Releases · BrianLima/UWPHook (original) (raw)

Upgrade to .Net 8 and single file executable

Hello there!
This is another update to attempt to fix the errors on Windows 11 24H2
Changes and new features of this version:

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter. Please, also send the contents of the log file located in %appdata%/briano/uwphook/

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

Windows 11 24H2

Hello there!
This is a quick fix to Windows 11 24H2 made by a community member. Because of the problems with dependencies at the latest releases of Windows, many things are prone to break, but i haven't had the time to investigate further. Just as a heads up, technical previews and new releases of Windows might break things, and often they do, and Windows dev is very hard because of this (and Microsoft pushes updates very awkwardly, i am still on 23H2...), so i can't guarantee the function of the software in newer releases as soon as they come out, and the software is provided AS-IS.

Changes and new features of this version:

- Fix crashes on Windows 11 24H2 (Use nuget version of System.Security.Principal and add a binding redirect to fix version conflict PR #152 by @dos-ise)
- Update dependencies to latest versions (.net to 4.8.1 etc...)

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter. Please, also send the contents of the log file located in %appdata%/briano/uwphook/

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

2.14.1

Hello there!
Just a quick fix because of issue #138 because of an oversight on my part.
Additionally, there seems to be some problems with some dependencies of the project on some Windows technical preview, so, if you have an error while loading the program or while trying to export games, also report your windows version, so that i can attempt to reproduce it.

Changes and new features of this version:

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter. Please, also send the contents of the log file located in %appdata%/briano/uwphook/

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

Updates to prepare for some refactoring

Hello there!
I'm refactoring the project a bit in the coming days, in order to both improve the reliability of the project, since it has been quite a few long years since i created it, and while it does work, it does not represent the quality of the code i'm able to produce these days and to make it easier to extend the project with better functionality. So this is a small preparation for the probable V3 of the project, it may take a while, but it will be worth it. I'll be closing most most PR's while i refactor the code and add tests to guarantee the quality of the project.

Changes and new features of this version:

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter. Please, also send the contents of the log file located in %appdata%/briano/uwphook/

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

2.13.0

Hey people, a few fixes for today:

Thanks @stevealexandre for the recent contributions 🎉

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter.

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

Better handling of newer XGP games

Hello again!

Thanks to the contribution of @stevealexandre we have a great fix:

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter.

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

Support apps with launchers, do not lose icons and more

Hi people, hope you all are well
Sorry for delaying this new release for so long, had a lot going on this past year, and could not get up to all these issues, but i finally bring good news:

image

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter.

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

QOL improvements and fixes to reported bugs

I never thought we would get so many contributions 🥲

We have a fix to a critical bug that was bothering some users for some time, as described in #72

And thanks to the contributions of @EnumC, we have a few features

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter.

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

Launch args and fixes! Episode Two

Hey guys!

Thanks to the contributions of @Camology we have a very important bug fix this patch:

This should fix the problems that some people have when trying to export Yakuza games and some others to Steam. Since i can't reproduce the problem, i'm looking forward for some feedback. Additionally, you can download new .net framework versions here at Microsoft

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter.

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!

Launch args and fixes! Episode One

Hey guys!

In version 2.9 i bring to you two features and a bug fix to an overlook i had in the last release

UWPHook can now send additional launch options to apps, just add the options needed to the end of the launch options box in the settings of the game inside Steam, like you would normally do to any other game, the options will be read and given to the respective app upon launch, confirmed working with Endless Space 2 and --enablemoddingtools, not working with Tetris Effect and --vr

In addition, 2.9.1 fixes a bug reported by a few users on our subreddit:

If you face bugs or have questions, head over to our subreddit at http://reddit.com/r/UWPHook or ping me at our issues or my Twitter.

This software is open-source under the MIT License.

If you like what i did with it and want to support me, you can cheer me up at my Twitter or pay me a coffee via Paypal, it will help me to continue to build amazing open source tools for you!

Thanks for your support, and game on!