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Papers by Navid Navab
arXiv (Cornell University), Jun 30, 2022
International Journal of Computer Assisted Radiology and Surgery, Jul 27, 2018
Lecture Notes in Computer Science, 2017
Advances in sensing and digitalization enable us to acquire and present various heterogeneous dat... more Advances in sensing and digitalization enable us to acquire and present various heterogeneous datasets to enhance clinical decisions. Visual feedback is the dominant way of conveying such information. However, environments rich with many sources of information all presented through the same channel pose the risk of over stimulation and missing crucial information. The augmentation of the cognitive field by additional perceptual modalities such as sound is a workaround to this problem. A major challenge in auditory augmentation is the automatic generation of pleasant and ergonomic audio in complex routines, as opposed to overly simplistic feedback, to avoid fatigue. In this work, without loss of generality to other procedures, we propose a method for aural augmentation of ophthalmic procedures via automatic modification of musical pieces. Evaluations of this first proof of concept regarding recognizability of the conveyed information along with qualitative aesthetics show the potential of our method.
Advances in sensing and digitalization enable us to acquire and present various heterogeneous dat... more Advances in sensing and digitalization enable us to acquire and present various heterogeneous datasets to enhance clinical decisions. Visual feedback is the dominant way of conveying such information. However, environments rich with many sources of information all presented through the same channel pose the risk of over stimulation and missing crucial information. The augmentation of the cognitive field by additional perceptual modalities such as sound is a workaround to this problem. A major challenge in auditory augmentation is the automatic generation of pleasant and ergonomic audio in complex routines, as opposed to overly simplistic feedback, to avoid fatigue. In this work, without loss of generality to other procedures, we propose a method for aural augmentation of ophthalmic procedures via automatic modification of musical pieces. Evaluations of this first proof of concept regarding recognizability of the conveyed information along with qualitative aesthetics show the potenti...
International Journal of Computer Assisted Radiology and Surgery, 2018
This paper discusses an approach to instrument conception that is based on a careful consideratio... more This paper discusses an approach to instrument conception that is based on a careful consideration of the coupling of tactile and sonic gestural action across the layers of physical and computational material in coordinated dynamical variation. To this end we propose a design approach that not only considers the materiality of the instrument, but leverages it as a central part of the conception of the sonic quality, the control structure, and what generally falls under the umbrella of "mapping". This extended computational matter perspective scaffolds a holistic approach to understanding an "instrument" as gestural engagement through physical material, sonic variation, and somatic activity. We present some concrete musical and installation performances that have benefited from this approach to instrument design.
International Conference on New Interfaces for Musical Expression Proceedings, 2014
This paper discusses an approach to instrument conception that is based on a careful consideratio... more This paper discusses an approach to instrument conception that is based on a careful consideration of the coupling of tactile and sonic gestural action across the layers of physical and computational material in coordinated dynamical variation. To this end we propose a design approach that not only considers the materiality of the instrument, but leverages it as a central part of the conception of the sonic quality, the control structure, and what generally falls under the umbrella of ”mapping”. This extended computational matter perspective scaffolds a holistic approach to understanding an ”instrument” as gestural engagement through physical material, sonic variation, and somatic activity. We present some concrete musical and installation performances that have benefited from this approach to instrument design.
IEEE Transactions on Visualization and Computer Graphics
Sonic interaction as a technique for conveying information has advantages over conventional visua... more Sonic interaction as a technique for conveying information has advantages over conventional visual augmented reality methods specially when augmenting the visual field with extra information brings distraction. Sonification of knowledge extracted by applying computational methods to sensory data is a well-established concept. However, some aspects of sonic interaction design such as aesthetics, the cognitive effort required for perceiving information, and avoiding alarm fatigue are not well studied in literature. In this work, we present a sonification scheme based on employment of physical modeling sound synthesis which targets focus demanding tasks requiring extreme precision. Proposed mapping techniques are designed to require minimum training for users to adapt to and minimum mental effort to interpret the conveyed information. Two experiments are conducted to assess the feasibility of the proposed method and compare it against visual augmented reality in high precision tasks. The observed quantitative results suggest that utilizing sound patches generated by physical modeling achieve the desired goal of improving the user experience and general task performance with minimal training.
IEEE Transactions on Visualization and Computer Graphics
Sonic interaction as a technique for conveying information has advantages over conventional visua... more Sonic interaction as a technique for conveying information has advantages over conventional visual augmented reality methods specially when augmenting the visual field with extra information brings distraction. Sonification of knowledge extracted by applying computational methods to sensory data is a well-established concept. However, some aspects of sonic interaction design such as aesthetics, the cognitive effort required for perceiving information, and avoiding alarm fatigue are not well studied in literature. In this work, we present a sonification scheme based on employment of physical modeling sound synthesis which targets focus demanding tasks requiring extreme precision. Proposed mapping techniques are designed to require minimum training for users to adapt to and minimum mental effort to interpret the conveyed information. Two experiments are conducted to assess the feasibility of the proposed method and compare it against visual augmented reality in high precision tasks. The observed quantitative results suggest that utilizing sound patches generated by physical modeling achieve the desired goal of improving the user experience and general task performance with minimal training.
Proceedings of the International Conference on Multimedia, 2010
An approach to instrument conception that is based on a careful consideration of the coupling of ... more An approach to instrument conception that is based on a careful consideration of the coupling of tactile and sonic gestural action across the layers of physical and computational material in coordinated dynamical variation. To this end we propose a design approach that not only considers the materiality of the instrument, but leverages it as a central part of the conception of the sonic quality, the control structure, and what generally falls under the umbrella of "mapping". This extended computational matter perspective sca�olds a holistic approach to understanding an "instrument" as gestural engagement through physical material, sonic variation, and somatic activity.
Proceedings of the international conference on Multimedia - MM '10, 2010
CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13, 2013
Recently, terms like "material computation" or &quo... more Recently, terms like "material computation" or "natural computing" in foundations of computer science and engineering, and "new materiality" in cultural studies signal a broader turn to conceptions of the world that are not based on solely human categories. While respecting the values of human-centered design, how can we begin to think about the design of responsive environments and computational media while paying as much attention to material qualities like elasticity, density, wear, and tension as to social and cognitive phenomena? This question understands computation as a potential property of matter in a non-reductive way that plausibly spans formal divides between symbolic-semiotic, social, and physical processes. Full investigation greatly exceeds one brief paper. But we open this question in the concrete practices of computational sound and sound design.
conferences by Navid Navab
Recently, terms like \\emph{material computation} or \\emph{natural computing} in foundations of ... more Recently, terms like \\emph{material computation} or \\emph{natural computing} in foundations of computer science and engineering, and \\emph{new materiality} in cultural studies signal a broader turn to conceptions of the world that are not based on solely human categories. While respecting the values of human-centered design, how can we begin to think about the design of responsive environments and computational media while paying as much attention to material qualities like elasticity, density, wear, and tension as to social and cognitive schema? This presumes understanding computation as a potential property of matter in a non-reductionist way that plausibly spans formal divides between symbolic-semiotic, social, and physical processes. We begin this in the concrete practices of computational sound and sound design.
arXiv (Cornell University), Jun 30, 2022
International Journal of Computer Assisted Radiology and Surgery, Jul 27, 2018
Lecture Notes in Computer Science, 2017
Advances in sensing and digitalization enable us to acquire and present various heterogeneous dat... more Advances in sensing and digitalization enable us to acquire and present various heterogeneous datasets to enhance clinical decisions. Visual feedback is the dominant way of conveying such information. However, environments rich with many sources of information all presented through the same channel pose the risk of over stimulation and missing crucial information. The augmentation of the cognitive field by additional perceptual modalities such as sound is a workaround to this problem. A major challenge in auditory augmentation is the automatic generation of pleasant and ergonomic audio in complex routines, as opposed to overly simplistic feedback, to avoid fatigue. In this work, without loss of generality to other procedures, we propose a method for aural augmentation of ophthalmic procedures via automatic modification of musical pieces. Evaluations of this first proof of concept regarding recognizability of the conveyed information along with qualitative aesthetics show the potential of our method.
Advances in sensing and digitalization enable us to acquire and present various heterogeneous dat... more Advances in sensing and digitalization enable us to acquire and present various heterogeneous datasets to enhance clinical decisions. Visual feedback is the dominant way of conveying such information. However, environments rich with many sources of information all presented through the same channel pose the risk of over stimulation and missing crucial information. The augmentation of the cognitive field by additional perceptual modalities such as sound is a workaround to this problem. A major challenge in auditory augmentation is the automatic generation of pleasant and ergonomic audio in complex routines, as opposed to overly simplistic feedback, to avoid fatigue. In this work, without loss of generality to other procedures, we propose a method for aural augmentation of ophthalmic procedures via automatic modification of musical pieces. Evaluations of this first proof of concept regarding recognizability of the conveyed information along with qualitative aesthetics show the potenti...
International Journal of Computer Assisted Radiology and Surgery, 2018
This paper discusses an approach to instrument conception that is based on a careful consideratio... more This paper discusses an approach to instrument conception that is based on a careful consideration of the coupling of tactile and sonic gestural action across the layers of physical and computational material in coordinated dynamical variation. To this end we propose a design approach that not only considers the materiality of the instrument, but leverages it as a central part of the conception of the sonic quality, the control structure, and what generally falls under the umbrella of "mapping". This extended computational matter perspective scaffolds a holistic approach to understanding an "instrument" as gestural engagement through physical material, sonic variation, and somatic activity. We present some concrete musical and installation performances that have benefited from this approach to instrument design.
International Conference on New Interfaces for Musical Expression Proceedings, 2014
This paper discusses an approach to instrument conception that is based on a careful consideratio... more This paper discusses an approach to instrument conception that is based on a careful consideration of the coupling of tactile and sonic gestural action across the layers of physical and computational material in coordinated dynamical variation. To this end we propose a design approach that not only considers the materiality of the instrument, but leverages it as a central part of the conception of the sonic quality, the control structure, and what generally falls under the umbrella of ”mapping”. This extended computational matter perspective scaffolds a holistic approach to understanding an ”instrument” as gestural engagement through physical material, sonic variation, and somatic activity. We present some concrete musical and installation performances that have benefited from this approach to instrument design.
IEEE Transactions on Visualization and Computer Graphics
Sonic interaction as a technique for conveying information has advantages over conventional visua... more Sonic interaction as a technique for conveying information has advantages over conventional visual augmented reality methods specially when augmenting the visual field with extra information brings distraction. Sonification of knowledge extracted by applying computational methods to sensory data is a well-established concept. However, some aspects of sonic interaction design such as aesthetics, the cognitive effort required for perceiving information, and avoiding alarm fatigue are not well studied in literature. In this work, we present a sonification scheme based on employment of physical modeling sound synthesis which targets focus demanding tasks requiring extreme precision. Proposed mapping techniques are designed to require minimum training for users to adapt to and minimum mental effort to interpret the conveyed information. Two experiments are conducted to assess the feasibility of the proposed method and compare it against visual augmented reality in high precision tasks. The observed quantitative results suggest that utilizing sound patches generated by physical modeling achieve the desired goal of improving the user experience and general task performance with minimal training.
IEEE Transactions on Visualization and Computer Graphics
Sonic interaction as a technique for conveying information has advantages over conventional visua... more Sonic interaction as a technique for conveying information has advantages over conventional visual augmented reality methods specially when augmenting the visual field with extra information brings distraction. Sonification of knowledge extracted by applying computational methods to sensory data is a well-established concept. However, some aspects of sonic interaction design such as aesthetics, the cognitive effort required for perceiving information, and avoiding alarm fatigue are not well studied in literature. In this work, we present a sonification scheme based on employment of physical modeling sound synthesis which targets focus demanding tasks requiring extreme precision. Proposed mapping techniques are designed to require minimum training for users to adapt to and minimum mental effort to interpret the conveyed information. Two experiments are conducted to assess the feasibility of the proposed method and compare it against visual augmented reality in high precision tasks. The observed quantitative results suggest that utilizing sound patches generated by physical modeling achieve the desired goal of improving the user experience and general task performance with minimal training.
Proceedings of the International Conference on Multimedia, 2010
An approach to instrument conception that is based on a careful consideration of the coupling of ... more An approach to instrument conception that is based on a careful consideration of the coupling of tactile and sonic gestural action across the layers of physical and computational material in coordinated dynamical variation. To this end we propose a design approach that not only considers the materiality of the instrument, but leverages it as a central part of the conception of the sonic quality, the control structure, and what generally falls under the umbrella of "mapping". This extended computational matter perspective sca�olds a holistic approach to understanding an "instrument" as gestural engagement through physical material, sonic variation, and somatic activity.
Proceedings of the international conference on Multimedia - MM '10, 2010
CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13, 2013
Recently, terms like "material computation" or &quo... more Recently, terms like "material computation" or "natural computing" in foundations of computer science and engineering, and "new materiality" in cultural studies signal a broader turn to conceptions of the world that are not based on solely human categories. While respecting the values of human-centered design, how can we begin to think about the design of responsive environments and computational media while paying as much attention to material qualities like elasticity, density, wear, and tension as to social and cognitive phenomena? This question understands computation as a potential property of matter in a non-reductive way that plausibly spans formal divides between symbolic-semiotic, social, and physical processes. Full investigation greatly exceeds one brief paper. But we open this question in the concrete practices of computational sound and sound design.
Recently, terms like \\emph{material computation} or \\emph{natural computing} in foundations of ... more Recently, terms like \\emph{material computation} or \\emph{natural computing} in foundations of computer science and engineering, and \\emph{new materiality} in cultural studies signal a broader turn to conceptions of the world that are not based on solely human categories. While respecting the values of human-centered design, how can we begin to think about the design of responsive environments and computational media while paying as much attention to material qualities like elasticity, density, wear, and tension as to social and cognitive schema? This presumes understanding computation as a potential property of matter in a non-reductionist way that plausibly spans formal divides between symbolic-semiotic, social, and physical processes. We begin this in the concrete practices of computational sound and sound design.