Paolo Vanacore - Academia.edu (original) (raw)

Papers by Paolo Vanacore

Research paper thumbnail of Multimedia Responses in Natural Language Dialogues

Offering contents to a visitor in a natural and attractive way is one of the most interesting cha... more Offering contents to a visitor in a natural and attractive way is one of the most interesting challenges in promoting cultural heritage. In this paper, we present an ongoing research about the design and development of interactive systems based on dialogues in natural language to assist a user during a visit to a cultural space. The responses of system contain multimedia elements and are generated by users’ queries or following contextual updates associated to their position, so the system can take initiative in absence of explicit stimuli. The response of system results from a composition process that coherently synchronises media elements with a synthetic voice delivering the textual content. This way, the visitor receives an audio explanation commented by images. To implement this approach, a semantic archive containing the annotation of stories has been built. The formalism used for the annotation is CSWL (Cultural Stories Web Language), used to represent cultural stories throug...

Research paper thumbnail of HEI: Hunter Events Interface A platform based on services for the detection and reasoning about events

In this paper we present the definition and implementation of the Hunter Events Interface (HEI) S... more In this paper we present the definition and implementation of the Hunter Events Interface (HEI) System. The HEI System is a system for events annotation and temporal reasoning in Natural Language Texts and media, mainly oriented to texts of historical and cultural contents available on the Web. In this work we assume that events are defined through various components: actions, participants, locations, and occurrence intervals. The HEI system, through independent services, locates (annotates) the various components, and successively associates them to a specific event. The objective of this work is to build a system integrating services for the identification of events, the discovery of their connections, and the evaluation of their consistency. We believe this interface is useful to develop applications that use the notion of story, to integrate data of digital cultural archives, and to build systems of fruition in the same field. The HEI system has been partially developed within t...

Research paper thumbnail of A Framework for Creating Cultural Interactive Guides

The use of mobile technologies and Augmented Reality are necessary in all modern museum applicati... more The use of mobile technologies and Augmented Reality are necessary in all modern museum applications in which is required an active participation of the visitor. Many systems have been defined for this aim, but each one offers contents that has been strictly selected in the design phase. In this work, we present a platform to define and make programs that can be used for assisting a visitor by providing a particular interaction chosen during the visit.

Research paper thumbnail of Syncretic Text Composition in Artificial Museum Guides

In this paper, we present our ongoing research about the composition of syncretic text for artifi... more In this paper, we present our ongoing research about the composition of syncretic text for artificial museum guides. During a museum visit, the visitors receive information about the cultural assets and responses to their questions. The aim is to reuse existing texts(for example those already published on the web) to compose responses for visitors that take into account the time at their disposal, and are balanced with respect to possible insights. Finally, system responses will result from a composition process that coherently synchronises media elements with a synthetic voice related to selected text.

Research paper thumbnail of Influence of active synaptic pools on the single synaptic event

Cognitive Neurodynamics, 2018

The activity of the single synapse is the base of information processing and transmission in the ... more The activity of the single synapse is the base of information processing and transmission in the brain as well as of important phenomena as the Long Term Potentiation which is the main mechanism for learning and memory. Although usually considered as independent events, the single quantum release gives variable postsynaptic responses which not only depend on the properties of the synapses but can be strongly influenced by the activity of other synapses. In the present paper we show the results of a series of computational experiments where pools of active synapses, in a compatible time window, influence the response of a single synapse of the considered pool. Moreover, our results show that the activity of the pool, by influencing the membrane potential, can be a significant factor in the NMDA unblocking from Mg 2þ increasing the contribution of this receptor type to the Excitatory Post Synaptic Current. We consequently suggest that phenomena like the LTP, which depend on NMDA activation, can occur also in subthreshold conditions due to the integration of the dendritic synaptic activity.

Research paper thumbnail of Designing Interactive Experiences to Explore Artwork Collections: a Multimedia Dialogue System Supporting Visits in Museum Exhibits

Speech and natural language processing have a central role in the implementation of systems desig... more Speech and natural language processing have a central role in the implementation of systems designed to make the museum more reactive to users’ inputs and to improve the overall interaction quality. In this paper, we present the design and implementation of a dialogue system to provide multimedia presentations for museum visits. A corpus of speech recordings in Italian was collected with a mobile application to obtain a reference set of possible ways for the users to express their intentions. On the basis of this corpus, a set of recurring syntactic patterns associated to device requests was extracted to let the dialogue system separate device commands from information queries. Disambiguation strategies depending on the context are also applied in presence of partial syntactic patterns. Information queries are answered by automatically assembling portions of semantically annotated texts and are synchronized with relevant multimedia resources. A case study on the ’800 exhibit at the ...

Research paper thumbnail of Multimedia Responses in Natural Language Dialogues

Offering contents to a visitor in a natural and attractive way is one of the most interesting cha... more Offering contents to a visitor in a natural and attractive way is one of the most interesting challenges in promoting cultural heritage. In this paper, we present an ongoing research about the design and development of interactive systems based on dialogues in natural language to assist a user during a visit to a cultural space. The responses of system contain multimedia elements and are generated by users’ queries or following contextual updates associated to their position, so the system can take initiative in absence of explicit stimuli. The response of system results from a composition process that coherently synchronises media elements with a synthetic voice delivering the textual content. This way, the visitor receives an audio explanation commented by images. To implement this approach, a semantic archive containing the annotation of stories has been built. The formalism used for the annotation is CSWL (Cultural Stories Web Language), used to represent cultural stories throug...

Research paper thumbnail of HEI: Hunter Events Interface A platform based on services for the detection and reasoning about events

In this paper we present the definition and implementation of the Hunter Events Interface (HEI) S... more In this paper we present the definition and implementation of the Hunter Events Interface (HEI) System. The HEI System is a system for events annotation and temporal reasoning in Natural Language Texts and media, mainly oriented to texts of historical and cultural contents available on the Web. In this work we assume that events are defined through various components: actions, participants, locations, and occurrence intervals. The HEI system, through independent services, locates (annotates) the various components, and successively associates them to a specific event. The objective of this work is to build a system integrating services for the identification of events, the discovery of their connections, and the evaluation of their consistency. We believe this interface is useful to develop applications that use the notion of story, to integrate data of digital cultural archives, and to build systems of fruition in the same field. The HEI system has been partially developed within t...

Research paper thumbnail of A Framework for Creating Cultural Interactive Guides

The use of mobile technologies and Augmented Reality are necessary in all modern museum applicati... more The use of mobile technologies and Augmented Reality are necessary in all modern museum applications in which is required an active participation of the visitor. Many systems have been defined for this aim, but each one offers contents that has been strictly selected in the design phase. In this work, we present a platform to define and make programs that can be used for assisting a visitor by providing a particular interaction chosen during the visit.

Research paper thumbnail of Syncretic Text Composition in Artificial Museum Guides

In this paper, we present our ongoing research about the composition of syncretic text for artifi... more In this paper, we present our ongoing research about the composition of syncretic text for artificial museum guides. During a museum visit, the visitors receive information about the cultural assets and responses to their questions. The aim is to reuse existing texts(for example those already published on the web) to compose responses for visitors that take into account the time at their disposal, and are balanced with respect to possible insights. Finally, system responses will result from a composition process that coherently synchronises media elements with a synthetic voice related to selected text.

Research paper thumbnail of Influence of active synaptic pools on the single synaptic event

Cognitive Neurodynamics, 2018

The activity of the single synapse is the base of information processing and transmission in the ... more The activity of the single synapse is the base of information processing and transmission in the brain as well as of important phenomena as the Long Term Potentiation which is the main mechanism for learning and memory. Although usually considered as independent events, the single quantum release gives variable postsynaptic responses which not only depend on the properties of the synapses but can be strongly influenced by the activity of other synapses. In the present paper we show the results of a series of computational experiments where pools of active synapses, in a compatible time window, influence the response of a single synapse of the considered pool. Moreover, our results show that the activity of the pool, by influencing the membrane potential, can be a significant factor in the NMDA unblocking from Mg 2þ increasing the contribution of this receptor type to the Excitatory Post Synaptic Current. We consequently suggest that phenomena like the LTP, which depend on NMDA activation, can occur also in subthreshold conditions due to the integration of the dendritic synaptic activity.

Research paper thumbnail of Designing Interactive Experiences to Explore Artwork Collections: a Multimedia Dialogue System Supporting Visits in Museum Exhibits

Speech and natural language processing have a central role in the implementation of systems desig... more Speech and natural language processing have a central role in the implementation of systems designed to make the museum more reactive to users’ inputs and to improve the overall interaction quality. In this paper, we present the design and implementation of a dialogue system to provide multimedia presentations for museum visits. A corpus of speech recordings in Italian was collected with a mobile application to obtain a reference set of possible ways for the users to express their intentions. On the basis of this corpus, a set of recurring syntactic patterns associated to device requests was extracted to let the dialogue system separate device commands from information queries. Disambiguation strategies depending on the context are also applied in presence of partial syntactic patterns. Information queries are answered by automatically assembling portions of semantically annotated texts and are synchronized with relevant multimedia resources. A case study on the ’800 exhibit at the ...