Kumiko Kushiyama - Academia.edu (original) (raw)
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Papers by Kumiko Kushiyama
International Journal of Asia Digital Art and Design, 2016
In this study, as teaching materials of early Braille education for visually-impaired children, w... more In this study, as teaching materials of early Braille education for visually-impaired children, we propose a Braille learning support system, which they play touching Braille by using tablet devices. The proposed system provides auditory and tactile feedback in conjunction with finger movement touching Braille, relying on placing conventional Braille teaching materials on the touchscreen surface of a tablet device. In doing so, the system is effective in point of making user to touch and trace Braille actively and accurately, linking own finger movement with sound. Also, we entertain that the system can be used as motivational teaching material in early stage of Braille education. In addition, because that consists of the system is simplified based on product on products for sale generally and widely distributed in Braille education, the system is estimated using widely. In this paper, we describe about the process of development, system, and system improvement based on user feedbac...
NAKANISYNTH is a synthesiser application available on iOS devices that provides a simple and intu... more NAKANISYNTH is a synthesiser application available on iOS devices that provides a simple and intuitive interface, allowing users to produce sound loops by freehand drawing sound waves and envelope curves. The interface provides a simple way of interacting: the only input required involves drawing two waveforms, meaning that users can easily produce various sounds intuitively without the need for complex manipulation. The application's interface comprises of an interchangeable ribbon and keyboard feature, plus two panels where users can edit waveforms, allowing users to make sounds. This simple approach to the interface means that it is easy for users to understand the relationship between a waveform and the sound that it produces.
ACM SIGGRAPH 2012 Emerging Technologies on - SIGGRAPH '12, 2012
Journal of Japan Society for Fuzzy Theory and Intelligent Informatics
ACM SIGGRAPH 2006 Art gallery on - SIGGRAPH '06, 2006
Proceedings of the 8th ACM International Symposium on Pervasive Displays
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology
2021 Nicograph International (NicoInt)
Acm Siggraph 2004 Art Gallery, Aug 8, 2004
Acm Siggraph 2013 Posters, Jul 21, 2013
Acm Siggraph 2006 Art Gallery, Jul 30, 2006
Acm Siggraph 2008 Posters, Aug 11, 2008
ACM SIGGRAPH 2010 Posters on - SIGGRAPH '10, 2010
Lecture Notes in Computer Science, 2013
The Journal of The Institute of Image Information and Television Engineers, 2011
NAKANISYNTH is a synthesizer application that allows users to produce sound loops by freehand dra... more NAKANISYNTH is a synthesizer application that allows users to produce sound loops by freehand drawing sound waves and envelope curves. Since the only input required involves drawing two waveforms, users can easily produce various sounds intuitively without complex manipulation. This application has a keyboard where users can edit waveforms and make sounds simultaneously. Therefore, it is easy for the user to understand the relationship between a waveform and the sound it produces.
Transactions of Japan Society of Kansei Engineering, 2012
In this study, we focused on the rarely utilized temperature sense, and examined the sensory char... more In this study, we focused on the rarely utilized temperature sense, and examined the sensory characteristics of temperature in order to develop an interface device that utilizes the distribution of temperature in the palm. First, we evaluated the sensory characteristics of temperature in a part of the palm. Moreover, we investigated the relationship between the distance of two-point temperature stimuli and the identification characteristics based on the sensory characteristics of temperature in a part of the palm. For this experiment, we obtained the knowledge regarding the relationship between temperature and sense of temperature. Moreover, the results suggest that the discrimination rate improves when the distance between the two-point temperature stimuli is more than 20mm. From this study, we were able to ascertain the knowledge required for developing an interface that utilizes the distribution of temperature in the palm.
SIGGRAPH '09: Posters on - SIGGRAPH '09, 2009
ACM SIGGRAPH 2012 Posters on - SIGGRAPH '12, 2012
International Journal of Asia Digital Art and Design, 2016
In this study, as teaching materials of early Braille education for visually-impaired children, w... more In this study, as teaching materials of early Braille education for visually-impaired children, we propose a Braille learning support system, which they play touching Braille by using tablet devices. The proposed system provides auditory and tactile feedback in conjunction with finger movement touching Braille, relying on placing conventional Braille teaching materials on the touchscreen surface of a tablet device. In doing so, the system is effective in point of making user to touch and trace Braille actively and accurately, linking own finger movement with sound. Also, we entertain that the system can be used as motivational teaching material in early stage of Braille education. In addition, because that consists of the system is simplified based on product on products for sale generally and widely distributed in Braille education, the system is estimated using widely. In this paper, we describe about the process of development, system, and system improvement based on user feedbac...
NAKANISYNTH is a synthesiser application available on iOS devices that provides a simple and intu... more NAKANISYNTH is a synthesiser application available on iOS devices that provides a simple and intuitive interface, allowing users to produce sound loops by freehand drawing sound waves and envelope curves. The interface provides a simple way of interacting: the only input required involves drawing two waveforms, meaning that users can easily produce various sounds intuitively without the need for complex manipulation. The application's interface comprises of an interchangeable ribbon and keyboard feature, plus two panels where users can edit waveforms, allowing users to make sounds. This simple approach to the interface means that it is easy for users to understand the relationship between a waveform and the sound that it produces.
ACM SIGGRAPH 2012 Emerging Technologies on - SIGGRAPH '12, 2012
Journal of Japan Society for Fuzzy Theory and Intelligent Informatics
ACM SIGGRAPH 2006 Art gallery on - SIGGRAPH '06, 2006
Proceedings of the 8th ACM International Symposium on Pervasive Displays
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology
2021 Nicograph International (NicoInt)
Acm Siggraph 2004 Art Gallery, Aug 8, 2004
Acm Siggraph 2013 Posters, Jul 21, 2013
Acm Siggraph 2006 Art Gallery, Jul 30, 2006
Acm Siggraph 2008 Posters, Aug 11, 2008
ACM SIGGRAPH 2010 Posters on - SIGGRAPH '10, 2010
Lecture Notes in Computer Science, 2013
The Journal of The Institute of Image Information and Television Engineers, 2011
NAKANISYNTH is a synthesizer application that allows users to produce sound loops by freehand dra... more NAKANISYNTH is a synthesizer application that allows users to produce sound loops by freehand drawing sound waves and envelope curves. Since the only input required involves drawing two waveforms, users can easily produce various sounds intuitively without complex manipulation. This application has a keyboard where users can edit waveforms and make sounds simultaneously. Therefore, it is easy for the user to understand the relationship between a waveform and the sound it produces.
Transactions of Japan Society of Kansei Engineering, 2012
In this study, we focused on the rarely utilized temperature sense, and examined the sensory char... more In this study, we focused on the rarely utilized temperature sense, and examined the sensory characteristics of temperature in order to develop an interface device that utilizes the distribution of temperature in the palm. First, we evaluated the sensory characteristics of temperature in a part of the palm. Moreover, we investigated the relationship between the distance of two-point temperature stimuli and the identification characteristics based on the sensory characteristics of temperature in a part of the palm. For this experiment, we obtained the knowledge regarding the relationship between temperature and sense of temperature. Moreover, the results suggest that the discrimination rate improves when the distance between the two-point temperature stimuli is more than 20mm. From this study, we were able to ascertain the knowledge required for developing an interface that utilizes the distribution of temperature in the palm.
SIGGRAPH '09: Posters on - SIGGRAPH '09, 2009
ACM SIGGRAPH 2012 Posters on - SIGGRAPH '12, 2012