Luke Harrald - Academia.edu (original) (raw)

Papers by Luke Harrald

Research paper thumbnail of Do Androids Dream of Computer Music? Proceedings of the Australasian Computer Music Conference 2017

The earliest mainstream examples of the first-person shooter game can be traced to the early to m... more The earliest mainstream examples of the first-person shooter game can be traced to the early to mid 1990s, during which one company above most others cultivated a genre that continues to dominant the global video games market. id Software was founded by John Carmack and John Romero, and of all their video games it is perhaps the 1993 DOOM that has been most influential and celebrated. Advancements in technological game development and creativity afforded DOOM exhilarating gameplay, killing monstrous enemies, spurred on by a synthesized, metal-infused soundtrack by Bobby Prince. The 2016 reboot of the serious, similarly titled DOOM, had one of the strongest legacies to live up to in the gaming world. To both respect the series’ lineage and give this new game a distinguishing identity, composer Mick Gordon developed unique technical and musical processes based on a philosophy of energy passing through objects, and so doing, corrupt them.

Research paper thumbnail of Artificial Life: model for musical innovation

... 5005. Ph. (08) 8263 4120 luke.harrald@student.adelaide.edu.au Abstract. Since ... methods. Pa... more ... 5005. Ph. (08) 8263 4120 luke.harrald@student.adelaide.edu.au Abstract. Since ... methods. Page 5. The CAMUS system by Miranda (2001) utilises Conway's Life to specify the chords which are to be used in the composition. A ...

Research paper thumbnail of Strike : musical performance to accompany the silent movie by Sergei Eisenstein

Research paper thumbnail of Do Androids Dream of Computer Music? Proceedings of the Australasian Computer Music Conference 2017

The earliest mainstream examples of the first-person shooter game can be traced to the early to m... more The earliest mainstream examples of the first-person shooter game can be traced to the early to mid 1990s, during which one company above most others cultivated a genre that continues to dominant the global video games market. id Software was founded by John Carmack and John Romero, and of all their video games it is perhaps the 1993 DOOM that has been most influential and celebrated. Advancements in technological game development and creativity afforded DOOM exhilarating gameplay, killing monstrous enemies, spurred on by a synthesized, metal-infused soundtrack by Bobby Prince. The 2016 reboot of the serious, similarly titled DOOM, had one of the strongest legacies to live up to in the gaming world. To both respect the series’ lineage and give this new game a distinguishing identity, composer Mick Gordon developed unique technical and musical processes based on a philosophy of energy passing through objects, and so doing, corrupt them.

Research paper thumbnail of Strike : musical score for the silent movie by Sergei Eisenstein

Research paper thumbnail of Portfolio of compositions and exegesis: conflict and resolution - modelling emergent ensemble dynamics

vi Declaration vii Acknowledgements viii List of Figures x

Research paper thumbnail of Hidden City: 'Being with' in Improvised Performance

This paper explores group improvisation and interaction through the concept of Mitsein (being wit... more This paper explores group improvisation and interaction through the concept of Mitsein (being with). The activities of the electro-acoustic ensemble ‘Hidden City’ are discussed, with emphasis on the way the group’s approach to improvisation has expanded through the use of technology to incorporate not only the ensemble members, but collaborative machines and the audience.

Research paper thumbnail of 10 Minutes to Midnight: Survival in the atomic age

Teresa Crea: Director, dramaturgy Linda Dement: Digital Artwork, Concept Development Jessie Boyla... more Teresa Crea: Director, dramaturgy Linda Dement: Digital Artwork, Concept Development Jessie Boylan: Photography, Video Editing, Concept Development Nic Mollison: Set Design, Lighting Design, Concept Development Luke Harrald: Composition, Sound Design, Concept Development Yukiyo Kawano: Sculpture Danielle Marwick: Photography, Video John Romerill: Research, Text Development Russell Bryant: Interviews, community liaison Kristy Richards: Concept Development Sharon Bryant: Actor Irene Peters: Cultural Advisor, guide Keith Peters: Cultural Advisor Steve Harrison: Community Liaison, Carving Warren Paul: Pen and Ink Drawings, Creative Advisor Avon Hudson: Research, Community Liaison Mariko (Rico) Ishii: Cultural exchange liaison, Concept Development Paul Brown: Creative Producer, concept development, research, curation Ellise Barkley: Production Manager, curation, research, concept development Rowan Lee: Technician John Turpie: Carving, technical advice Craig Clifford: Set construction and...

Research paper thumbnail of Hidden City : ‘ Being with ’ in Improvised

This paper explores group improvisation and interaction through the concept of Mitsein (being wit... more This paper explores group improvisation and interaction through the concept of Mitsein (being with). The activities of the electro-acoustic ensemble ‘Hidden City’ are discussed, with emphasis on the way the group’s approach to improvisation has expanded through the use of technology to incorporate not only the ensemble members, but collaborative machines and the audience.

Research paper thumbnail of Music for the Film The 9:13

Screening Venues 05/2007 DeReel Independent Film Festival, Melbourne, Australia 04/2007 Short Fil... more Screening Venues 05/2007 DeReel Independent Film Festival, Melbourne, Australia 04/2007 Short Film Today: Award-Winning Short Films from Australia, NY,USA 02/2007 Adelaide Film Festival, Australia 01/2007 Flickerfest, Sydney Australia 11/2006 High Falls Film Festival, Rochester, New York, USA 10/2006 Australian International Film Festival, Melbourne, Australia 10/2006 Shorts Film Festival, Adelaide, Australia 09/2006 Venice International Short Film Festival, Italy 09/2006 Los Angeles International Short Film Festival, USA 09/2006 Sapporo International Short Film Festival & Market, Japan 09/2006 Australian Film Institute (AFI) Festival of Film, Australia 06/2006 St Kilda Film Festival, Melbourne, Australia 04/2006 South Australian Short Screen Award Best Ofs, Australia Performing forces: electronics Extent: c. 15 minutes Commissioned by Sacred Cow Films. Commission funding from South Australian Film Corporation. Date of Premiere 10th April 2006

Research paper thumbnail of fr@gm3nT (fragment)

Instruments: Saxophone and interactive electronics Extent: 11 minutes This piece premiered as a p... more Instruments: Saxophone and interactive electronics Extent: 11 minutes This piece premiered as a performance on 19 June, 2007 at ACMC07 in Canberra, Australia. It was performed again, on the 26 July, 2007 at Tyndall Assembly, Adelaide, Australia. Performed by Derek Pascoe and Luke Harrald.

Research paper thumbnail of Fight or Flight: Towards the modelling of emergent ensemble dynamics

... Editorial Bios, Cosenza, Italy: 79-86. Wolff, C. 1971. Burdocks for one or more orchestras. M... more ... Editorial Bios, Cosenza, Italy: 79-86. Wolff, C. 1971. Burdocks for one or more orchestras. Musical Score. Edition Peters, New York. Zorn, J. 2002. COBRA: John Zorn's Game Pieces (1984) Volume 2. Compact Disc. Tzadik , New York.

Research paper thumbnail of The Heritage Blinman Mine Experience

Luke Harrald (software, hardware and acoustic design) Instruments : Electro-acoustic composition ... more Luke Harrald (software, hardware and acoustic design) Instruments : Electro-acoustic composition + Software and Hardware design incorporating a custom 32 channel speaker array. Premiere 28 June 2010. Permanently installed in the abandoned Blinman Copper Mine. Blinman, SA. 5434. Extent : 60 mins. There is 30 minutes of music in the soundtrack for this work. Guided tours run for one hour, as the music is not continuous, and there are other aspects to experiencing the installation in its entirety. This installation was an interdisciplinary, collaborative work. Other contributors were Teresa Crea (director), Peter Heydrich (photographer & technician), James Coulter (visual artist) and Malcolm Walker (writer). Since it’s installation there have been more than 500 tours of the work, involving more than 3000 people.

Research paper thumbnail of Collaborative Music Making with Live Algorithms

Page 1. Luke Harrald Elder Conservatorium of Music Level 9, Schulz Building The University of Ade... more Page 1. Luke Harrald Elder Conservatorium of Music Level 9, Schulz Building The University of Adelaide, 5005 AUSTRALIA luke.harrald@adelaide.edu.au ... Special thanks go to StephenWhittington for his ongoing support and mentorship throughout this project. References ...

Research paper thumbnail of The imaginary menagerie

Research paper thumbnail of Hidden City: 'Being With' in Improvised Performance

This paper explores group improvisation and interaction through the concept of Mitsein (being wit... more This paper explores group improvisation and interaction through the concept of Mitsein (being with). The activities of the electro-acoustic ensemble 'Hidden City' are discussed, with emphasis on the way the group's approach to improvisation has expanded through the use of technology to incorporate not only the ensemble members, but collaborative machines and the audience.

Research paper thumbnail of Stories of the Sturt River

Stories of the Sturt River is an interpretive audio trail where you can listen to the history of ... more Stories of the Sturt River is an interpretive audio trail where you can listen to the history of the Sturt River at six state-of-the-art signs along a 3km stretch of the Sturt River Linear Park walking and cycling trail from Warriparinga to Oaklands Reserve. The audio trail takes visitors on a journey and traces the stories and memories of the Sturt River and the people who have been shaped by it. Listen to the audio recordings blending voices, atmospheric sounds and stories related to the river and the Marion area.

Research paper thumbnail of Do Androids Dream of Computer Music? Proceedings of the Australasian Computer Music Conference 2017

The earliest mainstream examples of the first-person shooter game can be traced to the early to m... more The earliest mainstream examples of the first-person shooter game can be traced to the early to mid 1990s, during which one company above most others cultivated a genre that continues to dominant the global video games market. id Software was founded by John Carmack and John Romero, and of all their video games it is perhaps the 1993 DOOM that has been most influential and celebrated. Advancements in technological game development and creativity afforded DOOM exhilarating gameplay, killing monstrous enemies, spurred on by a synthesized, metal-infused soundtrack by Bobby Prince. The 2016 reboot of the serious, similarly titled DOOM, had one of the strongest legacies to live up to in the gaming world. To both respect the series’ lineage and give this new game a distinguishing identity, composer Mick Gordon developed unique technical and musical processes based on a philosophy of energy passing through objects, and so doing, corrupt them.

Research paper thumbnail of Artificial Life: model for musical innovation

... 5005. Ph. (08) 8263 4120 luke.harrald@student.adelaide.edu.au Abstract. Since ... methods. Pa... more ... 5005. Ph. (08) 8263 4120 luke.harrald@student.adelaide.edu.au Abstract. Since ... methods. Page 5. The CAMUS system by Miranda (2001) utilises Conway's Life to specify the chords which are to be used in the composition. A ...

Research paper thumbnail of Strike : musical performance to accompany the silent movie by Sergei Eisenstein

Research paper thumbnail of Do Androids Dream of Computer Music? Proceedings of the Australasian Computer Music Conference 2017

The earliest mainstream examples of the first-person shooter game can be traced to the early to m... more The earliest mainstream examples of the first-person shooter game can be traced to the early to mid 1990s, during which one company above most others cultivated a genre that continues to dominant the global video games market. id Software was founded by John Carmack and John Romero, and of all their video games it is perhaps the 1993 DOOM that has been most influential and celebrated. Advancements in technological game development and creativity afforded DOOM exhilarating gameplay, killing monstrous enemies, spurred on by a synthesized, metal-infused soundtrack by Bobby Prince. The 2016 reboot of the serious, similarly titled DOOM, had one of the strongest legacies to live up to in the gaming world. To both respect the series’ lineage and give this new game a distinguishing identity, composer Mick Gordon developed unique technical and musical processes based on a philosophy of energy passing through objects, and so doing, corrupt them.

Research paper thumbnail of Strike : musical score for the silent movie by Sergei Eisenstein

Research paper thumbnail of Portfolio of compositions and exegesis: conflict and resolution - modelling emergent ensemble dynamics

vi Declaration vii Acknowledgements viii List of Figures x

Research paper thumbnail of Hidden City: 'Being with' in Improvised Performance

This paper explores group improvisation and interaction through the concept of Mitsein (being wit... more This paper explores group improvisation and interaction through the concept of Mitsein (being with). The activities of the electro-acoustic ensemble ‘Hidden City’ are discussed, with emphasis on the way the group’s approach to improvisation has expanded through the use of technology to incorporate not only the ensemble members, but collaborative machines and the audience.

Research paper thumbnail of 10 Minutes to Midnight: Survival in the atomic age

Teresa Crea: Director, dramaturgy Linda Dement: Digital Artwork, Concept Development Jessie Boyla... more Teresa Crea: Director, dramaturgy Linda Dement: Digital Artwork, Concept Development Jessie Boylan: Photography, Video Editing, Concept Development Nic Mollison: Set Design, Lighting Design, Concept Development Luke Harrald: Composition, Sound Design, Concept Development Yukiyo Kawano: Sculpture Danielle Marwick: Photography, Video John Romerill: Research, Text Development Russell Bryant: Interviews, community liaison Kristy Richards: Concept Development Sharon Bryant: Actor Irene Peters: Cultural Advisor, guide Keith Peters: Cultural Advisor Steve Harrison: Community Liaison, Carving Warren Paul: Pen and Ink Drawings, Creative Advisor Avon Hudson: Research, Community Liaison Mariko (Rico) Ishii: Cultural exchange liaison, Concept Development Paul Brown: Creative Producer, concept development, research, curation Ellise Barkley: Production Manager, curation, research, concept development Rowan Lee: Technician John Turpie: Carving, technical advice Craig Clifford: Set construction and...

Research paper thumbnail of Hidden City : ‘ Being with ’ in Improvised

This paper explores group improvisation and interaction through the concept of Mitsein (being wit... more This paper explores group improvisation and interaction through the concept of Mitsein (being with). The activities of the electro-acoustic ensemble ‘Hidden City’ are discussed, with emphasis on the way the group’s approach to improvisation has expanded through the use of technology to incorporate not only the ensemble members, but collaborative machines and the audience.

Research paper thumbnail of Music for the Film The 9:13

Screening Venues 05/2007 DeReel Independent Film Festival, Melbourne, Australia 04/2007 Short Fil... more Screening Venues 05/2007 DeReel Independent Film Festival, Melbourne, Australia 04/2007 Short Film Today: Award-Winning Short Films from Australia, NY,USA 02/2007 Adelaide Film Festival, Australia 01/2007 Flickerfest, Sydney Australia 11/2006 High Falls Film Festival, Rochester, New York, USA 10/2006 Australian International Film Festival, Melbourne, Australia 10/2006 Shorts Film Festival, Adelaide, Australia 09/2006 Venice International Short Film Festival, Italy 09/2006 Los Angeles International Short Film Festival, USA 09/2006 Sapporo International Short Film Festival & Market, Japan 09/2006 Australian Film Institute (AFI) Festival of Film, Australia 06/2006 St Kilda Film Festival, Melbourne, Australia 04/2006 South Australian Short Screen Award Best Ofs, Australia Performing forces: electronics Extent: c. 15 minutes Commissioned by Sacred Cow Films. Commission funding from South Australian Film Corporation. Date of Premiere 10th April 2006

Research paper thumbnail of fr@gm3nT (fragment)

Instruments: Saxophone and interactive electronics Extent: 11 minutes This piece premiered as a p... more Instruments: Saxophone and interactive electronics Extent: 11 minutes This piece premiered as a performance on 19 June, 2007 at ACMC07 in Canberra, Australia. It was performed again, on the 26 July, 2007 at Tyndall Assembly, Adelaide, Australia. Performed by Derek Pascoe and Luke Harrald.

Research paper thumbnail of Fight or Flight: Towards the modelling of emergent ensemble dynamics

... Editorial Bios, Cosenza, Italy: 79-86. Wolff, C. 1971. Burdocks for one or more orchestras. M... more ... Editorial Bios, Cosenza, Italy: 79-86. Wolff, C. 1971. Burdocks for one or more orchestras. Musical Score. Edition Peters, New York. Zorn, J. 2002. COBRA: John Zorn's Game Pieces (1984) Volume 2. Compact Disc. Tzadik , New York.

Research paper thumbnail of The Heritage Blinman Mine Experience

Luke Harrald (software, hardware and acoustic design) Instruments : Electro-acoustic composition ... more Luke Harrald (software, hardware and acoustic design) Instruments : Electro-acoustic composition + Software and Hardware design incorporating a custom 32 channel speaker array. Premiere 28 June 2010. Permanently installed in the abandoned Blinman Copper Mine. Blinman, SA. 5434. Extent : 60 mins. There is 30 minutes of music in the soundtrack for this work. Guided tours run for one hour, as the music is not continuous, and there are other aspects to experiencing the installation in its entirety. This installation was an interdisciplinary, collaborative work. Other contributors were Teresa Crea (director), Peter Heydrich (photographer & technician), James Coulter (visual artist) and Malcolm Walker (writer). Since it’s installation there have been more than 500 tours of the work, involving more than 3000 people.

Research paper thumbnail of Collaborative Music Making with Live Algorithms

Page 1. Luke Harrald Elder Conservatorium of Music Level 9, Schulz Building The University of Ade... more Page 1. Luke Harrald Elder Conservatorium of Music Level 9, Schulz Building The University of Adelaide, 5005 AUSTRALIA luke.harrald@adelaide.edu.au ... Special thanks go to StephenWhittington for his ongoing support and mentorship throughout this project. References ...

Research paper thumbnail of The imaginary menagerie

Research paper thumbnail of Hidden City: 'Being With' in Improvised Performance

This paper explores group improvisation and interaction through the concept of Mitsein (being wit... more This paper explores group improvisation and interaction through the concept of Mitsein (being with). The activities of the electro-acoustic ensemble 'Hidden City' are discussed, with emphasis on the way the group's approach to improvisation has expanded through the use of technology to incorporate not only the ensemble members, but collaborative machines and the audience.

Research paper thumbnail of Stories of the Sturt River

Stories of the Sturt River is an interpretive audio trail where you can listen to the history of ... more Stories of the Sturt River is an interpretive audio trail where you can listen to the history of the Sturt River at six state-of-the-art signs along a 3km stretch of the Sturt River Linear Park walking and cycling trail from Warriparinga to Oaklands Reserve. The audio trail takes visitors on a journey and traces the stories and memories of the Sturt River and the people who have been shaped by it. Listen to the audio recordings blending voices, atmospheric sounds and stories related to the river and the Marion area.