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Research paper thumbnail of Air teapot: the waiting man (for David Hicks)

Research paper thumbnail of Hearing a Gene of Hearing: performed by the ANU Experimental Music Studio

Research paper thumbnail of Sonic data physicalization

Research paper thumbnail of MozziByte Workshop

Mozzi is a sound synthesiser that allows the Arduino to purr, growl and sing, instead of just buz... more Mozzi is a sound synthesiser that allows the Arduino to purr, growl and sing, instead of just buzzing the way it usually does.... Mozzi lets you create sounds using familiar synthesis units including oscillators, samples, delays, filters and envelopes. These sounds can be embedded in clothing, appliances, sports equipment, gadgets, toys, installations, and many other places where sound not been possible before. In this workshop you will make a a small interactive synthesiser using the MozziByte, so you can make almost anything purr, growl and sing.

Research paper thumbnail of Textile/Interface/Tangible

Research paper thumbnail of reSkinning the Body

Object Magazine archive, 2007

Research paper thumbnail of The Art of Sonification

Research paper thumbnail of Chemo Singing Bowl

A K Peters/CRC Press eBooks, Nov 16, 2022

Research paper thumbnail of The Shape of the Sound of the Shape of the Sound: Recursive 3D Printing of a Series of Bells

Research paper thumbnail of An Extendable Software Framework for Sonification Research and Auditory Display

Research paper thumbnail of Sonic Information Design

Journal of Sonic Studies, Oct 10, 2018

Research paper thumbnail of Chemo Singing Bowl: Out of Hand - Materialising the Digital

Research paper thumbnail of Group Think - EEG as a Social Medium

Research paper thumbnail of We could not have tackled this task without the invaluable assessments provided by the Programme Committee, whose contribution we gratefully acknowledge

There have been many developments since the first ICAD, in 1992. First, the technology has radica... more There have been many developments since the first ICAD, in 1992. First, the technology has radically developed. In those days it was necessary to attach external, music hardware to your computer to make it capable of making any 'interesting' kinds of noise. But (as those of us seeking funding for such additional equipment predicted) even better facilities are now available on built-in cards. Just as significant as the technological development has been the change in attitude. Whereas a computer making sounds was once seen as odd-and certain only to annoy-it has become an assumption that sound is one aspect of nearly all interfaces. Although the sounds may now be present, it cannot be assumed that they are well designed and this can only add to the common negative reaction to the use of sounds. (See, for instance, Pemberton, 1996). It is as if designers feel obliged to use sounds-because they can, but in practice the contributions to this conference demonstrate that there is still a lot to learn about how sounds can best be used.

Research paper thumbnail of Sonic Interaction Design and its relation to Film and Theatre Sound Design

Research paper thumbnail of Diagnosing blood pressure with Acoustic Sonification singing bowls

International journal of human-computer studies, 2016

Acoustic Sonification maps a dataset onto the shape of 3D acoustic object. This concept has been ... more Acoustic Sonification maps a dataset onto the shape of 3D acoustic object. This concept has been demonstrated in the form of the Hypertension Singing Bowl shaped by a year of blood pressure readings. The sounds produced by this prototype raise the question of whether useful information about the dataset can be heard by interacting with the bowl? This paper explores the feasibility of Acoustic Sonification through a case study on the diagnosis of blood pressure in five categories of risk. The readings that define each category are used to generate five Diagnostic Singing Bowls based on the CAD model in the prototype. The set of Diagnostic Singing Bowls was 3D printed in stainless steel. The first set of bowls did not increase in pitch with severity of diagnosis as predicted by the acoustic model. Inspection showed that this was due to artefacts introduced by the 3D printing process. A next iteration of the mapping addressed this problem, and a second set of Diagnostic bowls was printed that do increase in pitch with the severity of the risk, as expected. The feasibility of using these bowls for diagnostic purposes was tested by generating two Patient bowls from blood pressure readings recorded from human patients. The resonant frequency of the Patient bowls most closely matches the frequency of the Diagnostic Bowl in the same category of risk. These results suggest that Acoustic Sonification may be a feasible technique that could have practical applications.

Research paper thumbnail of Digital Learning Communities

Research paper thumbnail of Air teapot: the waiting man (for David Hicks)

Research paper thumbnail of Beauties and Beasts: Catalogue of the Twenty-third Faculty of Arts & Design Staff Art Exhibition

Research paper thumbnail of Sound experts’ perspectives on astronomy sonification projects

Nature Astronomy, Nov 11, 2022

« Sound people speak to Star people-A sound experts' perspective on astronomy sonification projec... more « Sound people speak to Star people-A sound experts' perspective on astronomy sonification projects » N. Misdariis (a) , E. Özcan (b) , M. Grassi (c) , S. Pauletto (d) , S. Barrass (e) , R. Bresin (d) , P. Susini (a)

Research paper thumbnail of Air teapot: the waiting man (for David Hicks)

Research paper thumbnail of Hearing a Gene of Hearing: performed by the ANU Experimental Music Studio

Research paper thumbnail of Sonic data physicalization

Research paper thumbnail of MozziByte Workshop

Mozzi is a sound synthesiser that allows the Arduino to purr, growl and sing, instead of just buz... more Mozzi is a sound synthesiser that allows the Arduino to purr, growl and sing, instead of just buzzing the way it usually does.... Mozzi lets you create sounds using familiar synthesis units including oscillators, samples, delays, filters and envelopes. These sounds can be embedded in clothing, appliances, sports equipment, gadgets, toys, installations, and many other places where sound not been possible before. In this workshop you will make a a small interactive synthesiser using the MozziByte, so you can make almost anything purr, growl and sing.

Research paper thumbnail of Textile/Interface/Tangible

Research paper thumbnail of reSkinning the Body

Object Magazine archive, 2007

Research paper thumbnail of The Art of Sonification

Research paper thumbnail of Chemo Singing Bowl

A K Peters/CRC Press eBooks, Nov 16, 2022

Research paper thumbnail of The Shape of the Sound of the Shape of the Sound: Recursive 3D Printing of a Series of Bells

Research paper thumbnail of An Extendable Software Framework for Sonification Research and Auditory Display

Research paper thumbnail of Sonic Information Design

Journal of Sonic Studies, Oct 10, 2018

Research paper thumbnail of Chemo Singing Bowl: Out of Hand - Materialising the Digital

Research paper thumbnail of Group Think - EEG as a Social Medium

Research paper thumbnail of We could not have tackled this task without the invaluable assessments provided by the Programme Committee, whose contribution we gratefully acknowledge

There have been many developments since the first ICAD, in 1992. First, the technology has radica... more There have been many developments since the first ICAD, in 1992. First, the technology has radically developed. In those days it was necessary to attach external, music hardware to your computer to make it capable of making any 'interesting' kinds of noise. But (as those of us seeking funding for such additional equipment predicted) even better facilities are now available on built-in cards. Just as significant as the technological development has been the change in attitude. Whereas a computer making sounds was once seen as odd-and certain only to annoy-it has become an assumption that sound is one aspect of nearly all interfaces. Although the sounds may now be present, it cannot be assumed that they are well designed and this can only add to the common negative reaction to the use of sounds. (See, for instance, Pemberton, 1996). It is as if designers feel obliged to use sounds-because they can, but in practice the contributions to this conference demonstrate that there is still a lot to learn about how sounds can best be used.

Research paper thumbnail of Sonic Interaction Design and its relation to Film and Theatre Sound Design

Research paper thumbnail of Diagnosing blood pressure with Acoustic Sonification singing bowls

International journal of human-computer studies, 2016

Acoustic Sonification maps a dataset onto the shape of 3D acoustic object. This concept has been ... more Acoustic Sonification maps a dataset onto the shape of 3D acoustic object. This concept has been demonstrated in the form of the Hypertension Singing Bowl shaped by a year of blood pressure readings. The sounds produced by this prototype raise the question of whether useful information about the dataset can be heard by interacting with the bowl? This paper explores the feasibility of Acoustic Sonification through a case study on the diagnosis of blood pressure in five categories of risk. The readings that define each category are used to generate five Diagnostic Singing Bowls based on the CAD model in the prototype. The set of Diagnostic Singing Bowls was 3D printed in stainless steel. The first set of bowls did not increase in pitch with severity of diagnosis as predicted by the acoustic model. Inspection showed that this was due to artefacts introduced by the 3D printing process. A next iteration of the mapping addressed this problem, and a second set of Diagnostic bowls was printed that do increase in pitch with the severity of the risk, as expected. The feasibility of using these bowls for diagnostic purposes was tested by generating two Patient bowls from blood pressure readings recorded from human patients. The resonant frequency of the Patient bowls most closely matches the frequency of the Diagnostic Bowl in the same category of risk. These results suggest that Acoustic Sonification may be a feasible technique that could have practical applications.

Research paper thumbnail of Digital Learning Communities

Research paper thumbnail of Air teapot: the waiting man (for David Hicks)

Research paper thumbnail of Beauties and Beasts: Catalogue of the Twenty-third Faculty of Arts & Design Staff Art Exhibition

Research paper thumbnail of Sound experts’ perspectives on astronomy sonification projects

Nature Astronomy, Nov 11, 2022

« Sound people speak to Star people-A sound experts' perspective on astronomy sonification projec... more « Sound people speak to Star people-A sound experts' perspective on astronomy sonification projects » N. Misdariis (a) , E. Özcan (b) , M. Grassi (c) , S. Pauletto (d) , S. Barrass (e) , R. Bresin (d) , P. Susini (a)