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Papers by Charlotte Fabiansson
Routledge eBooks, Mar 3, 2023
Routledge eBooks, Mar 3, 2023
Routledge eBooks, Mar 3, 2023
Springer eBooks, Jan 10, 2009
Giddens explores, in Modernity and Self-Identity, our preoccupation with risks in modern social l... more Giddens explores, in Modernity and Self-Identity, our preoccupation with risks in modern social life and the disparity between perceived risks and actual prevalence of lifethreatening dangers [Giddens, A.: 1991, Modern and Self-Identity. Self and Society in Late Modern Age (Polity Press, Cambridge), p. 115]. Modern technologies have made global information accessible around the world; real time news communique´s about unfolding situations are displayed directly into the home environment through television and the internet. Global issues and local events intermix, blurring worldwide issues and threats with local realities. This research explored the everyday life of young people in two Australian rural communities, their community affiliation, sense of belonging and feeling safe in the local rural community. The research was exploratory in nature and based on a survey of 751 young people aged between 14 and 21 years, all being students at local secondary high schools. Feeling safe was of concern for both female and male young people: females indicated a higher tolerance towards strangers and cultural diversity, but at the same time, they felt less safe in the local community. These findings are discussed in relation to a 1989-1990 study of 13-to 21-year-old urban Australian and Swedish young people. The study explored young people's experiences of scary events in mass media, in their home environment and among themselves. The findings signify the need for a holistic approach to identify social indicators to describe the grounds for young people feeling unsafe and the need to take into consideration local community circumstances, the global milieu and conflicts as portrayed in news, documentary and entertainment mass media.
Annals of leisure research, 2005
Abstract Physical leisure and sports activities are extensively promoted to ensure healthy living... more Abstract Physical leisure and sports activities are extensively promoted to ensure healthy living and wellbeing among young people. This paper explores the everyday recreational activities of Australian rural youth and their involvement in community events, both as beneficiaries of what the community has to offer in sports and leisure pursuits and as active participants influencing the community’s youth agenda. A survey was undertaken in 2003, of 751 school-age youths in two Australian rural communities. The research elucidated youths’ leisure activities, utilisation of available community activities, social cohesion and social network systems. Utilisation of leisure facilities, preferences for leisure activities and retention rates within the chosen leisure activity, all showed significant gender differences.
Routledge eBooks, Mar 3, 2023
Routledge eBooks, Mar 3, 2023
Routledge eBooks, Mar 3, 2023
Although Australia is, in population and economic terms, a relatively small country compared with... more Although Australia is, in population and economic terms, a relatively small country compared with many of the other G-20 countries, it is a major player in the area of gambling. It is well known that Australians have the highest per capita expenditure on gambling of any country in the world. Several Australian companies are leading innovators in gaming machine technology, and gambling-related taxation (particularly from gaming machines) provides a crucial source of revenue for state governments. Gambling is a major feature of everyday community life in Australia. With the exception of Western Australia, most community clubs and hotels in Australia have gaming machines and other gambling facilities. It is, therefore, very difficult for Australians to avoid being exposed to opportunities to gamble when they go out for drinks, to social functions, or on family outings at licensed venues. Over 70 percent of Australian adults gamble at least once per year, and this behaviour often starts early, because young people grow up in families where gambling is seen as an acceptable and enjoyable part-time and social activity (Productivity Commission, 2010).
Transnational Curriculum Inquiry, 2007
Education, theoretical and vocational, has become an essential requirement for competing in local... more Education, theoretical and vocational, has become an essential requirement for competing in local and global labour markets. In the 21st century, there are few work positions available for school leavers without further tertiary education and vocational training. Traditionally, for the majority of young people, the purpose of education and vocational training has been to satisfy employers’ requirements for a suitable workforce rather than an education for personal enjoyment and benefits. With the globalisation and specialisation of the work force, the education period has become an accepted phase between childhood and adulthood, giving young people the freedom to pursue education for professional gains and work opportunities, as well as for personal satisfaction. This paper discusses the vision of elected councillors for their rural communities and young people’s aspirations for further education and training. The research is based on interviews with local government councillors, co...
Journal of Youth Studies, 2006
ABSTRACT Gambling research is largely focused on problem and pathological gambling by adults, whi... more ABSTRACT Gambling research is largely focused on problem and pathological gambling by adults, while young people's gambling pursuits and the social context in which gambling knowledge and skills are established are less well researched, despite it being acknowledged that young people participate in and start their gambling activities at an early age. This paper explores young people's experiences of gambling activities within a social and family recreational framework in two Australian rural communities. The gambling construct is used in a wide inclusive context ranging from buying of raffle tickets to participation in casino gambling. The empirical data were collated through a self-administered questionnaire distributed during school time to high school students between the ages of 14 and 21 years in 2003. The research shows that young people are introduced to social and recreational gambling within the family context where parents, siblings and older friends facilitate the financial transaction process. Young males are more active overall than females in pursuing gambling activities in all areas except horse betting and keno gambling.
National Australian Gambling Studies Conference 2003, 2003
Routledge eBooks, Mar 3, 2023
Routledge eBooks, Mar 3, 2023
Routledge eBooks, Mar 3, 2023
Springer eBooks, Jan 10, 2009
Giddens explores, in Modernity and Self-Identity, our preoccupation with risks in modern social l... more Giddens explores, in Modernity and Self-Identity, our preoccupation with risks in modern social life and the disparity between perceived risks and actual prevalence of lifethreatening dangers [Giddens, A.: 1991, Modern and Self-Identity. Self and Society in Late Modern Age (Polity Press, Cambridge), p. 115]. Modern technologies have made global information accessible around the world; real time news communique´s about unfolding situations are displayed directly into the home environment through television and the internet. Global issues and local events intermix, blurring worldwide issues and threats with local realities. This research explored the everyday life of young people in two Australian rural communities, their community affiliation, sense of belonging and feeling safe in the local rural community. The research was exploratory in nature and based on a survey of 751 young people aged between 14 and 21 years, all being students at local secondary high schools. Feeling safe was of concern for both female and male young people: females indicated a higher tolerance towards strangers and cultural diversity, but at the same time, they felt less safe in the local community. These findings are discussed in relation to a 1989-1990 study of 13-to 21-year-old urban Australian and Swedish young people. The study explored young people's experiences of scary events in mass media, in their home environment and among themselves. The findings signify the need for a holistic approach to identify social indicators to describe the grounds for young people feeling unsafe and the need to take into consideration local community circumstances, the global milieu and conflicts as portrayed in news, documentary and entertainment mass media.
Annals of leisure research, 2005
Abstract Physical leisure and sports activities are extensively promoted to ensure healthy living... more Abstract Physical leisure and sports activities are extensively promoted to ensure healthy living and wellbeing among young people. This paper explores the everyday recreational activities of Australian rural youth and their involvement in community events, both as beneficiaries of what the community has to offer in sports and leisure pursuits and as active participants influencing the community’s youth agenda. A survey was undertaken in 2003, of 751 school-age youths in two Australian rural communities. The research elucidated youths’ leisure activities, utilisation of available community activities, social cohesion and social network systems. Utilisation of leisure facilities, preferences for leisure activities and retention rates within the chosen leisure activity, all showed significant gender differences.
Routledge eBooks, Mar 3, 2023
Routledge eBooks, Mar 3, 2023
Routledge eBooks, Mar 3, 2023
Although Australia is, in population and economic terms, a relatively small country compared with... more Although Australia is, in population and economic terms, a relatively small country compared with many of the other G-20 countries, it is a major player in the area of gambling. It is well known that Australians have the highest per capita expenditure on gambling of any country in the world. Several Australian companies are leading innovators in gaming machine technology, and gambling-related taxation (particularly from gaming machines) provides a crucial source of revenue for state governments. Gambling is a major feature of everyday community life in Australia. With the exception of Western Australia, most community clubs and hotels in Australia have gaming machines and other gambling facilities. It is, therefore, very difficult for Australians to avoid being exposed to opportunities to gamble when they go out for drinks, to social functions, or on family outings at licensed venues. Over 70 percent of Australian adults gamble at least once per year, and this behaviour often starts early, because young people grow up in families where gambling is seen as an acceptable and enjoyable part-time and social activity (Productivity Commission, 2010).
Transnational Curriculum Inquiry, 2007
Education, theoretical and vocational, has become an essential requirement for competing in local... more Education, theoretical and vocational, has become an essential requirement for competing in local and global labour markets. In the 21st century, there are few work positions available for school leavers without further tertiary education and vocational training. Traditionally, for the majority of young people, the purpose of education and vocational training has been to satisfy employers’ requirements for a suitable workforce rather than an education for personal enjoyment and benefits. With the globalisation and specialisation of the work force, the education period has become an accepted phase between childhood and adulthood, giving young people the freedom to pursue education for professional gains and work opportunities, as well as for personal satisfaction. This paper discusses the vision of elected councillors for their rural communities and young people’s aspirations for further education and training. The research is based on interviews with local government councillors, co...
Journal of Youth Studies, 2006
ABSTRACT Gambling research is largely focused on problem and pathological gambling by adults, whi... more ABSTRACT Gambling research is largely focused on problem and pathological gambling by adults, while young people's gambling pursuits and the social context in which gambling knowledge and skills are established are less well researched, despite it being acknowledged that young people participate in and start their gambling activities at an early age. This paper explores young people's experiences of gambling activities within a social and family recreational framework in two Australian rural communities. The gambling construct is used in a wide inclusive context ranging from buying of raffle tickets to participation in casino gambling. The empirical data were collated through a self-administered questionnaire distributed during school time to high school students between the ages of 14 and 21 years in 2003. The research shows that young people are introduced to social and recreational gambling within the family context where parents, siblings and older friends facilitate the financial transaction process. Young males are more active overall than females in pursuing gambling activities in all areas except horse betting and keno gambling.
National Australian Gambling Studies Conference 2003, 2003