DLSS Frame Gen causing issues with 3d UI in UE5 (original) (raw)

Using DLSS in UE5 is amazing however it is causing an issue with a 3D ui widget which is a core feature in my game. You can see in the first video that DLSS is on and frame gen is on which is causing insane blurriness on the camera screen. And in the second video frame gen is off but DLSS is on which makes it alot better.

Now I am aware that you can pull UI colour and alpha into streamline but I am not sure whether this will be useful or not. Any help will be appreciated!

Leon.R April 29, 2025, 11:58am 2

The next release should include support for Bias Current Color Mask that addresses issues with animated textures/objects with mismatching motion vectors.