Optimize out nop-matches · Issue #66234 · rust-lang/rust (original) (raw)
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Description
The ?
operator is not zero cost right now, because the matches generated by it don't get optimized as well as they could.
I see
_3 = ((_1 as Ok).0: u32); _4 = _3; ((_0 as Ok).0: u32) = move _4; discriminant(_0) = 0;
and
_5 = ((_1 as Err).0: i32); _6 = _5; ((_0 as Err).0: i32) = move _6; discriminant(_0) = 1;
Which we could reasonably write a peephole optimization for getting transformed to
each
Then a second optimization could find switchInt
terminators where all basic blocks are the same and eliminate the switchInt
by replacing it to a goto to the first basic block being switched to.
This will even benefit matches where only one arm is a nop, because that arm will just become a memcopy