Наталія Денисенко - Academia.edu (original) (raw)

Наталія Денисенко

Наталія Денисенко

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Research paper thumbnail of ПЕДАГОГІЧНІ УМОВИ РОЗВИТКУ РУХОВИХ УМІНЬ І НАВИЧОК МОЛОДШИХ ШКОЛЯРІВ В ПОЗАКЛАСНІЙ ІГРОВІЙ ДІЯЛЬНОСТІ

Перспективи та інновації науки. Педагогіка, психологія, медицина, Feb 22, 2023

The article covers the theoretical aspects of the problem of extracurricular game activity as an ... more The article covers the theoretical aspects of the problem of extracurricular game activity as an effective mean of development of motor skills and attainments of junior pupils. Also this article substantiates practical experience during the testing of quest technologies in the conditions of secondary schools. The main pedagogical conditions that provide the effectiveness of extracurricular quest classes for the purpose of development of motor skills and attainments of junior school children, where the motivational-cognitive and organizational-methodical conditions take a special place, are represented. The priority direction of the teacher's work in extracurricular activities is to support the motivation of junior pupils in constant motor lessons during extracurricular time. The pedagogical conditions that provide this fundamental direction are manifested in a variety of ways, forms, and methods of interest among children of junior school age. It has been established that an important circumstance of securing the effective use of extracurricular gaming activity in the form of quests is the creation of a personally oriented gaming environment. A necessary factor in the motivation of junior pupils to volunteer in quests is the lack of direct didactic intervention and the instruction on how to properly perform certain motor actions. The basic directions of creation of the necessary extracurricular activities of pedagogical conditions of the organizational and methodical nature (preliminary study of the area for conducting of the quests, preparation of volunteers-players, and preparation of subject support and attributes for extracurricular gaming classes, tempo of conducting the quest, optimal motor density of the quest class) are established.

Research paper thumbnail of ПЕДАГОГІЧНІ УМОВИ РОЗВИТКУ РУХОВИХ УМІНЬ І НАВИЧОК МОЛОДШИХ ШКОЛЯРІВ В ПОЗАКЛАСНІЙ ІГРОВІЙ ДІЯЛЬНОСТІ

Перспективи та інновації науки. Педагогіка, психологія, медицина, Feb 22, 2023

The article covers the theoretical aspects of the problem of extracurricular game activity as an ... more The article covers the theoretical aspects of the problem of extracurricular game activity as an effective mean of development of motor skills and attainments of junior pupils. Also this article substantiates practical experience during the testing of quest technologies in the conditions of secondary schools. The main pedagogical conditions that provide the effectiveness of extracurricular quest classes for the purpose of development of motor skills and attainments of junior school children, where the motivational-cognitive and organizational-methodical conditions take a special place, are represented. The priority direction of the teacher's work in extracurricular activities is to support the motivation of junior pupils in constant motor lessons during extracurricular time. The pedagogical conditions that provide this fundamental direction are manifested in a variety of ways, forms, and methods of interest among children of junior school age. It has been established that an important circumstance of securing the effective use of extracurricular gaming activity in the form of quests is the creation of a personally oriented gaming environment. A necessary factor in the motivation of junior pupils to volunteer in quests is the lack of direct didactic intervention and the instruction on how to properly perform certain motor actions. The basic directions of creation of the necessary extracurricular activities of pedagogical conditions of the organizational and methodical nature (preliminary study of the area for conducting of the quests, preparation of volunteers-players, and preparation of subject support and attributes for extracurricular gaming classes, tempo of conducting the quest, optimal motor density of the quest class) are established.

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