GitHub - cloudevents/sdk-go: Go SDK for CloudEvents (original) (raw)
Go SDK for CloudEvents
Official CloudEvents SDK to integrate your application with CloudEvents.
This library will help you to:
- Represent CloudEvents in memory
- UseEvent Formatsto serialize/deserialize CloudEvents
- UseProtocol Bindingsto send/receive CloudEvents
Note: SupportedCloudEvents specification: 0.3, 1.0
Note: Tested and supported go version(s): 1.23+
Get started
Add the module as dependency to your project:
go get github.com/cloudevents/sdk-go/v2
And import the module in your code
import cloudevents "github.com/cloudevents/sdk-go/v2"
Send your first CloudEvent
To send a CloudEvent using HTTP:
func main() { c, err := cloudevents.NewClientHTTP() if err != nil { log.Fatalf("failed to create client, %v", err) }
// Create an Event.
event := cloudevents.NewEvent()
event.SetSource("example/uri")
event.SetType("example.type")
event.SetData(cloudevents.ApplicationJSON, map[string]string{"hello": "world"})
// Set a target.
ctx := cloudevents.ContextWithTarget(context.Background(), "http://localhost:8080/")
// Send that Event.
if result := c.Send(ctx, event); cloudevents.IsUndelivered(result) {
log.Fatalf("failed to send, %v", result)
} else {
log.Printf("sent: %v", event)
log.Printf("result: %v", result)
}
}
Receive your first CloudEvent
To start receiving CloudEvents using HTTP:
func receive(event cloudevents.Event) { // do something with event. fmt.Printf("%s", event) }
func main() { // The default client is HTTP. c, err := cloudevents.NewClientHTTP() if err != nil { log.Fatalf("failed to create client, %v", err) } if err = c.StartReceiver(context.Background(), receive); err != nil { log.Fatalf("failed to start receiver: %v", err) } }
Create a CloudEvent from an HTTP Request
func handler(w http.ResponseWriter, r *http.Request) { event, err := cloudevents.NewEventFromHTTPRequest(r) if err != nil { log.Printf("failed to parse CloudEvent from request: %v", err) http.Error(w, http.StatusText(http.StatusBadRequest), http.StatusBadRequest) } w.Write([]byte(event.String())) log.Println(event.String()) }
Serialize/Deserialize a CloudEvent
To marshal a CloudEvent into JSON:
event := cloudevents.NewEvent() event.SetID("example-uuid-32943bac6fea") event.SetSource("example/uri") event.SetType("example.type") event.SetData(cloudevents.ApplicationJSON, map[string]string{"hello": "world"})
bytes, err := json.Marshal(event)
To unmarshal JSON back into a CloudEvent:
event := cloudevents.NewEvent()
err := json.Unmarshal(bytes, &event)
Go further
- Look at the complete documentation: https://cloudevents.github.io/sdk-go/
- Dig into the godoc: https://godoc.org/github.com/cloudevents/sdk-go/v2
- Check out the samples directory for an extended list of examples showing the different SDK features
Community
- There are bi-weekly calls immediately following theServerless/CloudEvents callat 9am PT (US Pacific). Which means they will typically start at 10am PT, but if the other call ends early then the SDK call will start early as well. See theCloudEvents meeting minutesto determine which week will have the call.
- Slack: #cloudeventssdk channel underCNCF's Slack workspace.
- Email: https://lists.cncf.io/g/cncf-cloudevents-sdk
Each SDK may have its own unique processes, tooling and guidelines, common governance related material can be found in theCloudEvents communitydirectory. In particular, in there you will find information concerning how SDK projects aremanaged,guidelinesfor how PR reviews and approval, and ourCode of Conductinformation.
If there is a security concern with one of the CloudEvents specifications, or with one of the project's SDKs, please send an email tocncf-cloudevents-security@lists.cncf.io.