Ersan Yildiz - Academia.edu (original) (raw)
Papers by Ersan Yildiz
Mimari Temsil Sitemlerinde Mekânsal Deneyim Sorunlarının Aşılması İçin Disiplinler Arası Denemeler: Bêka ve Lemoine’nin Yaşanan Mimarisinde Mekânın Duyusal Gücü, 2023
Architecture resorts to an interdisciplinary approach as a need to solve the problems it encounte... more Architecture resorts to an interdisciplinary approach as a need to solve the problems it encounters. Representation of experience creates a serious problem in representation systems that are transformed into aesthetic objects through standardized methods, freed from time-related thoughts. Applying architectural representation systems in which time-space can come to life depending on time and experiences in space can overcome this problem. In the study, spatial experience in architecture was limited within the representation, and the changes and transformations created in spatial experience by the use of different architectural representations were examined. In this study, whether it is possible to overcome the weakness of representation systems in terms of experience by using movement in which the audience is involved through cinema is questioned through two films directed by Ila Bêka and Louise Lemoine. As a result of the study, it was seen that Bêka and Lemoine produced films on architecture by including the time-space dimension, which they defined as the 'emotional power of space', and it was possible to overcome the weakness of the representation systems in terms of experience.
Mimari Temsil Sitemlerinde Mekânsal Deneyim Sorunlarının Aşılması İçin Disiplinler Arası Denemeler: Bêka ve Lemoine’nin Yaşanan Mimarisinde Mekânın Duyusal Gücü, 2024
Architecture resorts to an interdisciplinary approach as a need to solve the problems it encounte... more Architecture resorts to an interdisciplinary approach as a need to solve the problems it encounters. Representation of experience creates a serious problem in representation systems that are transformed into aesthetic objects through standardized methods, freed from time-related thoughts. Applying architectural representation systems in which time-space can come to life depending on time and experiences in space can overcome this problem. In the study, spatial experience in architecture was limited within the representation, and the changes and transformations created in spatial experience by the use of different architectural representations were examined. In this study, whether it is possible to overcome the weakness of representation systems in terms of experience by using movement in which the audience is involved through cinema is questioned through two films directed by Ila Bêka and Louise Lemoine. As a result of the study, it was seen that Bêka and Lemoine produced films on architecture by including the time-space dimension, which they defined as the 'emotional power of space', and it was possible to overcome the weakness of the representation systems in terms of experience.
Procedia - Social and Behavioral Sciences, 2011
Procedia - Social and Behavioral Sciences, 2011
Games are used in education for concentration in the class, transfering-getting information in a ... more Games are used in education for concentration in the class, transfering-getting information in a easy and enjoyable way, making the lesson interesting. Today in the era of technology, young generation spend most of their time on playing Pc games. Some of these games can be considered as platforms of education. In the first year of architectural education, students complain about the intensive courses. The key problem is having a nodding acquaintance with space. Before the profession education these games can help to create a background for space sensibility. Basic purpose of this study is to discuss chosen Pc games for the awareness of space before the architectural education (for anybody). These games include web-based games, city-building games, first / third person shooter games and sandbox games. In the light of discussed games, an architectural pc game for the first year architectural education as an education game is suggested. By the help of suggested game, without risking personal injury, students will have a chance to create spaces in an enjoyable and reasonable way, have direct relationship with the space, pay more attention what is taught, enhance computer using, experience problem solving.
İnönü Üniversitesi Sanat ve Tasarım Dergisi, 2021
Bütünü oluşturan elamanların tutarlı bir biçime imkân vermesi için koordinasyon ve kurgu ile bir ... more Bütünü oluşturan elamanların tutarlı bir biçime imkân vermesi için koordinasyon ve kurgu ile bir yapı oluşturulur. Biçim nesnelerin siluetini yapılandıran etkendir. Binaların sahip olduğu biçimler, ayrıştırıcı tasarım özelliklerini meydana getiren maddi ögelerin kurgusu ile meydana gelir. Mimarlık dünyası içinde biçim, bir yapıyı oluşturan mekanların ve kabuğun sınırlarını ifade eden bir kavram olmaktan fazlasıdır. Algılanan şekil, renk ve dokudan fazlasını, tüm unsurların organik birlikteliğini ve uyumunu ifade eder. Çeşitli ögelerin farklı bağlamlar içerisinde bir araya gelerek benzersiz birleşimler olarak meydana getirdiği biçimlerin üretilmesinde rol oynayan pek çok etmen bulunmaktadır. Bu etmenleri özellikle dört ana başlık altında toplamak mümkündür. Bu başlıklar; mimari yapının yer aldığı bölgeden kaynaklanan çevresel etkiler, tasarımcı kimliğinde görev alan mimarın sahip olduğu düşünce sisteminden kaynaklanan etkiler, içinde yaşanılan topluma ait değerler sisteminden kaynaklanan etkiler ve kaçınılmaz olarak gerçekleşen teknolojik gelişmelerden kaynaklanan etkiler olarak özetlenebilir. Bu çalışma, biçimlenmeye etki eden faktörlerden hangilerinin Stedelijk Müzesi’nin ek yapısı üzerindeki var olduğunu sorgulamaktadır.
Mimari Temsil Sitemlerinde Mekânsal Deneyim Sorunlarının Aşılması İçin Disiplinler Arası Denemeler: Bêka ve Lemoine’nin Yaşanan Mimarisinde Mekânın Duyusal Gücü, 2023
Architecture resorts to an interdisciplinary approach as a need to solve the problems it encounte... more Architecture resorts to an interdisciplinary approach as a need to solve the problems it encounters. Representation of experience creates a serious problem in representation systems that are transformed into aesthetic objects through standardized methods, freed from time-related thoughts. Applying architectural representation systems in which time-space can come to life depending on time and experiences in space can overcome this problem. In the study, spatial experience in architecture was limited within the representation, and the changes and transformations created in spatial experience by the use of different architectural representations were examined. In this study, whether it is possible to overcome the weakness of representation systems in terms of experience by using movement in which the audience is involved through cinema is questioned through two films directed by Ila Bêka and Louise Lemoine. As a result of the study, it was seen that Bêka and Lemoine produced films on architecture by including the time-space dimension, which they defined as the 'emotional power of space', and it was possible to overcome the weakness of the representation systems in terms of experience.
Mimari Temsil Sitemlerinde Mekânsal Deneyim Sorunlarının Aşılması İçin Disiplinler Arası Denemeler: Bêka ve Lemoine’nin Yaşanan Mimarisinde Mekânın Duyusal Gücü, 2024
Architecture resorts to an interdisciplinary approach as a need to solve the problems it encounte... more Architecture resorts to an interdisciplinary approach as a need to solve the problems it encounters. Representation of experience creates a serious problem in representation systems that are transformed into aesthetic objects through standardized methods, freed from time-related thoughts. Applying architectural representation systems in which time-space can come to life depending on time and experiences in space can overcome this problem. In the study, spatial experience in architecture was limited within the representation, and the changes and transformations created in spatial experience by the use of different architectural representations were examined. In this study, whether it is possible to overcome the weakness of representation systems in terms of experience by using movement in which the audience is involved through cinema is questioned through two films directed by Ila Bêka and Louise Lemoine. As a result of the study, it was seen that Bêka and Lemoine produced films on architecture by including the time-space dimension, which they defined as the 'emotional power of space', and it was possible to overcome the weakness of the representation systems in terms of experience.
Procedia - Social and Behavioral Sciences, 2011
Procedia - Social and Behavioral Sciences, 2011
Games are used in education for concentration in the class, transfering-getting information in a ... more Games are used in education for concentration in the class, transfering-getting information in a easy and enjoyable way, making the lesson interesting. Today in the era of technology, young generation spend most of their time on playing Pc games. Some of these games can be considered as platforms of education. In the first year of architectural education, students complain about the intensive courses. The key problem is having a nodding acquaintance with space. Before the profession education these games can help to create a background for space sensibility. Basic purpose of this study is to discuss chosen Pc games for the awareness of space before the architectural education (for anybody). These games include web-based games, city-building games, first / third person shooter games and sandbox games. In the light of discussed games, an architectural pc game for the first year architectural education as an education game is suggested. By the help of suggested game, without risking personal injury, students will have a chance to create spaces in an enjoyable and reasonable way, have direct relationship with the space, pay more attention what is taught, enhance computer using, experience problem solving.
İnönü Üniversitesi Sanat ve Tasarım Dergisi, 2021
Bütünü oluşturan elamanların tutarlı bir biçime imkân vermesi için koordinasyon ve kurgu ile bir ... more Bütünü oluşturan elamanların tutarlı bir biçime imkân vermesi için koordinasyon ve kurgu ile bir yapı oluşturulur. Biçim nesnelerin siluetini yapılandıran etkendir. Binaların sahip olduğu biçimler, ayrıştırıcı tasarım özelliklerini meydana getiren maddi ögelerin kurgusu ile meydana gelir. Mimarlık dünyası içinde biçim, bir yapıyı oluşturan mekanların ve kabuğun sınırlarını ifade eden bir kavram olmaktan fazlasıdır. Algılanan şekil, renk ve dokudan fazlasını, tüm unsurların organik birlikteliğini ve uyumunu ifade eder. Çeşitli ögelerin farklı bağlamlar içerisinde bir araya gelerek benzersiz birleşimler olarak meydana getirdiği biçimlerin üretilmesinde rol oynayan pek çok etmen bulunmaktadır. Bu etmenleri özellikle dört ana başlık altında toplamak mümkündür. Bu başlıklar; mimari yapının yer aldığı bölgeden kaynaklanan çevresel etkiler, tasarımcı kimliğinde görev alan mimarın sahip olduğu düşünce sisteminden kaynaklanan etkiler, içinde yaşanılan topluma ait değerler sisteminden kaynaklanan etkiler ve kaçınılmaz olarak gerçekleşen teknolojik gelişmelerden kaynaklanan etkiler olarak özetlenebilir. Bu çalışma, biçimlenmeye etki eden faktörlerden hangilerinin Stedelijk Müzesi’nin ek yapısı üzerindeki var olduğunu sorgulamaktadır.