Use futex-based synchronization on Apple platforms by joboet · Pull Request #122408 · rust-lang/rust (original) (raw)
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Last week, Apple released macOS version 14.4, which introduced a public futex API called os_sync_wait_on_address (Apple has failed to include the documentation provided in the defining header os/os_sync_wait_on_address.h
on its website). As the private API backing these functions has been around since macOS 10.12, our minimum supported version, it can be used as fallback without risking breakage in future versions.
This PR thus switches all other synchronization primitives except Mutex
(namely Condvar
, RwLock
, Once
and thread parking) to the futex-based implementations also used on Linux and Windows.
Area: Atomics, barriers, and sync primitives
label
joboet marked this pull request as draft
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Operating system: Unix-like
Status: Awaiting review from the assignee but also interested parties.
Relevant to the library team, which will review and decide on the PR/issue.
labels
// These syscalls appeared with macOS 10.12. |
weak! { |
pub fn __ulock_wait(u32, *mut c_void, u64, u32) -> c_int |
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Mind explaining more what the thought process of these going undetected is? Seems like a risky chance that might require a hot fix if the MAS or iOS app store scanners see through this.
In reality I think this won't be enough and we need to call ulock
things via syscall directly instead. This means that the "fallback" Apple futex implementation is only going to be usable on macOS.
I know Electron apps on the MAS use direct syscalls to emulate private functions, so this is probably what Rust should do too on macOS with precedence:
#define SYS_ulock_wait 515
#define SYS_ulock_wake 516
#define SYS_ulock_wait2 544
For iOS, detect if the os_sync_
functions are available or fallback to the non-futex implementation :/ Calling a syscall
directly is forbidden per the iOS headers so std
can't do the same as macOS:
__WATCHOS_PROHIBITED __TVOS_PROHIBITED __OS_AVAILABILITY_MSG(ios,deprecated=10.0,"syscall(2) is unsupported; " "please switch to a supported interface. For SYS_kdebug_trace use kdebug_signpost().") __OS_AVAILABILITY_MSG(macosx,deprecated=10.12,"syscall(2) is unsupported; " "please switch to a supported interface. For SYS_kdebug_trace use kdebug_signpost().") int syscall(int, ...);
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This is a "spirit of the law" kind of situation. Apple understandably wants App Store software to continue working in newer versions, so they prohibit private API use, as they want to be able to remove or change that API at will. By only using the private API as fallback and not linking it directly, we fulfil this wish. If we directly linked the private API instead, we'd get dynamic linker errors if they remove it, so we can't do that.
On the other hand, we break the "letter of the law" as we are using private API. In my opinion, this is totally fine and justified, but of course, this is only my interpretation. It would be great if someone from Apple could look over this, just so that we know that they are aware of this. My past attempt at reaching out to them for this has been unsuccessful.
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But these only exist starting with macOS 11, which is way above our minimum of 10.12, so the ulock fallback would be needed regardless.
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This sets precedent for using private APIs in the standard library (our current use of weak!
is only used for symbols that are available in newer versions), which I think is a fairly big deal, and should perhaps be discussed more broadly (in a separate issue? (that could be FCP'ed?)).
Somewhat related is #114186. Tagging in particular @thomcc and @workingjubilee, as they seem to have been involved in this kind of stuff before?
At the very least, we should use the dlsym!
macro explicitly here, to make it very clear that we're not weakly linking the symbol (which would be very visible in the binary), but actually loading it at runtime, and thereby evading the App Store's checks (dlsym itself seems to be allowed).
I believe this is sufficient such that we do not need to do raw syscalls (which I remember to have caused problems for Go in the past since as the ABI isn't stable (?)).
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Yeah, we shouldn't be calling this directly, it'll trip the app store static analysis.
wait(UL_COMPARE_AND_WAIT | ULF_NO_ERRNO, addr, value, 0); |
---|
} |
} else { |
panic!("your system is below the minimum supported version of Rust"); |
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These panics also get to be deleted if raw syscalls are used :)
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If we do keep the panics, I'd go for an abort here instead, this is not recoverable in any way and avoiding the overhead from unwind landing pads would be nice.
Status: Blocked on something else such as an RFC or other implementation work.
and removed S-waiting-on-review
Status: Awaiting review from the assignee but also interested parties.
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This was referenced
Jul 9, 2024
bors added a commit to rust-lang/miri that referenced this pull request
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In general, nice work, this will be a great perf improvement!
I know it is a draft, but once you're ready, it'd be nice to split the Mutex
changes apart from the futex changes, if possible.
@rustbot label O-apple
Comment on lines 12 to 15
target_os = "macos", |
---|
target_os = "ios", |
target_os = "tvos", |
target_os = "watchos", |
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Please use target_vendor = "apple"
, as that also includes visionOS. Also applies elsewhere.
//! |
---|
//! On Apple platforms, priority inheritance is the default for locks. To avoid |
//! having to use pthread's mutex, which needs some tricks to work correctly, we |
//! instead use `os_unfair_lock`, which is small, movable and supports priority- |
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movable
Could you provide some documentation for this claim? The comment on os_unfair_lock
states:
In Swift, note that use of the
&
operator on an unfair lock can copy or move the lock memory, leading to misbehavior. Use an OSAllocatedUnfairLock to safely wrap access to the lock memory instead. If you use os_unfair_lock APIs directly, always make sure to store and use the lock in memory with a stable address.
Which seems to hint at the lock not being movable? Or am I misunderstanding?
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If std plans to actually move macOS locks then Miri should probably properly emulate whatever the macOS behavior is there -- but absent any documentation, it seems dubious to rely on them being movable? (Even more so if not even Swift relies on them being movable.)
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I'm pretty sure they are movable. You initialize the lock with a constant #DEFINE
and the size of the lock isn't even large enough to store a pointer, so all the operations just read/write into the 32 bits available. There are no init/deinit operations either. Based on the header, seems like the time it cares about the address is when you've locked it.
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The issue is that safe Rust can move a lock while it is held:
use std::mem; use std::sync::Mutex;
fn main() { let m = Mutex::new(0); mem::forget(m.lock()); // Move the lock while it is "held" (really: leaked) let m2 = m; // Now try to acquire the lock again. let _guard = m2.lock(); }
We better be sure that this deadlocks (and will deadlock in all future macOS versions) before committing to this implementation strategy.
Comment on lines 150 to 161
/// See os/os_sync_wait_on_address.h (Apple has failed to upload the documentation |
---|
/// to their website) for documentation of the public API and |
/// https://github.com/apple-oss-distributions/xnu/blob/1031c584a5e37aff177559b9f69dbd3c8c3fd30a/bsd/sys/ulock.h#L69 |
/// for the header file of the private API, along with its usage in libpthread |
/// https://github.com/apple-oss-distributions/libpthread/blob/d8c4e3c212553d3e0f5d76bb7d45a8acd61302dc/src/pthread\_cond.c#L463 |
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Comment on lines 268 to 294
if let Some(wake) = os_sync_wake_by_address_any.get() { |
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unsafe { wake(addr, size_of::(), OS_SYNC_WAKE_BY_ADDRESS_NONE) == 0 } |
} else if let Some(wake) = __ulock_wake.get() { |
// __ulock_wake can get interrupted, so retry until either waking up a |
// waiter or failing because there are no waiters (ENOENT). |
loop { |
let r = unsafe { wake(UL_COMPARE_AND_WAIT | ULF_NO_ERRNO, addr, 0) }; |
if r >= 0 { |
return true; |
} else { |
match -r { |
libc::ENOENT => return false, |
libc::EINTR => continue, |
err => panic!("__ulock_wake failed: {}", Error::from_raw_os_error(err)), |
} |
} |
} |
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Operating system: Apple (macOS, iOS, tvOS, visionOS, watchOS)
labels
Dylan-DPC added S-waiting-on-team
Status: Awaiting decision from the relevant subteam (see the T- label).
and removed S-blocked
Status: Blocked on something else such as an RFC or other implementation work.
labels
We discussed this during today's T-libs meeting (albeit with low attendance). We might be willing to go along with the changes on the theory that apps are validated on current OS versions and will use current stable APIs and so shouldn't cause issues and that the fallback APIs have been available for a long time and so won't suddenly disappear on older versions.
But in previous cases where we've started to rely on internal APIs we've leaned on platform experts and their investigations how risky that would be. So we'd like to do the same here. @rustbot ping apple
This sets precedent for using private APIs in the standard library (our current use of weak! is only used for symbols that are available in newer versions), which I think is a fairly big deal, and should perhaps be discussed more broadly (in a separate issue? (that could be FCP'ed?)).
We do use internal APIs on windows (NtCreateFile), but that became necessary to fix a CVE and was used after looking at the microsoft ecosystem official projects. And windows is a more open platform in a way (hah) since they don't review most software. So it's not fully comparable.
on the theory that apps are validated on current OS versions and will use current stable APIs and so shouldn't cause issues and that the fallback APIs have been available for a long time and so won't suddenly disappear on older versions.
Just to be clear, the problematic API here is not so much the newly added APIs (os_sync_wait_on_address
etc.), but the fallback implementation for older OS'es (__ulock_wait
) that might trip Apple's analysis, and make it very hard for Rust users to submit their application to the App Store.
It would be nice if someone could try to submit an application for review in the App Store that uses this branch of rustc
, and see if Apple's review picks up on the usage of __ulock_wait
via. dlsym
or not, that would appease most of my worries here.
joshtriplett added the relnotes
Marks issues that should be documented in the release notes of the next release.
label
const OS_UNFAIR_LOCK_INIT: os_unfair_lock = os_unfair_lock { _opaque: 0 }; |
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extern "C" { |
fn os_unfair_lock_lock(lock: *mut os_unfair_lock); |
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Grimeh added a commit to Grimeh/atomic-wait that referenced this pull request
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I've removed the Mutex
change, so this only contains the switch to futex-based implementations. With rust-lang/miri#4142 merged, this should be ready for review.
@rustbot ready
joboet marked this pull request as ready for review
As for the whole App Store situation: I consider it highly unlikely that Apple's automatic scanners will detect our usage of dlsym
– they would either need to scan every string in the binary or run Apps on older platforms, both of which seem unlikely.
@rustbot label +I-libs-nominated
As for the whole App Store situation: I consider it highly unlikely that Apple's automatic scanners will detect our usage of
dlsym
– they would either need to scan every string in the binary or run Apps on older platforms, both of which seem unlikely.
We discussed this in the libs meeting. We agree that your approach is low risk, and are happy to try this out.
... they would either need to scan every string in the binary or run Apps on older platforms, both of which seem unlikely.
I don't think historical evidence backs you up, whatever its worth @joboet. Just as a random example, Python 3.12 started getting app's rejected because a full-text string scan of binaries contained a forbidden string name: https://lwn.net/Articles/979671/. Quoting from one of the related threads:
The submission process is entirely inscrutable; but as far as it is possible to work out, it’s a literal substring match on the py/pyc file. And yes, it is awful, in every sense of the word.
I'm also aware of several Mac apps which obfuscate strings in their builds to avoid the scanner problem as well, and my background radiation knowledge is that string scanning combined with symbol scanning is how a chunk of app store private API checks are done.
Tis' the lib team's choice at the end of the day though and its not like temporarily not being able to upgrade Rust in an app store distributed project is the end of the world.
github-actions bot pushed a commit to tautschnig/verify-rust-std that referenced this pull request
Labels
Area: Atomics, barriers, and sync primitives
Operating system: Apple (macOS, iOS, tvOS, visionOS, watchOS)
Operating system: Unix-like
Marks issues that should be documented in the release notes of the next release.
Status: Awaiting review from the assignee but also interested parties.
Relevant to the library team, which will review and decide on the PR/issue.