Agabat Elnour - Academia.edu (original) (raw)
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Papers by Agabat Elnour
International Journal of Sciences: Basic and Applied Research, May 8, 2021
The purpose of this study was to reveal the students' Satisfaction rate quality of general course... more The purpose of this study was to reveal the students' Satisfaction rate quality of general courses across online learning (E. Course) provided to female students during second semester. The descriptive approach was used and a questionnaire on the quality standards of electronic courses was designed consisting of 52 items and targeted 282 students from different disciplines in the College of Science and arts-Qassim University. Some statistical analyses such as means, standard deviations, and ANOVA Tests were performed to analyse the questionnaire. The results indicated that the level of satisfaction with the use The e-learning and for science and arts female students are generally medium, but to varying degrees of one Element to another. The Satisfaction rate of students towards quality of e. Course, not reach the level of 80% in the level of the significance 5%.The study included several recommendations. The most important of them is the necessity of Providing training programs for all university professors and students on how to use e-learning efficiently to enhance their competencies and skills in using these innovative applications.
This study aims at conceptualizing how the Agile strategy, especially Scrum, may be used in educa... more This study aims at conceptualizing how the Agile strategy, especially Scrum, may be used in education environments as a learning tool in universities, especially at education colleges, to make sure quality of education in line with the achievement, learning skills of the 21st century. First, the features of this methodology are described in process mapping with 12 steps so as to be easy to implement in the education environment and later connected to the literature of learning skills in the 21st century. This experience has shown that implementing the Scrum methodology may improve learning skills of the 21th century in terms of collaboration, self-regulation, and an increase in cognitive and metacognitive learning outcomes. Secondly, an empirical study was conducted. The Scrum methodology forces the teacher and students to clarify its purpose. As a result, its complexity is decreasing, and therefore the real-world issue is becoming less overwhelming. The reviews illustrate particula...
The content of multimedia representations is a kind of semantic multimedia artefacts, And this ... more The content of multimedia representations is a kind of semantic multimedia artefacts, And this content was affected by, cognitive and cultural and skill background of the designer.- This study is conducted to understand the interplay of visual skill in constructing educational multimedia technologies in students of Qassim University college of science &arts-ArRass. A Study was conducted on 40 students, who are The Basic Education Department students, a cross sectional data were collected through a structured evaluation form After arbitration by experts in the field of education, using interview method. The data collected was analysed using SPSS revealed that students can design their own multimedia for classes and lack significant due to student with high visual skill, have the ability to construct educational multimedia better than students with low visual skill.
International Journal of Sciences: Basic and Applied Research, May 8, 2021
The purpose of this study was to reveal the students' Satisfaction rate quality of general course... more The purpose of this study was to reveal the students' Satisfaction rate quality of general courses across online learning (E. Course) provided to female students during second semester. The descriptive approach was used and a questionnaire on the quality standards of electronic courses was designed consisting of 52 items and targeted 282 students from different disciplines in the College of Science and arts-Qassim University. Some statistical analyses such as means, standard deviations, and ANOVA Tests were performed to analyse the questionnaire. The results indicated that the level of satisfaction with the use The e-learning and for science and arts female students are generally medium, but to varying degrees of one Element to another. The Satisfaction rate of students towards quality of e. Course, not reach the level of 80% in the level of the significance 5%.The study included several recommendations. The most important of them is the necessity of Providing training programs for all university professors and students on how to use e-learning efficiently to enhance their competencies and skills in using these innovative applications.
This study aims at conceptualizing how the Agile strategy, especially Scrum, may be used in educa... more This study aims at conceptualizing how the Agile strategy, especially Scrum, may be used in education environments as a learning tool in universities, especially at education colleges, to make sure quality of education in line with the achievement, learning skills of the 21st century. First, the features of this methodology are described in process mapping with 12 steps so as to be easy to implement in the education environment and later connected to the literature of learning skills in the 21st century. This experience has shown that implementing the Scrum methodology may improve learning skills of the 21th century in terms of collaboration, self-regulation, and an increase in cognitive and metacognitive learning outcomes. Secondly, an empirical study was conducted. The Scrum methodology forces the teacher and students to clarify its purpose. As a result, its complexity is decreasing, and therefore the real-world issue is becoming less overwhelming. The reviews illustrate particula...
The content of multimedia representations is a kind of semantic multimedia artefacts, And this ... more The content of multimedia representations is a kind of semantic multimedia artefacts, And this content was affected by, cognitive and cultural and skill background of the designer.- This study is conducted to understand the interplay of visual skill in constructing educational multimedia technologies in students of Qassim University college of science &arts-ArRass. A Study was conducted on 40 students, who are The Basic Education Department students, a cross sectional data were collected through a structured evaluation form After arbitration by experts in the field of education, using interview method. The data collected was analysed using SPSS revealed that students can design their own multimedia for classes and lack significant due to student with high visual skill, have the ability to construct educational multimedia better than students with low visual skill.