Add __isPlatformVersionAtLeast and __isOSVersionAtLeast symbols by madsmtm · Pull Request #138944 · rust-lang/rust (original) (raw)

Motivation

When Objective-C code uses @available(...), Clang inserts a call to __isPlatformVersionAtLeast (__isOSVersionAtLeast in older Clang versions). These symbols not being available sometimes ends up causing linker errors. See the new test tests/run-make/apple-c-available-links for a minimal reproducer.

The workaround is to link libclang_rt.osx.a, see e.g. alexcrichton/curl-rust#279. But that's very difficult for users to figure out (and the backreferences to that issue indicates that people are still running into this in their own projects every so often).

For another recent example, this is preventing rustc from using LLVM assertions on macOS, see #62592 (comment) and #134275 (comment).

It is also a blocker for setting the correct minimum OS version in cc-rs, since fixing this in cc-rs might end up introducing linker errors in places where we weren't before (by default, if using e.g. @available(macos 10.15, *), the symbol usually happens to be left out, since clang defaults to compiling for the host macOS version, and thus things seem to work - but the availability check actually compiles down to nothing, which is a huge correctness footgun for running on older OSes).

(My super secret evil agenda is also to expose some variant of @available in Rust's std after rust-lang/rfcs#3750 progresses further, will probably file an ACP for this later. But I believe this PR has value regardless of those future plans, since we'd be making C/Objective-C/Swift interop easier).

Solution

Implement __isPlatformVersionAtLeast and __isOSVersionAtLeast as part of the "public ABI" that std exposes.

This is insta-stable, in the same sense that additions to compiler-builtins are insta-stable, though the availability of these symbols can probably be considered a "quality of implementation" detail rather than a stable promise.

I originally proposed to implement this in compiler-builtins, see rust-lang/compiler-builtins#794, but we discussed moving it to std instead (Zulip thread), which makes the implementation substantially simpler, and we avoid gnarly issues with requiring the user to link libSystem.dylib (since std unconditionally does that).

Note that this does not solve the linker errors for (pure) #![no_std] users, but that's probably fine, if you are using @available to test the OS version on Apple platforms, you're likely also using std (and it is still possible to work around by linking libclang_rt.*.a).

A thing to note about the implementation, I've choosen to stray a bit from LLVM's upstream implementation, and not use _availability_version_check since it has problems when compiling with an older SDK. Instead, we use sysctl kern.osproductversion when available to still avoid the costly PList lookup in most cases, but still with a fall back to the PList lookup when that is not available (with the PList fallback being is similar to LLVM's implementation).

Testing

Apple has a lot of different "modes" that they can run binaries in, which can be a bit difficult to find your bearings in, but I've tried to be as thorough as I could in testing them all.

Tested using roughly the equivalent of ./x test library/std -- platform_version on the following configurations:

Along with manually inspecting the output of version_from_sysctl() and version_from_plist(), and verifying that they actually match what's expected.

I believe the only real omissions here would be:

But I don't have the hardware available to test those.

@rustbot label O-apple A-linkage -T-compiler -A-meta -A-run-make
try-run: apple