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Papers by Nelson Max

Research paper thumbnail of will be the core of our demonstration. POSE

Research paper thumbnail of Carla's Island revisited

The Visual Computer, 1986

Research paper thumbnail of DockingShop: A Tool for Interactive Molecular Docking

Research paper thumbnail of DockingShop: A Tool for Interactive Molecular Docking

Research paper thumbnail of Fast Volume Rendering of Curvilinear Data Sets Using a Splatting Approach

Research paper thumbnail of Session details: Lighting, shading GPUs

ACM Transactions on Graphics

Research paper thumbnail of Optimization method to obtain appropriate spacing parameters for crop cultivation

International Journal of Agricultural and Biological Engineering

Research paper thumbnail of New collision detection method for simulating virtual plant populations

International Journal of Agricultural and Biological Engineering

Research paper thumbnail of Approximations for the distribution of microflake normals

Research paper thumbnail of An area-based algorithm for cast shadows on space-filling molecular models

Journal of Molecular Graphics, 1988

Research paper thumbnail of Atoms with shadows — an area-based algorithm for cast shadows on space-filling molecular models

Journal of Molecular Graphics, 1989

Research paper thumbnail of Polynomial molecular surfaces

Journal of Molecular Graphics, 1986

Research paper thumbnail of Optical printing in computer animation

Proceedings of the 7th Annual Conference, Jul 1, 1980

Abstract The optical printer can be considered as an optical analog computer, which can perform g... more Abstract The optical printer can be considered as an optical analog computer, which can perform geometric transformations and simple arithmetic operations on pictures very efficiently. The principles of operation of the printer are explained, and many of its ...

Research paper thumbnail of Shadows for bump-mapped surfaces

Bump mapping produces realistic shading by perturbing normal vectors to a surface, but does not s... more Bump mapping produces realistic shading by perturbing normal vectors to a surface, but does not show the shadows that the bumps cast on nearby parts of the same surface. In this paper, these shadows are found from precomputed tables of horizon angles, listing, for ...

Research paper thumbnail of Optimal hemicube sampling

Description/Abstract Radiosity algorithms for global illumination, either``gathering``or``shootin... more Description/Abstract Radiosity algorithms for global illumination, either``gathering``or``shooting``versions, depend on the calculation of form factors. It is possible to calculate the form factors analytically, but this is difficult when occlusion is involved, so sampling ...

Research paper thumbnail of A Particle-based model for water simulation

... The SPAM modeling technique was first described by Lucy, [lo], and widely popularized byMonag... more ... The SPAM modeling technique was first described by Lucy, [lo], and widely popularized byMonaghan [13], and [14] among others It has been employed to solve a wide variety of problems ranging from small scale fluid motion to ... [6] Nick Foster and Dimitri Mctaxas Realistic ...

Research paper thumbnail of Every Sphere Ever-sion has a Quadruple Point

Research paper thumbnail of Computer animation of smooth surfaces ii

Research paper thumbnail of Sorting for Polyhedron Compositing

Focus on Scientific Visualization, Aug 26, 1991

Research paper thumbnail of Protein Structure Prediction Using Physical-Based Global Optimization and Knowledge-Guided Fragment Packing

2005 IEEE Computational Systems Bioinformatics Conference - Workshops (CSBW'05), 2000

Research paper thumbnail of will be the core of our demonstration. POSE

Research paper thumbnail of Carla's Island revisited

The Visual Computer, 1986

Research paper thumbnail of DockingShop: A Tool for Interactive Molecular Docking

Research paper thumbnail of DockingShop: A Tool for Interactive Molecular Docking

Research paper thumbnail of Fast Volume Rendering of Curvilinear Data Sets Using a Splatting Approach

Research paper thumbnail of Session details: Lighting, shading GPUs

ACM Transactions on Graphics

Research paper thumbnail of Optimization method to obtain appropriate spacing parameters for crop cultivation

International Journal of Agricultural and Biological Engineering

Research paper thumbnail of New collision detection method for simulating virtual plant populations

International Journal of Agricultural and Biological Engineering

Research paper thumbnail of Approximations for the distribution of microflake normals

Research paper thumbnail of An area-based algorithm for cast shadows on space-filling molecular models

Journal of Molecular Graphics, 1988

Research paper thumbnail of Atoms with shadows — an area-based algorithm for cast shadows on space-filling molecular models

Journal of Molecular Graphics, 1989

Research paper thumbnail of Polynomial molecular surfaces

Journal of Molecular Graphics, 1986

Research paper thumbnail of Optical printing in computer animation

Proceedings of the 7th Annual Conference, Jul 1, 1980

Abstract The optical printer can be considered as an optical analog computer, which can perform g... more Abstract The optical printer can be considered as an optical analog computer, which can perform geometric transformations and simple arithmetic operations on pictures very efficiently. The principles of operation of the printer are explained, and many of its ...

Research paper thumbnail of Shadows for bump-mapped surfaces

Bump mapping produces realistic shading by perturbing normal vectors to a surface, but does not s... more Bump mapping produces realistic shading by perturbing normal vectors to a surface, but does not show the shadows that the bumps cast on nearby parts of the same surface. In this paper, these shadows are found from precomputed tables of horizon angles, listing, for ...

Research paper thumbnail of Optimal hemicube sampling

Description/Abstract Radiosity algorithms for global illumination, either``gathering``or``shootin... more Description/Abstract Radiosity algorithms for global illumination, either``gathering``or``shooting``versions, depend on the calculation of form factors. It is possible to calculate the form factors analytically, but this is difficult when occlusion is involved, so sampling ...

Research paper thumbnail of A Particle-based model for water simulation

... The SPAM modeling technique was first described by Lucy, [lo], and widely popularized byMonag... more ... The SPAM modeling technique was first described by Lucy, [lo], and widely popularized byMonaghan [13], and [14] among others It has been employed to solve a wide variety of problems ranging from small scale fluid motion to ... [6] Nick Foster and Dimitri Mctaxas Realistic ...

Research paper thumbnail of Every Sphere Ever-sion has a Quadruple Point

Research paper thumbnail of Computer animation of smooth surfaces ii

Research paper thumbnail of Sorting for Polyhedron Compositing

Focus on Scientific Visualization, Aug 26, 1991

Research paper thumbnail of Protein Structure Prediction Using Physical-Based Global Optimization and Knowledge-Guided Fragment Packing

2005 IEEE Computational Systems Bioinformatics Conference - Workshops (CSBW'05), 2000

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