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Papers by Geoffrey P. Bingham

Research paper thumbnail of Active visualization methods enable perception of structure and motion in higher dimensional spaces: Comparing active vs. passive perception of the rigidity of 3D and 4d objects

Research paper thumbnail of Embodied Memory: Effective and stable perception by combining optic flow and image structure

Research paper thumbnail of Predicting the effect of surface texture on the qualitative form of prehension

PloS one, Mar 5, 2012

Reach-to-grasp movements change quantitatively in a lawful (i.e. predictable) manner with changes... more Reach-to-grasp movements change quantitatively in a lawful (i.e. predictable) manner with changes in object properties. We explored whether altering object texture would produce qualitative changes in the form of the precontact movement patterns. Twelve participants reached to lift objects from a tabletop. Nine objects were produced, each with one of three grip surface textures (high-friction, medium-friction and low-friction) and one of three widths (50 mm, 70 mm and 90 mm). Each object was placed at three distances (100 mm, 300 mm and 500 mm), representing a total of 27 trial conditions. We observed two distinct movement patterns across all trials—participants either: (i) brought their arm to a stop, secured the object and lifted it from the tabletop; or (ii) grasped the object ‘on-the-fly’, so it was secured in the hand while the arm was moving. A majority of grasps were on-the-fly when the texture was high-friction and none when the object was low-friction, with medium-friction producing an intermediate proportion. Previous research has shown that the probability of on-the-fly behaviour is a function of grasp surface accuracy constraints. A finger friction rig was used to calculate the coefficients of friction for the objects and these calculations showed that the area available for a stable grasp (the ‘functional grasp surface size’) increased with surface friction coefficient. Thus, knowledge of functional grasp surface size is required to predict the probability of observing a given qualitative form of grasping in human prehensile behaviour.

Research paper thumbnail of Verbs contribute to the coherence of brief narratives: Reading related and unrelated sentence triples

Journal of Verbal Learning and Verbal Behavior, 1978

Research paper thumbnail of Chapter 18 Another timing variable composed of state variables: Phase perception and phase driven oscillators

Advances in Psychology, 2004

Research paper thumbnail of Ontological issues in distance perception: Cue use under full cue conditions cannot be inferred from use under controlled conditions

Perception and Psychophysics, Apr 1, 2008

Research paper thumbnail of Differences between natural and unnatural prehension are not inevitable if calibration is allowed

J Vision, 2010

Abstract Reach to grasp movements (prehension) constitute one of the most ubiquitous actions perf... more Abstract Reach to grasp movements (prehension) constitute one of the most ubiquitous actions performed by humans. Virtual reality (VR) systems present computer graphics within a viewer-centred frame of reference in order to recreate the visual array. VR systems are potentially powerful tools for studying perception in prehension as they afford precise control over all visual information and allow one to perturb the information in ways that are restricted by Newtonian laws within the physical world. Nonetheless, VR systems do not appear to ...

Research paper thumbnail of Binocular Perception of 2D Lateral Motion and Guidance of Coordinated Motor Behavior

Perception, Jan 27, 2015

Zannoli, Cass, Alais, and Mamassian (2012) found greater audiovisual lag between a tone and dispa... more Zannoli, Cass, Alais, and Mamassian (2012) found greater audiovisual lag between a tone and disparity-defined stimuli moving laterally (90-170 ms) than for disparity-defined stimuli moving in depth or luminance-defined stimuli moving laterally or in depth (50-60 ms). We tested if this increased lag presents an impediment to visually guided coordination with laterally moving objects. Participants used a joystick to move a virtual object in several constant relative phases with a laterally oscillating stimulus. Both the participant-controlled object and the target object were presented using a disparity-defined display that yielded information through changes in disparity over time (CDOT) or using a luminance-defined display that additionally provided information through monocular motion and interocular velocity differences (IOVD). Performance was comparable for both disparity-defined and luminance-defined displays in all relative phases. This suggests that, despite lag, perception of...

Research paper thumbnail of Progressive reduction versus fixed level of support during training: When less is less

Human Movement Science, 2016

Previous empirical and theoretical work suggests that effective skill acquisition requires moveme... more Previous empirical and theoretical work suggests that effective skill acquisition requires movements to be generated actively and that learning new skills supports the acquisition of prospective control. However, there are many ways in which practice can be structured, that may affect the acquisition and use of prospective control after training. Here, we tested whether the progressive modulation and reduction of support during training was required to yield good performance after training without support. The task was to use a stylus to push a bead over a complex 3D wire path. The support "magnetically" attracted and held the stylus onto the wire. Three groups of adult participants each experienced one of three training regimes: gradual reduction of magnetic attraction, only a medium level of attraction, or low magnetic attraction. The results showed that use of a single (medium) level of support was significantly less effective in yielding good performance with low support after training. Training with low support yielded post-training performance that was equally good as that yielded by training with progressive reduction of support; however, performance during training was significantly poorer in the former. Thus, less support during training yields effective learning but more difficult training sessions. The results are discussed in the context of application to training with special populations.

Research paper thumbnail of Using Task Dynamics to Quantify the Affordances of Throwing for Long Distance and Accuracy

Journal of experimental psychology. Human perception and performance, Jan 14, 2016

In 2 experiments, the current study explored how affordances structure throwing for long distance... more In 2 experiments, the current study explored how affordances structure throwing for long distance and accuracy. In Experiment 1, 10 expert throwers (from baseball, softball, and cricket) threw regulation tennis balls to hit a vertically oriented 4 ft × 4 ft target placed at each of 9 locations (3 distances × 3 heights). We measured their release parameters (angle, speed, and height) and showed that they scaled their throws in response to changes in the target's location. We then simulated the projectile motion of the ball and identified a continuous subspace of release parameters that produce hits to each target location. Each subspace describes the affordance of our target to be hit by a tennis ball moving in a projectile motion to the relevant location. The simulated affordance spaces showed how the release parameter combinations required for hits changed with changes in the target location. The experts tracked these changes in their performance and were successful in hitting ...

Research paper thumbnail of The Dependence of Braking Strategies on Optical Variables in an Evolved Model of Visually-Guided Braking

Lecture Notes in Computer Science, 2010

The Dependence of Braking Strategies on Optical Variables in an Evolved Model of Visually-Guided ... more The Dependence of Braking Strategies on Optical Variables in an Evolved Model of Visually-Guided Braking Didem Kadihasanoglu1, Randall D. Beer1,2, and Geoffrey P. Bingham1,3 ... In: Almeida e Costa, F., Rocha, LM, Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL ...

Research paper thumbnail of Trajectory forms and perpetual constancy in visual event identification

Research paper thumbnail of Learning To Perceive the Affordance for Long-Distance Throwing: Smart Mechanism or Function Learning?

Journal of Experimental Psychology Human Perception and Performance, Aug 1, 2010

Bingham, Schmidt, & Rosenblum, (1... more Bingham, Schmidt, & Rosenblum, (1989) showed that people are able to select, by hefting balls, the optimal weight for each size ball to be thrown farthest. We now investigate function learning and smart mechanisms as hypotheses about how this affordance is perceived. Twenty-four unskilled adult throwers learned to throw by practicing with a subset of balls that would only allow acquisition of the ability to perceive the affordance if hefting acts as a smart mechanism to provide access to a single information variable that specifies the affordance. Participants hefted 48 balls of different sizes and weights and judged throwability. Then, participants, assigned to one of four groups, practiced throwing (three groups with vision and one without) for a month using different subsets of balls. Finally, hefting and throwing were tested again with all the balls. The results showed: (1) inability to detect throwability before practice, (2) throwing improved with practice, and (3) participants learned to perceive the affordance, but only with visual feedback. These results indicated that the affordance is perceived using a smart mechanism acquired while learning to throw.

Research paper thumbnail of The active eye :m software for the demonstration of event perception phenomena on the Macintosh

Behavior Research Methods Instruments Computers, 1990

Research paper thumbnail of Evidence for the use of a binocular Tau-dot strategy in visually guided reaching

Research paper thumbnail of Seeing Where the Stone Is Thrown by Observing a Point-Light Thrower: Perceiving the Effect of Action Is Enabled by Information, Not Motor Experience

Ecological Psychology, Oct 28, 2014

Research paper thumbnail of Grasping the changes seen in older adults when reaching for objects of varied texture

Research paper thumbnail of The Rate of Adaptation to Displacement Prisms Remains Constant Despite Acquisition of Rapid Calibration

J Exp Psychol Hum Percep Perf, 1999

Research paper thumbnail of Investigating the information used to detect an affordance for maximum distance throws

Research paper thumbnail of Visually guided reaching using proportional rate control of disparity tau: Data and model

Research paper thumbnail of Active visualization methods enable perception of structure and motion in higher dimensional spaces: Comparing active vs. passive perception of the rigidity of 3D and 4d objects

Research paper thumbnail of Embodied Memory: Effective and stable perception by combining optic flow and image structure

Research paper thumbnail of Predicting the effect of surface texture on the qualitative form of prehension

PloS one, Mar 5, 2012

Reach-to-grasp movements change quantitatively in a lawful (i.e. predictable) manner with changes... more Reach-to-grasp movements change quantitatively in a lawful (i.e. predictable) manner with changes in object properties. We explored whether altering object texture would produce qualitative changes in the form of the precontact movement patterns. Twelve participants reached to lift objects from a tabletop. Nine objects were produced, each with one of three grip surface textures (high-friction, medium-friction and low-friction) and one of three widths (50 mm, 70 mm and 90 mm). Each object was placed at three distances (100 mm, 300 mm and 500 mm), representing a total of 27 trial conditions. We observed two distinct movement patterns across all trials—participants either: (i) brought their arm to a stop, secured the object and lifted it from the tabletop; or (ii) grasped the object ‘on-the-fly’, so it was secured in the hand while the arm was moving. A majority of grasps were on-the-fly when the texture was high-friction and none when the object was low-friction, with medium-friction producing an intermediate proportion. Previous research has shown that the probability of on-the-fly behaviour is a function of grasp surface accuracy constraints. A finger friction rig was used to calculate the coefficients of friction for the objects and these calculations showed that the area available for a stable grasp (the ‘functional grasp surface size’) increased with surface friction coefficient. Thus, knowledge of functional grasp surface size is required to predict the probability of observing a given qualitative form of grasping in human prehensile behaviour.

Research paper thumbnail of Verbs contribute to the coherence of brief narratives: Reading related and unrelated sentence triples

Journal of Verbal Learning and Verbal Behavior, 1978

Research paper thumbnail of Chapter 18 Another timing variable composed of state variables: Phase perception and phase driven oscillators

Advances in Psychology, 2004

Research paper thumbnail of Ontological issues in distance perception: Cue use under full cue conditions cannot be inferred from use under controlled conditions

Perception and Psychophysics, Apr 1, 2008

Research paper thumbnail of Differences between natural and unnatural prehension are not inevitable if calibration is allowed

J Vision, 2010

Abstract Reach to grasp movements (prehension) constitute one of the most ubiquitous actions perf... more Abstract Reach to grasp movements (prehension) constitute one of the most ubiquitous actions performed by humans. Virtual reality (VR) systems present computer graphics within a viewer-centred frame of reference in order to recreate the visual array. VR systems are potentially powerful tools for studying perception in prehension as they afford precise control over all visual information and allow one to perturb the information in ways that are restricted by Newtonian laws within the physical world. Nonetheless, VR systems do not appear to ...

Research paper thumbnail of Binocular Perception of 2D Lateral Motion and Guidance of Coordinated Motor Behavior

Perception, Jan 27, 2015

Zannoli, Cass, Alais, and Mamassian (2012) found greater audiovisual lag between a tone and dispa... more Zannoli, Cass, Alais, and Mamassian (2012) found greater audiovisual lag between a tone and disparity-defined stimuli moving laterally (90-170 ms) than for disparity-defined stimuli moving in depth or luminance-defined stimuli moving laterally or in depth (50-60 ms). We tested if this increased lag presents an impediment to visually guided coordination with laterally moving objects. Participants used a joystick to move a virtual object in several constant relative phases with a laterally oscillating stimulus. Both the participant-controlled object and the target object were presented using a disparity-defined display that yielded information through changes in disparity over time (CDOT) or using a luminance-defined display that additionally provided information through monocular motion and interocular velocity differences (IOVD). Performance was comparable for both disparity-defined and luminance-defined displays in all relative phases. This suggests that, despite lag, perception of...

Research paper thumbnail of Progressive reduction versus fixed level of support during training: When less is less

Human Movement Science, 2016

Previous empirical and theoretical work suggests that effective skill acquisition requires moveme... more Previous empirical and theoretical work suggests that effective skill acquisition requires movements to be generated actively and that learning new skills supports the acquisition of prospective control. However, there are many ways in which practice can be structured, that may affect the acquisition and use of prospective control after training. Here, we tested whether the progressive modulation and reduction of support during training was required to yield good performance after training without support. The task was to use a stylus to push a bead over a complex 3D wire path. The support "magnetically" attracted and held the stylus onto the wire. Three groups of adult participants each experienced one of three training regimes: gradual reduction of magnetic attraction, only a medium level of attraction, or low magnetic attraction. The results showed that use of a single (medium) level of support was significantly less effective in yielding good performance with low support after training. Training with low support yielded post-training performance that was equally good as that yielded by training with progressive reduction of support; however, performance during training was significantly poorer in the former. Thus, less support during training yields effective learning but more difficult training sessions. The results are discussed in the context of application to training with special populations.

Research paper thumbnail of Using Task Dynamics to Quantify the Affordances of Throwing for Long Distance and Accuracy

Journal of experimental psychology. Human perception and performance, Jan 14, 2016

In 2 experiments, the current study explored how affordances structure throwing for long distance... more In 2 experiments, the current study explored how affordances structure throwing for long distance and accuracy. In Experiment 1, 10 expert throwers (from baseball, softball, and cricket) threw regulation tennis balls to hit a vertically oriented 4 ft × 4 ft target placed at each of 9 locations (3 distances × 3 heights). We measured their release parameters (angle, speed, and height) and showed that they scaled their throws in response to changes in the target's location. We then simulated the projectile motion of the ball and identified a continuous subspace of release parameters that produce hits to each target location. Each subspace describes the affordance of our target to be hit by a tennis ball moving in a projectile motion to the relevant location. The simulated affordance spaces showed how the release parameter combinations required for hits changed with changes in the target location. The experts tracked these changes in their performance and were successful in hitting ...

Research paper thumbnail of The Dependence of Braking Strategies on Optical Variables in an Evolved Model of Visually-Guided Braking

Lecture Notes in Computer Science, 2010

The Dependence of Braking Strategies on Optical Variables in an Evolved Model of Visually-Guided ... more The Dependence of Braking Strategies on Optical Variables in an Evolved Model of Visually-Guided Braking Didem Kadihasanoglu1, Randall D. Beer1,2, and Geoffrey P. Bingham1,3 ... In: Almeida e Costa, F., Rocha, LM, Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL ...

Research paper thumbnail of Trajectory forms and perpetual constancy in visual event identification

Research paper thumbnail of Learning To Perceive the Affordance for Long-Distance Throwing: Smart Mechanism or Function Learning?

Journal of Experimental Psychology Human Perception and Performance, Aug 1, 2010

Bingham, Schmidt, & Rosenblum, (1... more Bingham, Schmidt, & Rosenblum, (1989) showed that people are able to select, by hefting balls, the optimal weight for each size ball to be thrown farthest. We now investigate function learning and smart mechanisms as hypotheses about how this affordance is perceived. Twenty-four unskilled adult throwers learned to throw by practicing with a subset of balls that would only allow acquisition of the ability to perceive the affordance if hefting acts as a smart mechanism to provide access to a single information variable that specifies the affordance. Participants hefted 48 balls of different sizes and weights and judged throwability. Then, participants, assigned to one of four groups, practiced throwing (three groups with vision and one without) for a month using different subsets of balls. Finally, hefting and throwing were tested again with all the balls. The results showed: (1) inability to detect throwability before practice, (2) throwing improved with practice, and (3) participants learned to perceive the affordance, but only with visual feedback. These results indicated that the affordance is perceived using a smart mechanism acquired while learning to throw.

Research paper thumbnail of The active eye :m software for the demonstration of event perception phenomena on the Macintosh

Behavior Research Methods Instruments Computers, 1990

Research paper thumbnail of Evidence for the use of a binocular Tau-dot strategy in visually guided reaching

Research paper thumbnail of Seeing Where the Stone Is Thrown by Observing a Point-Light Thrower: Perceiving the Effect of Action Is Enabled by Information, Not Motor Experience

Ecological Psychology, Oct 28, 2014

Research paper thumbnail of Grasping the changes seen in older adults when reaching for objects of varied texture

Research paper thumbnail of The Rate of Adaptation to Displacement Prisms Remains Constant Despite Acquisition of Rapid Calibration

J Exp Psychol Hum Percep Perf, 1999

Research paper thumbnail of Investigating the information used to detect an affordance for maximum distance throws

Research paper thumbnail of Visually guided reaching using proportional rate control of disparity tau: Data and model