Lei Chen - Academia.edu (original) (raw)

Related Authors

Markus Pluschkovits

Sarah Thorne

Adam Ruch

Danielle Kleinerman

Felix Schröter

Jan-Noël Thon

Fede  Peñate Domínguez

Dominic Arsenault

Cameron Edmond

Daria Ryazaeva

Daria Ryazaeva

Herzen State Pedagogical University of Russia, St.Petersburg.

Uploads

Papers by Lei Chen

Research paper thumbnail of At the nexus of ludology and narratology: Advances in reality-based story-driven games

F1000Research

Story-driven games are growing in popularity across a wide range of genres. However, the narrativ... more Story-driven games are growing in popularity across a wide range of genres. However, the narrative potential of video games is still being debated, particularly in light of the so-called tension between gameplay and storytelling. This study proposes that rules and game mechanics perform narrative semiotic functions, offering a ludic grammar of interactive storytelling. Case studies of four representative games show through exploratory player action shaped by rules, the medium of video games can generate meanings that traditional media cannot, thereby better achieving their narrative goals.

Research paper thumbnail of At the nexus of ludology and narratology: Advances in reality-based story-driven games

F1000Research

Story-driven games are growing in popularity across a wide range of genres. However, the narrativ... more Story-driven games are growing in popularity across a wide range of genres. However, the narrative potential of video games is still being debated, particularly in light of the so-called tension between gameplay and storytelling. This study proposes that rules and game mechanics perform narrative semiotic functions, offering a ludic grammar of interactive storytelling. Case studies of four representative games show through exploratory player action shaped by rules, the medium of video games can generate meanings that traditional media cannot, thereby better achieving their narrative goals.

Log In