Tanja Sihvonen - Academia.edu (original) (raw)

Papers by Tanja Sihvonen

Research paper thumbnail of Negative Emotions Set in Motion: The Continued Relevance of #GamerGate

Springer eBooks, Oct 14, 2019

Research paper thumbnail of A Review of Formal and Informal Regulations in the Nordic Influencer Industry

Nordic journal of media studies, Jun 1, 2020

Research paper thumbnail of Triggered by Socialbots: Communicative Anthropomorphization of Bots in Online Conversations

Human machine communication journal, Jul 1, 2023

Research paper thumbnail of Branding the “wow-academy”: The risks of promotional culture and quasi-corporate communication in higher education

Studies in communication sciences, Oct 12, 2022

Research paper thumbnail of Digiruumiiden markkinat

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Pieni suuri kirja Internet-etnografiasta

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Identiteettileikit ja pelit

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Not Only a Workplace. Reshaping Creative Work and Urban Space

Observatorio (OBS*)

This research article examines the intersection of two current topics: the ongoing flexibilisatio... more This research article examines the intersection of two current topics: the ongoing flexibilisation of creative work on the one hand, and the emergence of urban temporary working landscapes on the other. Their interrelatedness is inspected through a case study of one particular creative hub, the former Volkskrant building in Amsterdam, and through analysing its transformation into a ‘creative’ hotel. Based on intensive qualitative fieldwork in 2012 and 2013, we argue that the importance of such temporary hubs lies beyond the fact that these places provide professionals in the creative industries with desk space. By mobilising the concept of engagement, we draw parallels between the ways in which creative urban professionals shape the physical spaces they use, and the ways digital media users appropriate virtual spaces. We argue that an understanding of the changing practices of creative workers might benefit from a revisiting of the concepts ‘loose space’ and ‘Thirdspace’, as these n...

Research paper thumbnail of Mitä tehdä, kun mikään ei tunnu enää miltään?

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Teknologisoituvan ruumiin aikakaudella

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Lnformaatioaikakauden Kynnyksellä?

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Vaeltelua varjoisissa valtakunnissa

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Elokuvan ja arkkitehtuurin kytköksistä

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Pelitutkimus – cut-scene

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Teknologinen näkökulma (viestinnän) tutkimukseen

DOAJ (DOAJ: Directory of Open Access Journals), 2020

Research paper thumbnail of Players Unleashed!

Research paper thumbnail of A Review of Formal and Informal Regulations in the Nordic Influencer Industry

Nordic Journal of Media Studies, 2020

This article provides a systematic review of laws, guidelines, and best practices related to the ... more This article provides a systematic review of laws, guidelines, and best practices related to the Nordic influencer industry as of the year 2020. We highlight some nuanced differences or shortfalls across Denmark, Finland, Norway, and Sweden, and give some policy recommendations to national governments and industry in order to maintain a professional Nordic standard. The article identifies a degree of social, cultural, and economic coherence in the Nordic context that allows for the Danish, Finnish, Norwegian, and Swedish influencer industries to be viewed as a collaborative entity. It then reviews the status of income and tax procedures, and the regulation of commercial disclosures for influencers in the Nordic region. It is hoped that this research contributes to strengthening the integrity and rigour of the Nordic influencer industry to serve as a model for other regional networks of influencers.

Research paper thumbnail of Negative Emotions Set in Motion: The Continued Relevance of #GamerGate

The Palgrave Handbook of International Cybercrime and Cyberdeviance, 2019

Research paper thumbnail of Power Play Regulatory Frameworks of Esports in Asia and Europe

INTRODUCTION Competitive gaming, esports, continues to attract hundreds of millions of spectators... more INTRODUCTION Competitive gaming, esports, continues to attract hundreds of millions of spectators in different parts of the world both through online streaming on Twitch, YouTube, and similar platforms as well as via traditional broadcast media. Esports players belong to teams that are sponsored by business organizations, and the field constitutes an expanding industry where stakes are growing, infrastructures are being built specifically for spectating, and investors and gamblers are getting in on the game. In both academia and popular media, esports are still contrasted with regular sports, especially when finances and viewership ratings are discussed, but there are also great differences – especially in terms of their regulatory frameworks (e.g. Taylor 2012; Karhulahti 2017; Scholz 2019). These frameworks are the topic of this paper.

Research paper thumbnail of Hyvä teknologia, pahat sovellukset? : Lohkoketjun ja kryptovaluuttojen merkityksellistäminen journalismissa

Research paper thumbnail of Negative Emotions Set in Motion: The Continued Relevance of #GamerGate

Springer eBooks, Oct 14, 2019

Research paper thumbnail of A Review of Formal and Informal Regulations in the Nordic Influencer Industry

Nordic journal of media studies, Jun 1, 2020

Research paper thumbnail of Triggered by Socialbots: Communicative Anthropomorphization of Bots in Online Conversations

Human machine communication journal, Jul 1, 2023

Research paper thumbnail of Branding the “wow-academy”: The risks of promotional culture and quasi-corporate communication in higher education

Studies in communication sciences, Oct 12, 2022

Research paper thumbnail of Digiruumiiden markkinat

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Pieni suuri kirja Internet-etnografiasta

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Identiteettileikit ja pelit

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Not Only a Workplace. Reshaping Creative Work and Urban Space

Observatorio (OBS*)

This research article examines the intersection of two current topics: the ongoing flexibilisatio... more This research article examines the intersection of two current topics: the ongoing flexibilisation of creative work on the one hand, and the emergence of urban temporary working landscapes on the other. Their interrelatedness is inspected through a case study of one particular creative hub, the former Volkskrant building in Amsterdam, and through analysing its transformation into a ‘creative’ hotel. Based on intensive qualitative fieldwork in 2012 and 2013, we argue that the importance of such temporary hubs lies beyond the fact that these places provide professionals in the creative industries with desk space. By mobilising the concept of engagement, we draw parallels between the ways in which creative urban professionals shape the physical spaces they use, and the ways digital media users appropriate virtual spaces. We argue that an understanding of the changing practices of creative workers might benefit from a revisiting of the concepts ‘loose space’ and ‘Thirdspace’, as these n...

Research paper thumbnail of Mitä tehdä, kun mikään ei tunnu enää miltään?

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Teknologisoituvan ruumiin aikakaudella

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Lnformaatioaikakauden Kynnyksellä?

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Vaeltelua varjoisissa valtakunnissa

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Elokuvan ja arkkitehtuurin kytköksistä

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Pelitutkimus – cut-scene

Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu

Research paper thumbnail of Teknologinen näkökulma (viestinnän) tutkimukseen

DOAJ (DOAJ: Directory of Open Access Journals), 2020

Research paper thumbnail of Players Unleashed!

Research paper thumbnail of A Review of Formal and Informal Regulations in the Nordic Influencer Industry

Nordic Journal of Media Studies, 2020

This article provides a systematic review of laws, guidelines, and best practices related to the ... more This article provides a systematic review of laws, guidelines, and best practices related to the Nordic influencer industry as of the year 2020. We highlight some nuanced differences or shortfalls across Denmark, Finland, Norway, and Sweden, and give some policy recommendations to national governments and industry in order to maintain a professional Nordic standard. The article identifies a degree of social, cultural, and economic coherence in the Nordic context that allows for the Danish, Finnish, Norwegian, and Swedish influencer industries to be viewed as a collaborative entity. It then reviews the status of income and tax procedures, and the regulation of commercial disclosures for influencers in the Nordic region. It is hoped that this research contributes to strengthening the integrity and rigour of the Nordic influencer industry to serve as a model for other regional networks of influencers.

Research paper thumbnail of Negative Emotions Set in Motion: The Continued Relevance of #GamerGate

The Palgrave Handbook of International Cybercrime and Cyberdeviance, 2019

Research paper thumbnail of Power Play Regulatory Frameworks of Esports in Asia and Europe

INTRODUCTION Competitive gaming, esports, continues to attract hundreds of millions of spectators... more INTRODUCTION Competitive gaming, esports, continues to attract hundreds of millions of spectators in different parts of the world both through online streaming on Twitch, YouTube, and similar platforms as well as via traditional broadcast media. Esports players belong to teams that are sponsored by business organizations, and the field constitutes an expanding industry where stakes are growing, infrastructures are being built specifically for spectating, and investors and gamblers are getting in on the game. In both academia and popular media, esports are still contrasted with regular sports, especially when finances and viewership ratings are discussed, but there are also great differences – especially in terms of their regulatory frameworks (e.g. Taylor 2012; Karhulahti 2017; Scholz 2019). These frameworks are the topic of this paper.

Research paper thumbnail of Hyvä teknologia, pahat sovellukset? : Lohkoketjun ja kryptovaluuttojen merkityksellistäminen journalismissa