[Editor] Add dynamic snapping for selected objects by SVNMLR · Pull Request #1801 · stride3d/stride (original) (raw)

PR Details

Implements a dynamic snapping used while holding down a key (default: Left Shift) on manipulating (rotating/moving/scaling) an object/entity. It is possible to use STRG + Shift to duplicate with snapping, too.

Description

Motivation and Context

To prevent from having to toggle the snapping on in the first place before manipulating an object, it is now possible to quickly (de)activate it, when it is (not) needed.

Types of changes

Checklist