GitHub - datenwolf/linmath.h: a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions (original) (raw)

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datenwolf / linmath.h Public

a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions

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WTFPL license

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README.md README.md
linmath.h linmath.h
linmath_test.c linmath_test.c
linmath_test.h linmath_test.h

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linmath.h -- A small library for linear math as required for computer graphics

CircleCI

linmath.h provides the most used types required for programming computer graphics:

The types are deliberately named like the types in GLSL. In fact they are meant to be used for the client side computations and passing to same typed GLSL uniforms.

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a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions

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WTFPL license

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