Jimena Alarcón - Academia.edu (original) (raw)

Papers by Jimena Alarcón

Research paper thumbnail of Learning About the Influence of Demographic Factors on the Emerging Materials Design Process

ICERI proceedings, Nov 1, 2022

Research paper thumbnail of Educating on Circular Economy and Diy Materials: How to Introduce These Concepts in Primary School Students?

EDULEARN Proceedings

This article presents an educational experience in primary school students in Chile to create awa... more This article presents an educational experience in primary school students in Chile to create awareness of Circular Economy importance and the use of resources present in the immediate environment. The Circular Economy concept of the product is aimed at reducing 100% of waste. Therefore, it must be focused on keeping products and materials in the economic system as long as possible, then it emphasizes on extending the useful life of products. On the other hand, Do It Yourself (DIY) materials generate new experience, promoting sustainability and self-production, motivating the development of knowledge through the action. They represent local identity and advantages involve basic techniques of manufacture. Resources are available in production territory, reducing collection and waste transport costs, encouraging recycling and relationship with the community of origin. At the same time, it encourages curiosity, engagement, creativity and innovative thinking. The methodology is composed of seven phases 1. Designers collect information about existing waste in the immediate environment; 2. Design and manufacture DIY materials in the laboratory; 3. Presentation of materials designed for students; 4. Development of data collection instrument through semantic differential tables, based on Kansei methodology; 5. Data collection of tactile experience with materials. 6. Data tabulation. 7. Elaboration of conclusions. Results indicate a high emotional assessment of students towards innovative materials possible to manufacture with waste generated in their community. Visual and tactile evaluations are also perceived by students, highlighting positive aspects especially for translucent and flexible materials, as well as morbid and huggable. Students show a 100% interest in manufacturing materials and products applying the concepts presented. Educational results are positive because they integrate perspective addressed at the environmental dimension and social benefit for immediate context. In conclusion, it is important to implement practical experiences, so primary education students carry out a complete cycle of waste collection and material manufacturing, besides of looking for favorable applications to the development of their environment. Integrating this systemic view of the process could increase motivation towards the implementation of waste collection and use systems generated in their community. Encouraging the participation of other actors to build experiences of wider educational and practical benefit is part of this experience project.

Research paper thumbnail of Metodología Compass en aulas multigrado de escuelas rurales en Chile

Base Diseño e Innovación

Las sinergias entre enseñanza y aprendizaje en entornos escolares rurales en Chile, se han centra... more Las sinergias entre enseñanza y aprendizaje en entornos escolares rurales en Chile, se han centrado en la correlación entre logros cognitivos de los estudiantes y clases expositivas implementadas por los docentes. En esta dinámica, quienes imparten conocimiento tienen un rol activo, mientras que los estudiantes son receptores pasivos. Esta modalidad presenta debilidades para el desarrollo integral de los individuos en etapa formativa, debido a las escasas posibilidades de participación sistemática. El objetivo de la investigación es conocer la percepción de estudiantes y docentes de escuelas primarias rurales, respecto de la integración de la metodología proyectual Compass © de INDEX, en aulas multigrado. El enfoque metodológico contempla la realización de una experiencia que fusiona contenidos de diversas asignaturas y contribuye al trabajo colaborativo basado en proyectos. Los estudiantes idean propuestas para contribuir al mejoramiento de su comunidad, empatizando con el entorno ...

Research paper thumbnail of Se necesita usuario con experiencia UX

Cuadernos del Centro de Estudios de Diseño y Comunicación

La línea de investigación Diseño y Ergonomía está muy bien representada a través de los artículos... more La línea de investigación Diseño y Ergonomía está muy bien representada a través de los artículos seleccionados para esta edición. Abordar temas interdisciplinarios que están directamente asociados con interfaces y proyectos. Con diferentes artículos que tratan sobre sostenibilidad, innovación, servicios, casos de estudio, aplicación de métodos de investigación e intervención en el diseño. La calidad del análisis es satisfactoria y retrata cuestiones contemporáneas en la realidad de las localizaciones analizadas.

Research paper thumbnail of Design Based-Learning: Rethinking Interaction Between Teaching and Learning in the Rural Primary Education Context

EDULEARN Proceedings, 2019

Traditionally, the interrelation between teaching and learning has focused on studies that seek t... more Traditionally, the interrelation between teaching and learning has focused on studies that seek to define the correlation between students' learning achievements and methodologies of teachers to transmit information. The teacher delivers knowledge and students are passive receivers. This article refers to the reflexive critical analysis carried out by a group of researchers from the education and design sector, regarding the advantages, disadvantages, and improvements to the pedagogical model Design Based-Learning (DBL). Implemented in rural primary schools in Chile. Design-based learning focuses on integrating design projects into the classroom to promote creative problem-solving skills and to support students with the learning of curricular content through engagement in real-world, and cross-curricular challenges. The objective is to contrast the DBL pedagogical model with traditional teaching methodologies in rural primary schools. This definition would help so that teaching and learning would be better connected to the reality of schools. Today, educational curricula is applied in the same way in urban areas as in rural ones, with inconsistencies that confuse rural students. The data collection methodology is based on design research methods and allows measuring the impact generated by the new synergies between teachers and students derived from the experimental implementation of the DBL pedagogical model. The applied methods are based on exploration that allows students and teachers to be protagonists jointly, among them Role interpretation, Try it yourself, Cultural comparisons, Daily photos and videos, ethnography. While the researchers observe the planning of these activities carried out with the support of collaborators trained in the ABED methodology. Researchers apply research methods in design to gather information related to the experience, such as Focus Group and Cultural Probes. The results of the implementation of the ABED methodology shows an increase in learning dynamics in classrooms, through communication and collaboration, which are tools of design as a discipline. Students are able to propose ideas, express leadership in their learning, develop skills such as public speaking, communicate ideas to their peers, and develop prototypes that allow communicating proposals that make sense for their community. Teachers are indispensable guides in this process since they know well the resources, needs, and opportunities of the context in which the school is inserted. The conclusions refer to the relevant areas of impact on the thinking capacity of students and teachers, who put into practice new skills to develop an educational curriculum through participatory synergies. Design offers students a way to apply tools to solve real-world problems and propose new ways of thinking.

Research paper thumbnail of Hybrid materials for solar energy harvesting and sustainable building integrated systems

Tackling energy consumption in European buildings and reducing its negative impact is vital, and ... more Tackling energy consumption in European buildings and reducing its negative impact is vital, and this has been a key driver for the development of new technological solutions for architectural applications targeting a more efficient use of energy resources. Integrated solar energy systems for zero-energy buildings holds the best potential to meet this objective and foster the renewable energy market, but there are steppingstones that limit large-scale industrialization process operation and market implementation at competitive costs. In parallel to the evolution of solar energy harvesting and storage technologies, one of the major challenges has been the quest for materials that convert sunlight in an efficient and cost-effective way, without compromising the perception of colors and thermal comfort inside the buildings. Here we describe the development of functionalized silica-based polymeric coatings for the conversion of solar energy into electricity and smart climatization of buildings, with a special focus on the synthesis, characterization and integration of these materials in smart windows and other architectural elements such as building integrated dye-sensitized solar panels. Different luminophores have been used to realize semitransparent and colorless photovoltaic windows to convert the energy-passive façades of urban buildings into effective energy and, at the same time, promoting building’s visual and thermal comfort. Here we used inorganic dyes with rare-earth elements such as Eu3+ and Nd3+/Yb3+ lanthanide couple to energy incident photons are not absorbed, whereas the excess energy carried by photons with energy higher than the bandgap causes thermalization of the charge carriers [4]. To overcome this limitation and enhance the energy conversion efficiency, one can resort to downshifting or downconversion mechanisms and modify the incident solar spectrum. With the advances on the development of LSCs, different types of luminescent species have been used with this purpose. This paper reports the development of multifunctional coatings to enhance the performance of such systems.e WINNER project, funded under the program ERA-NET LAC (Latin America, Caribbean and European Union), with project reference number ELAC2014/ESE-0146, and nationally in Spain by Ministerio de Economía y Competitividad (Acciones de Programación Conjunta Internacional, PCIN-2015-152), in Portugal by Ministry of Science, Technology and Higher Education via FCT- The Portuguese National Foundation for Science and Technology (ERANETLAC/0007/2014), in Chile by Comisión Nacional de Investigación Científica y Tecnológica (CONICYT) and in Dominican Republic by Ministry of Higher Education, Science and Technology (MESCYT

Research paper thumbnail of Learning Based on Design as a Didactic and Pedagogical Strategy for the Development of Professional Competences

EDULEARN Proceedings, 2019

The current reality means to grow economically in a sustainable way with more and better jobs and... more The current reality means to grow economically in a sustainable way with more and better jobs and greater social cohesion. This entails a great challenge for higher education institutions, which must train professionals with the capacity to adapt to a very dynamic and demanding society. In this sense, University teaching, for some time now, tends to change the pattern of habitual functioning in university teaching, which involves an ambitious change in the teaching strategies hitherto used. Due to the above, different methodologies such as project-based learning, problem-based learning and, ultimately, design-based learning (DBL) have been appearing and applying to the teaching and learning process, which has been successful in terms of learning outcomes and especially in the motivation of students and teachers, demonstrated in the experiences developed in the United States. The present study, in a collaborative way between professors Industrial Design and Pedagogy of a state University, located in the south center of Chile, implements the learning strategy based on Design (DBL), from the development of a project from both disciplinary fields. The methodology is developed in the stages described for the Compass model of Index 1) prepare, 2) Perceive, 3) prototype and 4) produce, with the objective of unveiling the perceptions of Industrial Design and Pedagogy students when experimenting with the strategy DBL. For this, from the study a survey has been prepared that the students answer voluntarily and anonymously. The results obtained show the students' perception regarding their level of competence acquisition such as learning based on sustainable development, creativity, metacognition, inclusion, decision making, team work or critical reasoning in the analysis and evaluation of alternatives, so important for a satisfactory performance of the tasks of each profession. As future professionals, most of the students value the strategy in the development of quick and accurate projects. Between the two groups of students, it should be noted that in Industrial Design, the efficiency of the method is prioritized, while the pedagogy students value the didactic transposition of the latter. In conclusion, the use of DBL as a learning strategy allows us to favor on the one hand the exercise of different transversal competences, considered fundamental in the professional development of both disciplines, and on the other hand to facilitate a constructive learning that will suppose a more significant acquisition of knowledge in the participating students. The projects and prototypes were achieved through collaborative work, which in turn implies an extraordinary coordination on the part of the students and achieves a level of involvement of all the participants, hardly observable through other traditional didactic methodologies.

Research paper thumbnail of Educate in Spaces Designed to Learn: Primary Education Case

EDULEARN Proceedings, 2019

Learning space configuration in primary education (PE) usually presents several factors which oft... more Learning space configuration in primary education (PE) usually presents several factors which often cause distraction, differing to stimulation. Design space is complex, due to the various variables which should be addressed. There is a study conducted in elementary schools in Chile showing that one of the main distractions is the large amount of information included in classrooms. It varies from general information, support documents to learning and decorative elements not consistent with training. This study aims to know about incidence of changing paradigm in conception of elements considered in classrooms, based on changes in appearance and content in vertical walls. The hypothesis suggests that design and control in study spaces can influence students' performance; an improve relationship between spaces designed for learning should be proportionally related to emotions produced. If a space is prepared for any action, so users to be comfortable, result could only be positive effects. Methodology addresses the design of vertical walls in educational spaces of primary schools, using affective engineering methods for systematic collection of emotional concepts that encourage students' learning. Once this information is processed, alternatives are designed to generate emotional links favorable to learning. Results are associated with the increase of psychological comfort indexes for concentration. Textures and mono-color acquire important role, unveiling forms, tones and fragments favorable in children learning, delivering environment in complement with didactic teaching material. It can be concluded that the appreciation of these spaces generates positive synergies between students and their relationship with learning since distractions and unnecessary elements have been replaced by textures that offer a pleasant perimeter to the eye. On the other hand, textures conform environments associated to emotions that children expressed they would like to feel in classroom. Finally, differentiation factor is found in learning environment, which satisfies emotional needs and improves perceptual qualities of students, granting intentionality from the affective to receptive.

Research paper thumbnail of Smart Windows Design: Interdisciplinary and International Cooperation Experience Integrating Graduate Students to the Ideation Process and Users Studies

Research paper thumbnail of Virtual Classroom Learning: Packaging Design Experience with Origami Technique

EDULEARN21 Proceedings, 2021

Research paper thumbnail of Design of textures based on affective engineering for competitive differentiation in wood board industrial sector

Preliminary results of FONDECYT No.11130394 research project, funded by National Science and Tech... more Preliminary results of FONDECYT No.11130394 research project, funded by National Science and Technology Commission of Chile are presented. Proposal is the methodological model assessment to design textures feasible to be produced by Paneles Arauco S.A. This model integrates affective engineering design techniques in the process, which allow to design products with the best user’s acceptance expectations. Study of 112 individuals was carried out to determine emotions they felt or they would like to fell in four living spaces: living room, bedroom, waiting room and transit areas, which results are used to build tables with semantic differential scales. A 3D printer is used for model manufacturing and a CNC machines for prototype’s elaboration. Twenty four textures were selected in 500x500x9 mm format and focus group was carried out in 108 people to know correlation level perceived by linking predefined emotions to textures. Statistical analysis was carried out with SPSS 19 and pattern...

Research paper thumbnail of Towards a Sustainable Awareness: Biomimicry Methodology for Reusable Packaging

EDULEARN21 Proceedings, 2021

Research paper thumbnail of Teaching for a Sustainable Awareness, Case Study

EDULEARN19 Proceedings, 2019

Research paper thumbnail of Diseño de materiales: del Basic design al Material Driven Design

This paper provides a vision regarding the design of materials as a theme of industrial design, g... more This paper provides a vision regarding the design of materials as a theme of industrial design, generated from the influence of the Italian referent based on the design philosophy of Carmelo Di Bartolo. Its objective is to demonstrate the contributions of basic design linked to bionics, applied to the construction of a projective methodological approach of the observant industrial design of the materials that make up the artifices. Basic design is the method based on the observation of nature, from which designers extrapolate bionic principles towards the conception of the artificial world. The relevance is the ability to integrate contributions to the field of energy savings, material and an intrinsic commitment to the environment. Not because of having extensive economic, productive and technological resources, the creative process must be unlimited and excessive. Approaches are presented that are expressed in the integrative project process called Material Driven Design, which in...

Research paper thumbnail of La Influencia Poética Del Arquitecto Catalán Germán Rodríguez Arias y Pablo Neruda en El Diseño De Mobiliario Chileno Del Siglo XX

Revista 180, 2015

Este articulo devela el mitico encuentro entre poesia, diseno y empresa que acompana la estadia e... more Este articulo devela el mitico encuentro entre poesia, diseno y empresa que acompana la estadia en Chile del arquitecto catalan German Rodriguez Arias, en medio de una atmosfera de exilio y reinvencion en un nuevo territorio a partir de 1939. Su relacion de amistad con Pablo Neruda, aporta singularidad al diseno de mobiliario desarrollado durante los anos cuarenta en nuestro pais. Rodriguez Arias, precursor del diseno en Chile, plasma en sus creaciones una especial sensibilidad para establecer vinculaciones con su origen y el lugar de acogida, asi como un gusto especial por las formas y materiales que imprimen un valor cultural anclado en conceptos de simpleza y funcionalidad. Entre ellos, la butaca Isla Negra y la silla Catalana, esta ultima comercializada por la empresa Muebles Sur, que fundara en 1944 junto con Cristian Aguade y Claudio Tarrago.

Research paper thumbnail of Integrating Design-Based Learning Methodologies in Rural Educational Environments in Chile: A Positive Collaborative Model at the Head of the Action!

ICERI2018 Proceedings, 2018

Research paper thumbnail of Ergo Face Shield Membrane: Interdisciplinary Ppe Design Experience, Encouraging Undergraduate Students Into Real Researcher Challenges in the South of Chile

EDULEARN21 Proceedings, 2021

Research paper thumbnail of Preliminary Results of the Implementation of the Design Based Learning on Strategy in Rural Education in Chile

EDULEARN19 Proceedings, 2019

Research paper thumbnail of El Diseño, la Materialidad y la Economía Circular

Cuadernos del Centro de Estudios de Diseño y Comunicación, 2021

El Proyecto de Investigación 7.1 recorre las preocupaciones de los profesionales y académicos del... more El Proyecto de Investigación 7.1 recorre las preocupaciones de los profesionales y académicos del Diseño, en torno a los temas económicos, de gestión y de materialización de los productos diseñados en los últimos tiempos. Una de las cuestiones es el aporte de la impresión 3D y sus posibilidades formales, que ha revolucionado la industria y la construcción. Estas nuevas opciones productivas tienen su repercusión en la economía, a la vez que plantean nuevas preguntas y reflexiones. El Diseño, por su parte, también aporta a la administración y la gestión de las organizaciones su propia lógica de pensamiento en la creación y desarrollo de emprendimientos de todo tipo. Se explora, desde distintas perspectivas, la relación del Diseño con la materialidad, la economía, en vinculación con el medio ambiente y la sustentabilidad.

Research paper thumbnail of DIY Materials and Circular Economy: A Case Study, Educating Industrial Designers for Sustainability

The article presents an experience based on the design of DIY materials (Do-It-Yourself) as a phe... more The article presents an experience based on the design of DIY materials (Do-It-Yourself) as a phenomenon that contributes to the circular economy, making use of household waste and organic binders. The development context is the southernmost Industrial Design School in Latin America, where students are educated through the transfer of knowledge emphasized on the experimentation and territory assessment. Methodology corresponds to the traditional industrial design process, inserting DIY design of materials in the strategic stage. Objective and subjective variables are determined applied in the definition of new materials, being able to determine a range of proposals based on household waste. Citrus × Sinensis, Peperomia caperata (Piperaceae), Radiata pine veneers, among them, which are conceived by students to be self-produced at the user level. The results are materials elaborated based on household waste, exemplified with three types based on organic husks. Beyond findings associat...

Research paper thumbnail of Learning About the Influence of Demographic Factors on the Emerging Materials Design Process

ICERI proceedings, Nov 1, 2022

Research paper thumbnail of Educating on Circular Economy and Diy Materials: How to Introduce These Concepts in Primary School Students?

EDULEARN Proceedings

This article presents an educational experience in primary school students in Chile to create awa... more This article presents an educational experience in primary school students in Chile to create awareness of Circular Economy importance and the use of resources present in the immediate environment. The Circular Economy concept of the product is aimed at reducing 100% of waste. Therefore, it must be focused on keeping products and materials in the economic system as long as possible, then it emphasizes on extending the useful life of products. On the other hand, Do It Yourself (DIY) materials generate new experience, promoting sustainability and self-production, motivating the development of knowledge through the action. They represent local identity and advantages involve basic techniques of manufacture. Resources are available in production territory, reducing collection and waste transport costs, encouraging recycling and relationship with the community of origin. At the same time, it encourages curiosity, engagement, creativity and innovative thinking. The methodology is composed of seven phases 1. Designers collect information about existing waste in the immediate environment; 2. Design and manufacture DIY materials in the laboratory; 3. Presentation of materials designed for students; 4. Development of data collection instrument through semantic differential tables, based on Kansei methodology; 5. Data collection of tactile experience with materials. 6. Data tabulation. 7. Elaboration of conclusions. Results indicate a high emotional assessment of students towards innovative materials possible to manufacture with waste generated in their community. Visual and tactile evaluations are also perceived by students, highlighting positive aspects especially for translucent and flexible materials, as well as morbid and huggable. Students show a 100% interest in manufacturing materials and products applying the concepts presented. Educational results are positive because they integrate perspective addressed at the environmental dimension and social benefit for immediate context. In conclusion, it is important to implement practical experiences, so primary education students carry out a complete cycle of waste collection and material manufacturing, besides of looking for favorable applications to the development of their environment. Integrating this systemic view of the process could increase motivation towards the implementation of waste collection and use systems generated in their community. Encouraging the participation of other actors to build experiences of wider educational and practical benefit is part of this experience project.

Research paper thumbnail of Metodología Compass en aulas multigrado de escuelas rurales en Chile

Base Diseño e Innovación

Las sinergias entre enseñanza y aprendizaje en entornos escolares rurales en Chile, se han centra... more Las sinergias entre enseñanza y aprendizaje en entornos escolares rurales en Chile, se han centrado en la correlación entre logros cognitivos de los estudiantes y clases expositivas implementadas por los docentes. En esta dinámica, quienes imparten conocimiento tienen un rol activo, mientras que los estudiantes son receptores pasivos. Esta modalidad presenta debilidades para el desarrollo integral de los individuos en etapa formativa, debido a las escasas posibilidades de participación sistemática. El objetivo de la investigación es conocer la percepción de estudiantes y docentes de escuelas primarias rurales, respecto de la integración de la metodología proyectual Compass © de INDEX, en aulas multigrado. El enfoque metodológico contempla la realización de una experiencia que fusiona contenidos de diversas asignaturas y contribuye al trabajo colaborativo basado en proyectos. Los estudiantes idean propuestas para contribuir al mejoramiento de su comunidad, empatizando con el entorno ...

Research paper thumbnail of Se necesita usuario con experiencia UX

Cuadernos del Centro de Estudios de Diseño y Comunicación

La línea de investigación Diseño y Ergonomía está muy bien representada a través de los artículos... more La línea de investigación Diseño y Ergonomía está muy bien representada a través de los artículos seleccionados para esta edición. Abordar temas interdisciplinarios que están directamente asociados con interfaces y proyectos. Con diferentes artículos que tratan sobre sostenibilidad, innovación, servicios, casos de estudio, aplicación de métodos de investigación e intervención en el diseño. La calidad del análisis es satisfactoria y retrata cuestiones contemporáneas en la realidad de las localizaciones analizadas.

Research paper thumbnail of Design Based-Learning: Rethinking Interaction Between Teaching and Learning in the Rural Primary Education Context

EDULEARN Proceedings, 2019

Traditionally, the interrelation between teaching and learning has focused on studies that seek t... more Traditionally, the interrelation between teaching and learning has focused on studies that seek to define the correlation between students' learning achievements and methodologies of teachers to transmit information. The teacher delivers knowledge and students are passive receivers. This article refers to the reflexive critical analysis carried out by a group of researchers from the education and design sector, regarding the advantages, disadvantages, and improvements to the pedagogical model Design Based-Learning (DBL). Implemented in rural primary schools in Chile. Design-based learning focuses on integrating design projects into the classroom to promote creative problem-solving skills and to support students with the learning of curricular content through engagement in real-world, and cross-curricular challenges. The objective is to contrast the DBL pedagogical model with traditional teaching methodologies in rural primary schools. This definition would help so that teaching and learning would be better connected to the reality of schools. Today, educational curricula is applied in the same way in urban areas as in rural ones, with inconsistencies that confuse rural students. The data collection methodology is based on design research methods and allows measuring the impact generated by the new synergies between teachers and students derived from the experimental implementation of the DBL pedagogical model. The applied methods are based on exploration that allows students and teachers to be protagonists jointly, among them Role interpretation, Try it yourself, Cultural comparisons, Daily photos and videos, ethnography. While the researchers observe the planning of these activities carried out with the support of collaborators trained in the ABED methodology. Researchers apply research methods in design to gather information related to the experience, such as Focus Group and Cultural Probes. The results of the implementation of the ABED methodology shows an increase in learning dynamics in classrooms, through communication and collaboration, which are tools of design as a discipline. Students are able to propose ideas, express leadership in their learning, develop skills such as public speaking, communicate ideas to their peers, and develop prototypes that allow communicating proposals that make sense for their community. Teachers are indispensable guides in this process since they know well the resources, needs, and opportunities of the context in which the school is inserted. The conclusions refer to the relevant areas of impact on the thinking capacity of students and teachers, who put into practice new skills to develop an educational curriculum through participatory synergies. Design offers students a way to apply tools to solve real-world problems and propose new ways of thinking.

Research paper thumbnail of Hybrid materials for solar energy harvesting and sustainable building integrated systems

Tackling energy consumption in European buildings and reducing its negative impact is vital, and ... more Tackling energy consumption in European buildings and reducing its negative impact is vital, and this has been a key driver for the development of new technological solutions for architectural applications targeting a more efficient use of energy resources. Integrated solar energy systems for zero-energy buildings holds the best potential to meet this objective and foster the renewable energy market, but there are steppingstones that limit large-scale industrialization process operation and market implementation at competitive costs. In parallel to the evolution of solar energy harvesting and storage technologies, one of the major challenges has been the quest for materials that convert sunlight in an efficient and cost-effective way, without compromising the perception of colors and thermal comfort inside the buildings. Here we describe the development of functionalized silica-based polymeric coatings for the conversion of solar energy into electricity and smart climatization of buildings, with a special focus on the synthesis, characterization and integration of these materials in smart windows and other architectural elements such as building integrated dye-sensitized solar panels. Different luminophores have been used to realize semitransparent and colorless photovoltaic windows to convert the energy-passive façades of urban buildings into effective energy and, at the same time, promoting building’s visual and thermal comfort. Here we used inorganic dyes with rare-earth elements such as Eu3+ and Nd3+/Yb3+ lanthanide couple to energy incident photons are not absorbed, whereas the excess energy carried by photons with energy higher than the bandgap causes thermalization of the charge carriers [4]. To overcome this limitation and enhance the energy conversion efficiency, one can resort to downshifting or downconversion mechanisms and modify the incident solar spectrum. With the advances on the development of LSCs, different types of luminescent species have been used with this purpose. This paper reports the development of multifunctional coatings to enhance the performance of such systems.e WINNER project, funded under the program ERA-NET LAC (Latin America, Caribbean and European Union), with project reference number ELAC2014/ESE-0146, and nationally in Spain by Ministerio de Economía y Competitividad (Acciones de Programación Conjunta Internacional, PCIN-2015-152), in Portugal by Ministry of Science, Technology and Higher Education via FCT- The Portuguese National Foundation for Science and Technology (ERANETLAC/0007/2014), in Chile by Comisión Nacional de Investigación Científica y Tecnológica (CONICYT) and in Dominican Republic by Ministry of Higher Education, Science and Technology (MESCYT

Research paper thumbnail of Learning Based on Design as a Didactic and Pedagogical Strategy for the Development of Professional Competences

EDULEARN Proceedings, 2019

The current reality means to grow economically in a sustainable way with more and better jobs and... more The current reality means to grow economically in a sustainable way with more and better jobs and greater social cohesion. This entails a great challenge for higher education institutions, which must train professionals with the capacity to adapt to a very dynamic and demanding society. In this sense, University teaching, for some time now, tends to change the pattern of habitual functioning in university teaching, which involves an ambitious change in the teaching strategies hitherto used. Due to the above, different methodologies such as project-based learning, problem-based learning and, ultimately, design-based learning (DBL) have been appearing and applying to the teaching and learning process, which has been successful in terms of learning outcomes and especially in the motivation of students and teachers, demonstrated in the experiences developed in the United States. The present study, in a collaborative way between professors Industrial Design and Pedagogy of a state University, located in the south center of Chile, implements the learning strategy based on Design (DBL), from the development of a project from both disciplinary fields. The methodology is developed in the stages described for the Compass model of Index 1) prepare, 2) Perceive, 3) prototype and 4) produce, with the objective of unveiling the perceptions of Industrial Design and Pedagogy students when experimenting with the strategy DBL. For this, from the study a survey has been prepared that the students answer voluntarily and anonymously. The results obtained show the students' perception regarding their level of competence acquisition such as learning based on sustainable development, creativity, metacognition, inclusion, decision making, team work or critical reasoning in the analysis and evaluation of alternatives, so important for a satisfactory performance of the tasks of each profession. As future professionals, most of the students value the strategy in the development of quick and accurate projects. Between the two groups of students, it should be noted that in Industrial Design, the efficiency of the method is prioritized, while the pedagogy students value the didactic transposition of the latter. In conclusion, the use of DBL as a learning strategy allows us to favor on the one hand the exercise of different transversal competences, considered fundamental in the professional development of both disciplines, and on the other hand to facilitate a constructive learning that will suppose a more significant acquisition of knowledge in the participating students. The projects and prototypes were achieved through collaborative work, which in turn implies an extraordinary coordination on the part of the students and achieves a level of involvement of all the participants, hardly observable through other traditional didactic methodologies.

Research paper thumbnail of Educate in Spaces Designed to Learn: Primary Education Case

EDULEARN Proceedings, 2019

Learning space configuration in primary education (PE) usually presents several factors which oft... more Learning space configuration in primary education (PE) usually presents several factors which often cause distraction, differing to stimulation. Design space is complex, due to the various variables which should be addressed. There is a study conducted in elementary schools in Chile showing that one of the main distractions is the large amount of information included in classrooms. It varies from general information, support documents to learning and decorative elements not consistent with training. This study aims to know about incidence of changing paradigm in conception of elements considered in classrooms, based on changes in appearance and content in vertical walls. The hypothesis suggests that design and control in study spaces can influence students' performance; an improve relationship between spaces designed for learning should be proportionally related to emotions produced. If a space is prepared for any action, so users to be comfortable, result could only be positive effects. Methodology addresses the design of vertical walls in educational spaces of primary schools, using affective engineering methods for systematic collection of emotional concepts that encourage students' learning. Once this information is processed, alternatives are designed to generate emotional links favorable to learning. Results are associated with the increase of psychological comfort indexes for concentration. Textures and mono-color acquire important role, unveiling forms, tones and fragments favorable in children learning, delivering environment in complement with didactic teaching material. It can be concluded that the appreciation of these spaces generates positive synergies between students and their relationship with learning since distractions and unnecessary elements have been replaced by textures that offer a pleasant perimeter to the eye. On the other hand, textures conform environments associated to emotions that children expressed they would like to feel in classroom. Finally, differentiation factor is found in learning environment, which satisfies emotional needs and improves perceptual qualities of students, granting intentionality from the affective to receptive.

Research paper thumbnail of Smart Windows Design: Interdisciplinary and International Cooperation Experience Integrating Graduate Students to the Ideation Process and Users Studies

Research paper thumbnail of Virtual Classroom Learning: Packaging Design Experience with Origami Technique

EDULEARN21 Proceedings, 2021

Research paper thumbnail of Design of textures based on affective engineering for competitive differentiation in wood board industrial sector

Preliminary results of FONDECYT No.11130394 research project, funded by National Science and Tech... more Preliminary results of FONDECYT No.11130394 research project, funded by National Science and Technology Commission of Chile are presented. Proposal is the methodological model assessment to design textures feasible to be produced by Paneles Arauco S.A. This model integrates affective engineering design techniques in the process, which allow to design products with the best user’s acceptance expectations. Study of 112 individuals was carried out to determine emotions they felt or they would like to fell in four living spaces: living room, bedroom, waiting room and transit areas, which results are used to build tables with semantic differential scales. A 3D printer is used for model manufacturing and a CNC machines for prototype’s elaboration. Twenty four textures were selected in 500x500x9 mm format and focus group was carried out in 108 people to know correlation level perceived by linking predefined emotions to textures. Statistical analysis was carried out with SPSS 19 and pattern...

Research paper thumbnail of Towards a Sustainable Awareness: Biomimicry Methodology for Reusable Packaging

EDULEARN21 Proceedings, 2021

Research paper thumbnail of Teaching for a Sustainable Awareness, Case Study

EDULEARN19 Proceedings, 2019

Research paper thumbnail of Diseño de materiales: del Basic design al Material Driven Design

This paper provides a vision regarding the design of materials as a theme of industrial design, g... more This paper provides a vision regarding the design of materials as a theme of industrial design, generated from the influence of the Italian referent based on the design philosophy of Carmelo Di Bartolo. Its objective is to demonstrate the contributions of basic design linked to bionics, applied to the construction of a projective methodological approach of the observant industrial design of the materials that make up the artifices. Basic design is the method based on the observation of nature, from which designers extrapolate bionic principles towards the conception of the artificial world. The relevance is the ability to integrate contributions to the field of energy savings, material and an intrinsic commitment to the environment. Not because of having extensive economic, productive and technological resources, the creative process must be unlimited and excessive. Approaches are presented that are expressed in the integrative project process called Material Driven Design, which in...

Research paper thumbnail of La Influencia Poética Del Arquitecto Catalán Germán Rodríguez Arias y Pablo Neruda en El Diseño De Mobiliario Chileno Del Siglo XX

Revista 180, 2015

Este articulo devela el mitico encuentro entre poesia, diseno y empresa que acompana la estadia e... more Este articulo devela el mitico encuentro entre poesia, diseno y empresa que acompana la estadia en Chile del arquitecto catalan German Rodriguez Arias, en medio de una atmosfera de exilio y reinvencion en un nuevo territorio a partir de 1939. Su relacion de amistad con Pablo Neruda, aporta singularidad al diseno de mobiliario desarrollado durante los anos cuarenta en nuestro pais. Rodriguez Arias, precursor del diseno en Chile, plasma en sus creaciones una especial sensibilidad para establecer vinculaciones con su origen y el lugar de acogida, asi como un gusto especial por las formas y materiales que imprimen un valor cultural anclado en conceptos de simpleza y funcionalidad. Entre ellos, la butaca Isla Negra y la silla Catalana, esta ultima comercializada por la empresa Muebles Sur, que fundara en 1944 junto con Cristian Aguade y Claudio Tarrago.

Research paper thumbnail of Integrating Design-Based Learning Methodologies in Rural Educational Environments in Chile: A Positive Collaborative Model at the Head of the Action!

ICERI2018 Proceedings, 2018

Research paper thumbnail of Ergo Face Shield Membrane: Interdisciplinary Ppe Design Experience, Encouraging Undergraduate Students Into Real Researcher Challenges in the South of Chile

EDULEARN21 Proceedings, 2021

Research paper thumbnail of Preliminary Results of the Implementation of the Design Based Learning on Strategy in Rural Education in Chile

EDULEARN19 Proceedings, 2019

Research paper thumbnail of El Diseño, la Materialidad y la Economía Circular

Cuadernos del Centro de Estudios de Diseño y Comunicación, 2021

El Proyecto de Investigación 7.1 recorre las preocupaciones de los profesionales y académicos del... more El Proyecto de Investigación 7.1 recorre las preocupaciones de los profesionales y académicos del Diseño, en torno a los temas económicos, de gestión y de materialización de los productos diseñados en los últimos tiempos. Una de las cuestiones es el aporte de la impresión 3D y sus posibilidades formales, que ha revolucionado la industria y la construcción. Estas nuevas opciones productivas tienen su repercusión en la economía, a la vez que plantean nuevas preguntas y reflexiones. El Diseño, por su parte, también aporta a la administración y la gestión de las organizaciones su propia lógica de pensamiento en la creación y desarrollo de emprendimientos de todo tipo. Se explora, desde distintas perspectivas, la relación del Diseño con la materialidad, la economía, en vinculación con el medio ambiente y la sustentabilidad.

Research paper thumbnail of DIY Materials and Circular Economy: A Case Study, Educating Industrial Designers for Sustainability

The article presents an experience based on the design of DIY materials (Do-It-Yourself) as a phe... more The article presents an experience based on the design of DIY materials (Do-It-Yourself) as a phenomenon that contributes to the circular economy, making use of household waste and organic binders. The development context is the southernmost Industrial Design School in Latin America, where students are educated through the transfer of knowledge emphasized on the experimentation and territory assessment. Methodology corresponds to the traditional industrial design process, inserting DIY design of materials in the strategic stage. Objective and subjective variables are determined applied in the definition of new materials, being able to determine a range of proposals based on household waste. Citrus × Sinensis, Peperomia caperata (Piperaceae), Radiata pine veneers, among them, which are conceived by students to be self-produced at the user level. The results are materials elaborated based on household waste, exemplified with three types based on organic husks. Beyond findings associat...