Socket available bytes check: add a disposal guard by NickCraver · Pull Request #1836 · StackExchange/StackExchange.Redis (original) (raw)

----- Inner Stack Trace -----
   at System.Runtime.InteropServices.SafeHandle.DangerousAddRef(Boolean& success)
   at System.StubHelpers.StubHelpers.SafeHandleAddRef(SafeHandle pHandle, Boolean& success)
   at Interop.Winsock.ioctlsocket(SafeSocketHandle socketHandle, Int32 cmd, Int32& argp)
   at System.Net.Sockets.SocketPal.GetAvailable(SafeSocketHandle handle, Int32& available)
   at System.Net.Sockets.Socket.get_Available()
   at StackExchange.Redis.PhysicalConnection.GetSocketBytes(Int64& readCount, Int64& writeCount) in /_/src/StackExchange.Redis/PhysicalConnection.cs:line 1250
   at StackExchange.Redis.PhysicalBridge.GetOutstandingCount(Int32& inst, Int32& qs, Int64& in, Int32& qu, Boolean& aw, Int64& toRead, Int64& toWrite, BacklogStatus& bs, ReadStatus& rs, WriteStatus& ws) in /_/src/StackExchange.Redis/PhysicalBridge.cs:line 304
   at StackExchange.Redis.ConnectionMultiplexer.ReconfigureAsync(Boolean first, Boolean reconfigureAll, LogProxy log, EndPoint blame, String cause, Boolean publishReconfigure, CommandFlags publishReconfigureFlags) in /_/src/StackExchange.Redis/ConnectionMultiplexer.cs:line 1748