Export properties · Issue #3 · godot-rust/gdext (original) (raw)
Allow a way to export Rust fields as GDScript properties, e.g.:
#[export] my_field: i32,
This tracks the basic feature, all the customization around GDScript's @export
can come later.
Until this is implemented, #[func]
functions can serve as a workaround to pass data back and forth.