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Books by Andrew R Brown

Research paper thumbnail of Understanding Musical Practices as Agency Networks

Proceedings of the International Conference on Computational Creativity, 2016

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Research paper thumbnail of Game Technology in the Music Classroom: A platform for the design of music and sound

The use of technology in music and education can no longer be described as a recent development. ... more The use of technology in music and education can no longer be described as a recent development. Music learners actively engage with technology in their music making, regardless of the opportunities afforded to them in formal settings. This volume draws together critical perspectives in three overarching areas in which technology is used to support music education: music production; game technology; musical creation, experience and understanding. The fourteen chapters reflect the emerging field of the study of technology in music from a pedagogical perspective. Contributions come not only from music pedagogues but also from musicologists, composers and performers working at the forefront of the domain. The authors examine pedagogical practice in the recording studio, how game technology relates to musical creation and expression, the use of technology to create and assess musical compositions, and how technology can foster learning within the field of Special Educational Needs (SEN). In addition, the use of technology in musical performance is examined, with a particular focus on the current trends and the ways it might be reshaped for use within performance practice. This book will be of value to educators, practitioners, musicologists, composers and performers, as well as to scholars with an interest in the critical study of how technology is used effectively in music and music education.

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Research paper thumbnail of Music Technology and Education: Amplifying Musicality

Music Technology and Education: Amplifying Musicality lays out principles of music technology and... more Music Technology and Education: Amplifying Musicality lays out principles of music technology and how they can be used to enhance music teaching and learning. The book provides an overview of the field and sufficient detail to extend the reader’s knowledge of, and engagement with, music technology in a variety of ways. It outlines ways in which music technologies can assist learning and teaching across a wide range of musical activities including performance, composition, recording, listening, and scholarship. The book discusses relevant educational and philosophical concepts that guide the use of music technologies in education and provide a framework for curriculum design. This second edition has been significantly reorganized and streamlined, it provides up to date information and advice about technologies and music education that takes into account contemporary trends including networked and mobile computing and advances in online learning.

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Research paper thumbnail of Making Music with Computers: Creative Programming in Python

Making Music with Computers: Creative Programming in Python introduces important concepts and ski... more Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers. It interweaves computing pedagogy with musical concepts and creative activities, showing students how to integrate the creativity and design of the arts with the mathematical rigor and formality of computer science. The book provides an introduction to creative software development in the Python programming language.

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Research paper thumbnail of Sound Musicianship: Understanding the crafts of music

Sound Musicianship is a book for music educators and musicians about musicianship—about musical s... more Sound Musicianship is a book for music educators and musicians about musicianship—about musical skills, abilities, habits, sensibilities and understandings. Musicianship is explored as a form of craftsmanship. Like most crafts, music requires a balance of theoretical knowledge and practical skills that contribute to a highly tuned ability to appreciate and express music. In particular, the book explores general trends that influence musicianship in the twenty-first century, such as an increased reliance on digital media, greater awareness of the neurological basis for musical behaviour, a renewed interest in connections between bodily movements and musical expression, and increased cultural plurality resulting from more frequent travel, increased levels of migration and ubiquitous telecommunications.

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Research paper thumbnail of Computers in Music Education: Amplifying Creativity

Computer technology has been rapidly changing, especially when it comes to the field of music. Fo... more Computer technology has been rapidly changing, especially when it comes to the field of music. Form notation soft- ware to MIDI creation, from downloading music for study and enjoyment to uploading personal MP3’s for distribution, computers have transformed how we perform and learn about music. Music teachers have have traditionally been slow to embrace these technological advances, but that trend is changing.

Computers In Music Education, written by a music educator and digital media specialist, cuts through the jargon to present a concise, easy-to-digest overview of the field, with practical suggestions throughout. This book will help educators keep abreast of new developments in the field and provide insight on the uses of a computer as a tool for efficient music making, a medium for music manipulation, and an instrument for musical expression.

Because of the pace of technological change, the book focuses on the general principles of using computers in the music classroom rather than on the use of any particular software.

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Research paper thumbnail of Making Music With Java: An introduction to computer music, Java programming, and the jMusic library

Making Music with Java is an introduction to music making through software development in the Jav... more Making Music with Java is an introduction to music making through software development in the Java programming language using the jMusic library. It explains musical and programming concepts in a coordinated way. The book is written for the musician who wishes to learn about Java programming and computer music concepts, and for the programmer who is interested in music and sound design with Java. It assumes little musical or programming experience and introduces topics and issues as they arise. Sections on computer music and programming are interlaced throughout, but kept separate enough so that those with experience in either area can skip ahead as required.

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Papers by Andrew R Brown

Research paper thumbnail of Diverse Sound Practices: An exploration of experimental electronic music in regional Australia

Organised sound, Dec 1, 2023

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Research paper thumbnail of Eco-structure data forms: classification of data analysis using perceived design affordances for musical outcomes

Improvisation: Australasian Computer …, 2009

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Research paper thumbnail of Tools and Outcomes: Computer music systems and musical directions

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Research paper thumbnail of ◾ Iteration and Lists

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Research paper thumbnail of Scratch Music Projects

This book introduces readers to concepts in computational thinking and coding alongside parallel ... more This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.

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Research paper thumbnail of Improvising with Grid Music Systems

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Research paper thumbnail of Cooperative Experimentalism: Sharing to enhance electronic media

This article explores the impacts of information sharing and experimentation on electronic media ... more This article explores the impacts of information sharing and experimentation on electronic media practitioners. It draws on characteristics of ‘open’ or ‘DIY’ cultures prevalent in the technological ‘maker’ movement and suggests that we collectively describe such practices as cooperative experimentalism. In particular this article focuses on the discipline of music and describes how adopting an approach to making that privileges sharing of tools and knowledge might be a useful strategy in the development of handmade electronic music instruments and associated live performance practices. The implications of such trends in electronic media suggest that the notion of cooperative experimentalism may well apply more generally to creative electronic media practices in our (post) digital age.

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Research paper thumbnail of Algorithms and Computation in Music Education

Oxford Handbooks Online, 2018

The chapter discusses how bringing music and computation together in the curriculum offers social... more The chapter discusses how bringing music and computation together in the curriculum offers socially grounded contexts for the learning of digital expression and creativity. It explores how algorithms codify cultural knowledge, how programming can assist students in understanding and manipulating cultural norms, and how these can play a part in developing a student’s musicianship. In order to highlight how computational thinking extends music education and builds on interdisciplinary links, the chapter canvasses the challenges, and solutions, involved in learning through algorithmic music. Practical examples from informal and school-based educational contexts are included to illustrate how algorithmic music has been successfully integrated with established and emerging pedagogical approaches.

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Research paper thumbnail of Generative music systems for live performance

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Research paper thumbnail of Autonomy, Autopoeisis, Prosthesis: Cybernetics in Art

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Research paper thumbnail of Do Androids Dream of Musical Chimera

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Research paper thumbnail of Gifford, Toby and Brown, Andrew (2006) The Ambidrum: Automated Rhythmic Improvisation. In Proceedings Australasian Computer Music Conference, pages pp. 44-49, Adelaide, Australia

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Research paper thumbnail of Investigating Morphing Algorithms for Generative Music

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Research paper thumbnail of Understanding Musical Practices as Agency Networks

Proceedings of the International Conference on Computational Creativity, 2016

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Research paper thumbnail of Game Technology in the Music Classroom: A platform for the design of music and sound

The use of technology in music and education can no longer be described as a recent development. ... more The use of technology in music and education can no longer be described as a recent development. Music learners actively engage with technology in their music making, regardless of the opportunities afforded to them in formal settings. This volume draws together critical perspectives in three overarching areas in which technology is used to support music education: music production; game technology; musical creation, experience and understanding. The fourteen chapters reflect the emerging field of the study of technology in music from a pedagogical perspective. Contributions come not only from music pedagogues but also from musicologists, composers and performers working at the forefront of the domain. The authors examine pedagogical practice in the recording studio, how game technology relates to musical creation and expression, the use of technology to create and assess musical compositions, and how technology can foster learning within the field of Special Educational Needs (SEN). In addition, the use of technology in musical performance is examined, with a particular focus on the current trends and the ways it might be reshaped for use within performance practice. This book will be of value to educators, practitioners, musicologists, composers and performers, as well as to scholars with an interest in the critical study of how technology is used effectively in music and music education.

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Music Technology and Education: Amplifying Musicality

Music Technology and Education: Amplifying Musicality lays out principles of music technology and... more Music Technology and Education: Amplifying Musicality lays out principles of music technology and how they can be used to enhance music teaching and learning. The book provides an overview of the field and sufficient detail to extend the reader’s knowledge of, and engagement with, music technology in a variety of ways. It outlines ways in which music technologies can assist learning and teaching across a wide range of musical activities including performance, composition, recording, listening, and scholarship. The book discusses relevant educational and philosophical concepts that guide the use of music technologies in education and provide a framework for curriculum design. This second edition has been significantly reorganized and streamlined, it provides up to date information and advice about technologies and music education that takes into account contemporary trends including networked and mobile computing and advances in online learning.

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Making Music with Computers: Creative Programming in Python

Making Music with Computers: Creative Programming in Python introduces important concepts and ski... more Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers. It interweaves computing pedagogy with musical concepts and creative activities, showing students how to integrate the creativity and design of the arts with the mathematical rigor and formality of computer science. The book provides an introduction to creative software development in the Python programming language.

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Sound Musicianship: Understanding the crafts of music

Sound Musicianship is a book for music educators and musicians about musicianship—about musical s... more Sound Musicianship is a book for music educators and musicians about musicianship—about musical skills, abilities, habits, sensibilities and understandings. Musicianship is explored as a form of craftsmanship. Like most crafts, music requires a balance of theoretical knowledge and practical skills that contribute to a highly tuned ability to appreciate and express music. In particular, the book explores general trends that influence musicianship in the twenty-first century, such as an increased reliance on digital media, greater awareness of the neurological basis for musical behaviour, a renewed interest in connections between bodily movements and musical expression, and increased cultural plurality resulting from more frequent travel, increased levels of migration and ubiquitous telecommunications.

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Computers in Music Education: Amplifying Creativity

Computer technology has been rapidly changing, especially when it comes to the field of music. Fo... more Computer technology has been rapidly changing, especially when it comes to the field of music. Form notation soft- ware to MIDI creation, from downloading music for study and enjoyment to uploading personal MP3’s for distribution, computers have transformed how we perform and learn about music. Music teachers have have traditionally been slow to embrace these technological advances, but that trend is changing.

Computers In Music Education, written by a music educator and digital media specialist, cuts through the jargon to present a concise, easy-to-digest overview of the field, with practical suggestions throughout. This book will help educators keep abreast of new developments in the field and provide insight on the uses of a computer as a tool for efficient music making, a medium for music manipulation, and an instrument for musical expression.

Because of the pace of technological change, the book focuses on the general principles of using computers in the music classroom rather than on the use of any particular software.

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Making Music With Java: An introduction to computer music, Java programming, and the jMusic library

Making Music with Java is an introduction to music making through software development in the Jav... more Making Music with Java is an introduction to music making through software development in the Java programming language using the jMusic library. It explains musical and programming concepts in a coordinated way. The book is written for the musician who wishes to learn about Java programming and computer music concepts, and for the programmer who is interested in music and sound design with Java. It assumes little musical or programming experience and introduces topics and issues as they arise. Sections on computer music and programming are interlaced throughout, but kept separate enough so that those with experience in either area can skip ahead as required.

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Research paper thumbnail of Diverse Sound Practices: An exploration of experimental electronic music in regional Australia

Organised sound, Dec 1, 2023

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Eco-structure data forms: classification of data analysis using perceived design affordances for musical outcomes

Improvisation: Australasian Computer …, 2009

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Research paper thumbnail of Tools and Outcomes: Computer music systems and musical directions

Bookmarks Related papers MentionsView impact

Research paper thumbnail of ◾ Iteration and Lists

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Scratch Music Projects

This book introduces readers to concepts in computational thinking and coding alongside parallel ... more This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.

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Research paper thumbnail of Improvising with Grid Music Systems

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Cooperative Experimentalism: Sharing to enhance electronic media

This article explores the impacts of information sharing and experimentation on electronic media ... more This article explores the impacts of information sharing and experimentation on electronic media practitioners. It draws on characteristics of ‘open’ or ‘DIY’ cultures prevalent in the technological ‘maker’ movement and suggests that we collectively describe such practices as cooperative experimentalism. In particular this article focuses on the discipline of music and describes how adopting an approach to making that privileges sharing of tools and knowledge might be a useful strategy in the development of handmade electronic music instruments and associated live performance practices. The implications of such trends in electronic media suggest that the notion of cooperative experimentalism may well apply more generally to creative electronic media practices in our (post) digital age.

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Algorithms and Computation in Music Education

Oxford Handbooks Online, 2018

The chapter discusses how bringing music and computation together in the curriculum offers social... more The chapter discusses how bringing music and computation together in the curriculum offers socially grounded contexts for the learning of digital expression and creativity. It explores how algorithms codify cultural knowledge, how programming can assist students in understanding and manipulating cultural norms, and how these can play a part in developing a student’s musicianship. In order to highlight how computational thinking extends music education and builds on interdisciplinary links, the chapter canvasses the challenges, and solutions, involved in learning through algorithmic music. Practical examples from informal and school-based educational contexts are included to illustrate how algorithmic music has been successfully integrated with established and emerging pedagogical approaches.

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Generative music systems for live performance

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Autonomy, Autopoeisis, Prosthesis: Cybernetics in Art

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Do Androids Dream of Musical Chimera

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Gifford, Toby and Brown, Andrew (2006) The Ambidrum: Automated Rhythmic Improvisation. In Proceedings Australasian Computer Music Conference, pages pp. 44-49, Adelaide, Australia

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Investigating Morphing Algorithms for Generative Music

Bookmarks Related papers MentionsView impact

Research paper thumbnail of Computational Aesthetics and Music: The Ugly, the Small and the Boring

Contemporary musical aesthetics, as a field in the humanities, does not typically argue for the e... more Contemporary musical aesthetics, as a field in the humanities, does not typically argue for the existence of aesthetic universals. However, in the field of computational creativity, universals are actively sought, with a view to codification and implementation. This article critiques some statistical and information-based methods that have been used in computational creativity, in particular their application in assessing aesthetic value of musical works, rather than the more modest claim of stylistic characterization. Standard applications of Zipf's Law and Information Rate are argued to be inadequate as computational measures of aesthetic value in musical styles where noise, repetition or stasis are valued features. We describe three of these musical expressions, each with its own aesthetic criteria, and examine several exemplary works for each. Lacking, to date, is a computational framework able to account for socio-political and historical implications of creative processes. Beyond quantitative evaluations of artistic phenomena, we argue for deeper intersections between computer science, philosophy, history and psychology of art.

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Research paper thumbnail of JythonMusic: An environment for teaching algorithmic music composition, dynamic coding and musical performativity

Journal of Music, Technology & Education, 2016

The practice of coding music live challenges computing conventions with regard to developmental a... more The practice of coding music live challenges computing conventions with regard to developmental agility. The computational representation of music likewise challenges musicians to articulate their practice in new ways. In this article we describe the development, teaching and use of the JythonMusic environment designed to meet these challenges head on. JythonMusic, written in Python, is an open source project for music making and creative programming activities intended for musicians and programmers, of all levels and backgrounds. JythonMusic supports algorithmic music composition, dynamic coding and musical performativity including live coding. This article examines the functionality of JythonMusic for composition and performance projects in the context of university courses that combine computer science and music. The advantages of this medium for music and programming instruction are demonstrated through several projects and a live coding case study, leading to a series of observ...

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Research paper thumbnail of Stochastic Onset Detection: an approach to detecting percussive attacks in complex audio

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Research paper thumbnail of Amplifying Compositional Intelligence: Creating with a psychologically-inspired generative music system

International Computer Music Conference, 2013

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Research paper thumbnail of Metascore: User Interface Design for Generative Film Scoring

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Research paper thumbnail of A Computational Model for the Generation of Orchestral Music in the Germanic Symphonic Tradition: A Progress Report

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Research paper thumbnail of Dynamic media arts programming in impromptu

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Research paper thumbnail of Understanding Musical Practices as Agency Networks

This position paper proposes that creative practices can be usefully understood as agency network... more This position paper proposes that creative practices can be usefully understood as agency networks. In particular it looks at interactive algorithmic musical practices and the takes a distributed view of the influences involved in such music making. The elements involved include humans, tools, culture and the physical environment that constitute a system or network of mutual influences. Such an agency network perspective is intended to be useful for the pragmatic tasks of designing new interactive music systems and developing new musical practices that utilise them. Drawing on previous research into generative music and computational creativity, various views on interactive music systems are canvassed and an approach to describing these as agency networks is developed. It is suggested that new human-machine musical practices may arise as a result of adopting an agency network perspective and that these, in turn, can drive cultural innovations.

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Research paper thumbnail of Understanding Musical Practices as Agency Networks

This position paper proposes that creative practices can be usefully understood as agency network... more This position paper proposes that creative practices can be usefully understood as agency networks. In particular it looks at interactive algorithmic musical practices and the takes a distributed view of the influences involved in such music making. The elements involved include humans, tools, culture and the physical environment that constitute a system or network of mutual influences. Such an agency network perspective is intended to be useful for the pragmatic tasks of designing new interactive music systems and developing new musical practices that utilise them. Drawing on previous research into generative music and computational creativity, various views on interactive music systems are canvassed and an approach to describing these as agency networks is developed. It is suggested that new human-machine musical practices may arise as a result of adopting an agency network perspective and that these, in turn, can drive cultural innovations.

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