GitHub - Grim-es/material-combiner-addon: Blender addon for material combining, uv bounds fixing (original) (raw)

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An add-on for Blender that helps reduce draw calls in game engines by combining textures without quality loss and avoiding issues with UV bounds larger than 0–1.

If you like an add-on, you can support my work on Patreon or Buy me a coffee.

FEATURES

INSTALLATION

  1. Download an add-on: Material-combiner.
  2. Go to File > User Preferences > Add-ons.
  3. Click on Install Add-on from File.
  4. Choose material-combiner-addon-master.zip archive.
  5. Activate Material Combiner.

HOW OT USE

  1. Once the add-on is installed and activated, go to the 3D Viewport in Blender.
  2. On the right side of the 3D View (Scene) window, open the side panel by pressing the N key on your keyboard.
  3. In the side panel, locate the MatCombiner section.
  4. You will see a list of objects and their corresponding materials:
    • For each material, you can choose to include or exclude it from the atlasing process by checking or unchecking the box next to it.
    • Each object has a Select All or Deselect All button, allowing you to quickly enable or disable atlasing for all of its materials.
  5. You can also set the size for materials that do not have an image. The default size is set to 32 pixels.
  6. Once you have made your selections, click the Save atlas to.. button to start the atlasing process.
  7. If the materials are not merged properly or the atlas image does not contain all the textures, please refer to the section:After clicking "Save atlas to…" the materials are simply merged or the atlas image does not have all the textures.

KNOWN ISSUES

After clicking "Save atlas to…" the materials are simply merged or the atlas image does not have all the textures

Pillow installation process is repeated

No module named 'material-combiner-addon-2'

You have installed the source code from the Releases. Instead, install from the "master" branch Material-combiner. Before doing so, remove the old installation folder. The default locations are:

BUGS / SUGGESTIONS

If you have found a bug or have suggestions to improve the tool, you can contact me on Discord: @shotariya