run Windows 3.0 and applications designed for it,[26] as well as versions of Windows within the Windows 9x family.[27]

When the DOSBox application is opened, it automatically mounts to a virtual, permanent[24] Z: drive that stores DOSBox commands and utilities.[28] The reasons for the virtual drive are related to security,[29] but the user can mount a different drive letter in the emulator to a directory, image file, floppy disk drive, or CD-ROM drive on the host to access its data. A configuration file and its AUTOEXEC section can be used to respectively configure DOSBox settings and execute DOS commands at startup.[24]

DOSBox is capable of running DOS programs that require the CPU to be in real mode or protected mode.[30] Since DOSBox can emulate its CPU by interpretation, the environment it emulates is completely independent of the host CPU.[30] On systems which provide the x86, ARM, or other RISC instruction sets, however, DOSBox can use dynamic instruction translation to accelerate execution.[20][31] The emulated CPU speed of DOSBox is also manually adjustable by the user to accommodate the speed of the systems for which DOS programs were originally written.[32]

DOSBox uses the Simple DirectMedia Layer external library to handle graphics, audio, and input devices.[33] Graphically, it can use the DirectDraw or OpenGL APIs, and can also use bilinear interpolation and scale graphics for computers with modern displays.[34] Graphical emulation includes text mode, Hercules, CGA, EGA, VGA, VESA, S3 Trio 64,[35] and Tandy.[36] Sound emulation includes the PC speaker, AdLib, Gravis Ultrasound, Sound Blaster, Disney Sound Source, Tandy, and MPU-401. However, because DOSBox does not come packaged with Gravis Ultrasound drivers, they need to be installed separately for full support.[29][37]

DOSBox can simulate serial null modems using the TCP/IP protocol and IPX network tunneling, which allows for DOS multiplayer games using one of them to be played over local area networks or the Internet.[38] It can also simulate the PC joystick port, with limited options being to emulate one joystick with four axes and four buttons; one gamepad with two axes and six buttons; two joysticks each with two axes and two buttons; a Thrustmaster Flight Control System joystick that has three axes, four buttons, and a hat switch; and a CH Flightstick with four axes, six buttons that can be pressed only one at a time, and a hat switch. Newer joysticks and gamepads will need to use one of these configurations to function.[39][40]

DOSBox has become the de facto standard for running DOS games.[12][41] Rock, Paper, Shotgun positively remarked on the project's continual reception of updates, its influence on PC gaming, and some front ends designed to facilitate using it.[42] Freelance writer Michael Reed lauded the quality of scaled graphics and the project's overall focus on compatibility and accurate emulation, but criticized the lack of both save states and user-friendly control over the emulator during runtime, even with the front ends available at the time of his review.[43] DOSBox was named SourceForge's Project of the Month in May 2009[13] and again in January 2013, making it the first project in the website's history to receive two Project of the Month awards.[44] On the SourceForge website, it reached 10 million downloads on July 21, 2008,[13] and was downloaded more than 25 million times as of October 2015.[45]

Since January 2011, the developers of the Wine compatibility layer have integrated DOSBox into Wine to facilitate running DOS programs that are not supported natively by the Wine Virtual DOS machine.[46]

Since January 2015, the Internet Archive has added thousands of DOS games to its software library. As of October 2019[update], the DOS library contained 6,934 games.[47] The collection is provided for "scholarship and research purposes only".[48]

DOSBox has also been both the most used DOS emulator and, because of the straightforward process of making the games work on modern computers,[61] the most popular emulation software for developers re-releasing legacy versions of their games.[62] id Software has used DOSBox to re-release vintage games such as Wolfenstein 3D and Commander Keen on Valve's Steam. In the process, it was reported they violated the program's license, the GNU GPL; the breach, which was reported as an oversight, was promptly resolved.[63] Activision Blizzard has also used it to re-release Sierra Entertainment's DOS games.[64] LucasArts used it to rerelease Star Wars: Dark Forces and Star Wars: TIE Fighter for modern machines on Steam and GOG.com.[65] 2K Games producer Jason Bergman stated the company used DOSBox for Steam rereleases of certain installments of the XCOM series.[66] Bethesda Softworks has recommended DOSBox and provided a link to the DOSBox website on the downloads page for The Elder Scrolls: Arena and The Elder Scrolls II: Daggerfall.[67] It also included DOSBox with both games in The Elder Scrolls Anthology release.[68]

Electronic Arts' Origin client uses DOSBox for the platform's DOS games,[34] including Electronic Arts titles such as Syndicate[69] and SimCity 2000.[70]

  1. ^ "DOSBox (old homepage)". Archived from the original on March 24, 2002. Retrieved February 25, 2021.
  2. ^ "DOSBox 0.74-3 has been released!". June 26, 2019.
  3. ^ Manual 2019, 8. Keyboard Layout.
  4. ^ a b Hietala, Otto (April 26, 2011). Developing a Game Engine With SDL (PDF) (Thesis). Kajaani University of Applied Sciences. p. 15. urn:urn:NBN:fi:amk-2011053010299. Retrieved November 19, 2020.
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  11. ^ Norton 2004, p. 288.
  12. ^ a b c Loguidice & Barton 2014, p. 103.
  13. ^ a b c "Project of the Month, May 2009". SourceForge. Archived from the original on November 17, 2009. Retrieved January 17, 2013.
  14. ^ Manual 2019, NOTE.
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  22. ^ Manual 2019, 7. KeyMapper.
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    Drake, Nate (June 25, 2018). "How to get the Windows 98 experience on today's PCs". TechRadar. p. 3. Retrieved November 11, 2020.
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  31. ^ Manual 2019, 10. How to speed up/slow down DOSBox.
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  33. ^ Wolski, David (June 3, 2020). "DOS-Box: Spiele-Klassiker in Linux wiederbeleben" [DOSBox: Revive classic games on Linux]. PC-Welt (in German). Retrieved November 6, 2020.
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  37. ^ Manual 2019, 2. Start (FAQ).
  38. ^ Castle, Alex (August 2010). "Run All Your Old Games Using DOSBox". Maximum PC. p. 67. Retrieved November 9, 2020.
  39. ^ Manual 2019, 6. Joystick/Gamepad.
  40. ^ Edwards, Benj (June 6, 2020). "How the Gravis PC GamePad Transformed PC Gaming in the '90s". How-To Geek. Retrieved November 23, 2020.
  41. ^ Aamoth, Doug (May 9, 2014). "5 Great No-Fuss Sites for Finding Classic Computer Games". Time. Retrieved November 8, 2020.
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  47. ^ Carpenter, Nicole (October 15, 2019). "Nearly 7,000 games available in MS-DOS archive, including the original goose game". Polygon. Retrieved December 13, 2020.
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  49. ^ Machkovech, Sam (January 6, 2015). "Over 2,300 MS-DOS games now completely free to play at Internet Archive". Ars Technica. Retrieved December 13, 2020.
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