Releases · microsoft/DirectXMath (original) (raw)

April 2025

This version is available on NuGet and via vcpkg.

The latest VCPKG port now offers optional features xdsp for the XDSP header and dx11, dx12 for the Spherical Harmonics math library.

October 2024

DirectXMath 3.20 release.

This version is available on NuGet and via vcpkg.

Windows SDK (10.0.26100)

February 2024 (3.19)

Includes fixes from 3.18b

This version is available on NuGet and via vcpkg.

December 2023

DirectXMath 3.18b release.

This version is available on NuGet and via vcpkg.

December 2022

The DirectXMath 3.18 release is included in the Windows SDK (10.0.25262) Preview or later.

This version is available on NuGet and via vcpkg.

May 2022

DirectXMath 3.17 with hot-fixes applied:

This version is available on NuGet and via vcpkg.

Windows SDK (10.0.22621) for Windows 11, Version 22H2

The DirectXMath 3.17 release is included in the Windows SDK (10.0.22621) for Windows 11, Version 22H2 .

See this post.

This version is available on NuGet and via vcpkg.

Windows SDK for Windows 11 (10.0.22000)

DirectXMath 3.16 with hot-fixes applied:

See this post.

This version is also available on NuGet and via vcpkg.

December 28, 2020

This was a CMake only release of DirectXMath 3.16 for vcpkg to resolve case-sensitivity issues in the CMake package implementation.

Windows 10 SDK (20348), version 2104

DirectXMath 3.16 is included in the Windows 10 SDK (10.0.20348.0), version 2104:

See this post.

This version is also available on NuGet.