Yueqi Zhong - Profile on Academia.edu (original) (raw)

Yueqi Zhong

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Papers by Yueqi Zhong

Research paper thumbnail of Reconstructing 3D garment from still images

Reconstructing 3D garment from still images

Research paper thumbnail of A physically based method for triangulated surface flattening

Computer-aided Design, 2006

This paper introduces a new method of generating 2D flat patterns from a 3D triangulated surface ... more This paper introduces a new method of generating 2D flat patterns from a 3D triangulated surface by opening the bending configuration of each winged triangle pair. The flattening can be divided into four steps. First, a 3D triangulated surface is modeled with a mass-spring system that simulates the surface deformation during the flattening. Second, an unwrapping force field is built to drive the mass-spring system to a developable configuration through the numerical integration. Third, a velocity redistribution procedure is initiated to average velocity variances among the particles. Finally, the mass-spring system is forced to collide with a plane, and the final 2D pattern is generated after all the winged triangle pairs are spread onto the colliding plane. To retain the size and area of the original 3D surface, a strain control mechanism is introduced to keep the springs from over-elongation or over-shrinkage at each time step.

Research paper thumbnail of Automatic segmenting and measurement on scanned human body

International Journal of Clothing Science and Technology, 2006

Purpose -This paper presents methods and algorithms to automatically segment and measure the huma... more Purpose -This paper presents methods and algorithms to automatically segment and measure the human body. Design/methodology/approach -In the segmentation procedure, two different methods are designed to find the crotch point for the situation of non-contacted thigh and contacted thigh, respectively. Three different methods: minimum distance algorithm, minimum inclination angle algorithm, and directional neighbor identification algorithm are introduced to search the branching points or triangle. In the body measurement procedure, a pre-sorted circling method is designed for circumference measurement, and the basic principle of landmark acquisition has been discussed. These techniques are validated via testing over different type of scanned model. Findings -The results of automatic segmentation and body measurement have verified that our methods are efficient and versatile in processing different type of scanned body.

Research paper thumbnail of Fast Penetration Resolving for Multi-layered Virtual Garment Dressing

Fast Penetration Resolving for Multi-layered Virtual Garment Dressing

Textile Research Journal, 2009

Research paper thumbnail of Three-dimensional Garment Dressing Simulation

Three-dimensional Garment Dressing Simulation

Textile Research Journal, 2009

Research paper thumbnail of Redressing Three-dimensional Garments Based on Pose Duplication

Redressing Three-dimensional Garments Based on Pose Duplication

Textile Research Journal, 2010

Research paper thumbnail of Reconstructing 3D garment from still images

Reconstructing 3D garment from still images

Research paper thumbnail of A physically based method for triangulated surface flattening

Computer-aided Design, 2006

This paper introduces a new method of generating 2D flat patterns from a 3D triangulated surface ... more This paper introduces a new method of generating 2D flat patterns from a 3D triangulated surface by opening the bending configuration of each winged triangle pair. The flattening can be divided into four steps. First, a 3D triangulated surface is modeled with a mass-spring system that simulates the surface deformation during the flattening. Second, an unwrapping force field is built to drive the mass-spring system to a developable configuration through the numerical integration. Third, a velocity redistribution procedure is initiated to average velocity variances among the particles. Finally, the mass-spring system is forced to collide with a plane, and the final 2D pattern is generated after all the winged triangle pairs are spread onto the colliding plane. To retain the size and area of the original 3D surface, a strain control mechanism is introduced to keep the springs from over-elongation or over-shrinkage at each time step.

Research paper thumbnail of Automatic segmenting and measurement on scanned human body

International Journal of Clothing Science and Technology, 2006

Purpose -This paper presents methods and algorithms to automatically segment and measure the huma... more Purpose -This paper presents methods and algorithms to automatically segment and measure the human body. Design/methodology/approach -In the segmentation procedure, two different methods are designed to find the crotch point for the situation of non-contacted thigh and contacted thigh, respectively. Three different methods: minimum distance algorithm, minimum inclination angle algorithm, and directional neighbor identification algorithm are introduced to search the branching points or triangle. In the body measurement procedure, a pre-sorted circling method is designed for circumference measurement, and the basic principle of landmark acquisition has been discussed. These techniques are validated via testing over different type of scanned model. Findings -The results of automatic segmentation and body measurement have verified that our methods are efficient and versatile in processing different type of scanned body.

Research paper thumbnail of Fast Penetration Resolving for Multi-layered Virtual Garment Dressing

Fast Penetration Resolving for Multi-layered Virtual Garment Dressing

Textile Research Journal, 2009

Research paper thumbnail of Three-dimensional Garment Dressing Simulation

Three-dimensional Garment Dressing Simulation

Textile Research Journal, 2009

Research paper thumbnail of Redressing Three-dimensional Garments Based on Pose Duplication

Redressing Three-dimensional Garments Based on Pose Duplication

Textile Research Journal, 2010

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