GitHub - develer-staff/dspython: A port of the Python programming language for Nintendo DS (original) (raw)
dspython
This package contains the full source code and instructions to build Python for Nintendo DS, with a wrapper for libnds.
- Author: Lorenzo Mancini
- Email: lmancini@develer.com
- Documentation: https://github.com/develersrl/dspython/wiki
Credits
- Richard Tew did the original work of porting Stackless Python 2.5 on Nintendo DS; this project is a continuation of his work. Please see README.old in this same package for a list of the original credits.
- Greg Ewing is the author of Pyrex, the extension language on which dspython bases its libnds wrapper.
Preparing the environment
The following steps detail how to setup a development environment to rebuild dspython. All of the following assumes you are using a Windows O.S., but I got reports of people successfully building the project under various Linux flavors.
Please note that if you just want to write scripts with dspython and you don't want to develop dspython itself (e.g. adding new wrappers, supporting more libraries, etc...) then you should stop reading here.
Still here? Well.
Devkitpro
Install DevkitPro's DevkitARM: this is a port of gcc compiler for the ARM CPU used in Nintendo DS and Gameboy Advance. An automated installer is available.
http://sourceforge.net/projects/devkitpro/
Select install type devkitarm
and uncheck:
- libgba
- libfat-gba
- maxmodgba
- libmirko
- gba examples
- gp32 examples
- programmer's notepad
- insight
Install in c:\devkitPro
.
Mingw
A gcc for the build platform is required in order to compile python. An automated installer is available.
http://sourceforge.net/project/mingw
Installing:
- C Compiler
- C++ Compiler
- MSYS Basic System
- MinGW Developer Toolkit
Using pre-packaged repository catalogues (20100909)
Destination location: C:\MinGW
Python
You need a python to build another python :) Any version will do, I use 2.6.
Install in c:\Python26
.
pyrex
Extension language used to wrap libnds.
http://www.cosc.canterbury.ac.nz/greg.ewing/python/Pyrex/
Tested with version 0.9.9.
Unpack and execute:
python setup.py bdist_wininst
this will use distutils facilities to create a nice installer in dist/
; install pyrex with such installer.
(note: I have experienced weird random crashes of dspython if cython is used instead of pyrex, but never investigated them - long story short, just use pyrex at least on your first try)
Actual building process
Execute all the following steps in the console environment created bymsys_pyds.bat
file.
Compile zlib
Compile libpython
cd slp-250
sh configure --host=arm-eabi --config-cache
make libpython2.5.a
During make
, on some machines pgen
has been reported to crash. Just ignore it.
Alter devkitarm linker settings
We need to alter linker settings so that Python gets enough stack to run on DS.
Edit $(DEVKITARM)\arm-eabi\lib\ds_arm9.mem
and change:
ewram : ORIGIN = 0x02000000, LENGTH = 4M - 4k
to
ewram : ORIGIN = 0x02000000, LENGTH = 4M - 260k
Edit $(DEVKITARM)\arm-eabi\lib\ds_arm9.ld
and change:
__sp_usr = __sp_irq - 0x100;
to
__sp_usr = __ewram_end + 0x40000;
Compile libnds wrappers
Compile NDSPython
Create a NDSPython running environment
At this point, you should copy in the root of your homebrew storage:
- the
NDSPython.nds
file produced through the build process; - the
python
directory you can find inNDSPython/nitrofiles
.
Now, place a main.py
file in the python
directory, and run NDSPython.nds
.
TODO
Document how to put files in a nitrofs
, so that the .nds
file can be run in an emulator.