Release DSMapStudio 1.11.1 · soulsmods/DSMapStudio (original) (raw)
Notice on the latest Elden Ring patch
This update is to resolve issues in 1.11.0 and does not support the new Elden Ring update.
As predicted, this is a larger update than usual, so a resolution to this won't be immediately forthcoming.
Projects may fail to load if either the mod or the game version is ahead (eg. unknown dcx format)
If you intend to mod the game, remain on or downpatch back to 1.10.1 until a release is made for the new update.
Sorry for getting your hopes up with the green update button.
Changes
Map Editor & Model Editor
- Don't erase walkroutes in Sekiro
- Fix loading certain DS3 maps due to hitfiltertype
- Fix Hide/Unhide icon
- Chalice map input box should now be large enough to finish writing the map name
- Removed blackened textures in DS3 (Vertex color shading has been disabled)
Param Editor
- Fix shortcuts for searchbars
Hotfix 1
- Resolve proper walkroutes in Sekiro
Hotfix 2
- Fix some input boxes being too short (eg. 16 bit short integers only accepting 4 digits)
- Fix ctrl-v into large text boxes when existing text is small
Hotfix 3
- Fix gibberish appearing in some large textboxes since hotfix2
Thank you for the prompt bug reports.