Henrique Correia da Fonseca - Academia.edu (original) (raw)

Henrique Correia da Fonseca

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Papers by Henrique Correia da Fonseca

Research paper thumbnail of Empathy, conformism and consensus in reputation-based cooperation with private information

Explaining the emergence of cooperation remains an open challenge in theoretical ecology and huma... more Explaining the emergence of cooperation remains an open challenge in theoretical ecology and human evolution. Indirect Reciprocity (IR) constitutes one of the most elaborate mechanisms that provide a way out of what is known as the cooperation dilemma, relying on concepts such as social norms and reputations. In the last decades, several social norms have been identified as active promoters of cooperation in reputation-based settings. However, such norms often rely on the assumption that every action is observed by every member of a population, an assumption that cannot always be translated into real scenarios. A consequence of lifting this assumption is that reputations cease to be absolute and objective, i.e., independent opinions on agents’ reputations will tend to diverge throughout a population, defeating the advantages offered by IR. Here we propose an Evolutionary Game Theory computational model with a ternary reputation system, configurable observability of interactions and ...

Research paper thumbnail of Empathy, conformism and consensus in reputation-based cooperation with private information

Explaining the emergence of cooperation remains an open challenge in theoretical ecology and huma... more Explaining the emergence of cooperation remains an open challenge in theoretical ecology and human evolution. Indirect Reciprocity (IR) constitutes one of the most elaborate mechanisms that provide a way out of what is known as the cooperation dilemma, relying on concepts such as social norms and reputations. In the last decades, several social norms have been identified as active promoters of cooperation in reputation-based settings. However, such norms often rely on the assumption that every action is observed by every member of a population, an assumption that cannot always be translated into real scenarios. A consequence of lifting this assumption is that reputations cease to be absolute and objective, i.e., independent opinions on agents’ reputations will tend to diverge throughout a population, defeating the advantages offered by IR. Here we propose an Evolutionary Game Theory computational model with a ternary reputation system, configurable observability of interactions and ...

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