Jérémie Queyras - Academia.edu (original) (raw)
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Papers by Jérémie Queyras
xCoAx, 2024
This paper investigates the role of art in uncovering traces of consciousness within the physical... more This paper investigates the role of art in uncovering traces of consciousness within the physical realm, drawing parallels to how Paleolithic art represents early signs of consciousness by living beings. Using this simple understanding of art, this research aims to find out what a machine's equivalent of "prehistoric cave paintings" could look like. It suggests viewing art as a conceptual light that reveals consciousness in the physical world across various agents, including humans and technology. In the wake of ever more embedded Artificial intelligence and discoveries in the fields of neurology and quantum physics, this paper examines the role art has to play in revealing traces of consciousness alongside different scientific disciplines. Employing an updated Heideggerian perspective on the relationship between art and technology, this paper demonstrates that art is a useful tool alongside technology for investigating consciousness. It addresses ways to gain insights from machinic creative outpourings past, present and future and thus proposes how we could learn about human and machinic consciousness through art practices, paving the way for further research.
xCoAx, 2023
The question if machines can make art has existed since before the industrial revolution. This re... more The question if machines can make art has existed since before the industrial revolution. This research aims to clarify if this goal is attainable by comparing two case studies: Méta-Matic No. 10, a machine built by Jean Tinguely in 1959, and Ai-Da Robot, an ultra-realistic robot using Artificial Intelligence, invented in 2019. Both machines were built with similar intentions. This research demonstrates how the low-tech aspect of the former case study facilitates its status as an art-creating entity compared to its latter code-reliant counterpart. Furthermore, this research addresses questions surrounding authorship, creativity and embodiment and examines to which degree each of these aspects is relevant to a claim of machine-made art.
The question if machines can make art has existed since before the industrial revolution. This re... more The question if machines can make art has existed since before the industrial revolution. This research aims to clarify if this goal is attainable by comparing two case studies: Méta-Matic No. 10, a machine built by Jean Tinguely in 1959, and Ai-Da Robot, an ultra-realistic robot using Artificial Intelligence, invented in 2019. Both machines were built with similar intentions. This research demonstrates how the low-tech aspect of the former case study facilitates its status as an art-creating entity compared to its latter code-reliant counterpart. To determine if this feat of artistic creation free from human intervention is achievable, interviews with experts and inventors were conducted for the purpose of this research, interaction with Méta-Matic No. 10 and exchanges with the Artificial Intelligence-driven language model GPT-3 both occurred and were analysed. Furthermore, this research addresses questions surrounding authorship, creativity and embodiment and examines to which degree each of these aspects is relevant to a claim of machine-made art. This research concludes that, while there is art made in collaboration with machines, there is no art that can be made by machines alone. Finally, this research argues that art-making machines can be used to support the theory that creativity alone is not a necessary attribute of art.
xCoAx, 2024
This paper investigates the role of art in uncovering traces of consciousness within the physical... more This paper investigates the role of art in uncovering traces of consciousness within the physical realm, drawing parallels to how Paleolithic art represents early signs of consciousness by living beings. Using this simple understanding of art, this research aims to find out what a machine's equivalent of "prehistoric cave paintings" could look like. It suggests viewing art as a conceptual light that reveals consciousness in the physical world across various agents, including humans and technology. In the wake of ever more embedded Artificial intelligence and discoveries in the fields of neurology and quantum physics, this paper examines the role art has to play in revealing traces of consciousness alongside different scientific disciplines. Employing an updated Heideggerian perspective on the relationship between art and technology, this paper demonstrates that art is a useful tool alongside technology for investigating consciousness. It addresses ways to gain insights from machinic creative outpourings past, present and future and thus proposes how we could learn about human and machinic consciousness through art practices, paving the way for further research.
xCoAx, 2023
The question if machines can make art has existed since before the industrial revolution. This re... more The question if machines can make art has existed since before the industrial revolution. This research aims to clarify if this goal is attainable by comparing two case studies: Méta-Matic No. 10, a machine built by Jean Tinguely in 1959, and Ai-Da Robot, an ultra-realistic robot using Artificial Intelligence, invented in 2019. Both machines were built with similar intentions. This research demonstrates how the low-tech aspect of the former case study facilitates its status as an art-creating entity compared to its latter code-reliant counterpart. Furthermore, this research addresses questions surrounding authorship, creativity and embodiment and examines to which degree each of these aspects is relevant to a claim of machine-made art.
The question if machines can make art has existed since before the industrial revolution. This re... more The question if machines can make art has existed since before the industrial revolution. This research aims to clarify if this goal is attainable by comparing two case studies: Méta-Matic No. 10, a machine built by Jean Tinguely in 1959, and Ai-Da Robot, an ultra-realistic robot using Artificial Intelligence, invented in 2019. Both machines were built with similar intentions. This research demonstrates how the low-tech aspect of the former case study facilitates its status as an art-creating entity compared to its latter code-reliant counterpart. To determine if this feat of artistic creation free from human intervention is achievable, interviews with experts and inventors were conducted for the purpose of this research, interaction with Méta-Matic No. 10 and exchanges with the Artificial Intelligence-driven language model GPT-3 both occurred and were analysed. Furthermore, this research addresses questions surrounding authorship, creativity and embodiment and examines to which degree each of these aspects is relevant to a claim of machine-made art. This research concludes that, while there is art made in collaboration with machines, there is no art that can be made by machines alone. Finally, this research argues that art-making machines can be used to support the theory that creativity alone is not a necessary attribute of art.